[SWSE] A New Fear (OOC)

You want to up the damage of lightsabers to put them more on par with blasters, but I just thought of this which you might consider. Lightsabers, while doing less damage, have the advantage of maneuvers[Jedi Academy training Manual] as well as the basic block/deflect/redirect talents. This makes the lightsaber both offensive (and not unerpoweredly so) as well as defensive; whereas a blaster cannot be defensive in any context.
I wanted to up the damage on lightsabers to keep them on par with vibroaxes. I agree that its hard to knock a blaster bolt out of the air with another blaster bolt, defending oneself with a gun is easier now that they threaten ten squares. Only the extremely brave/foolish or Jedi charge at someone pointing a gun at them. In some circles thats called a suicide charge. Cause you know, chargee dies at the end. From being shot. Repeatedly.

I just think this is absurd (nothing personal). An average lightsaber blade is only a meter long. Force pikes that extend reach are fine, but a regular lightsaber is not long enough to bypass a whole square and into the one beyond.
Your quite right, a lightsaber alone isnt long enough to reach a whole ten feet. It's blade is only a little over a meter in length with a hilt adding another foot+ or more. That said its usually connected to a being with a body and arms that reach in total about eight or more feet in length. I'm not so sure its absurd to give a lightsaber reach. I could be wrong. I don't really care, I'll let you guys haggle it out amongst yourselves.

Did you mean you get +1 on other damage rolls for each Martial Arts I, II, or III? You contradicted yourself, so I wanted to be sure.
I did? I'm sorry I'm a little ill and on a bunch of different meds right now. A normal human's fist does 1d4 in the regular rules, in mine a fist does 2d4 without any additional training. 2d6 with MA I 2d8 at two and so on. When you get better with kicking people in the nuts your damage goes up about four points max in game terms, so every step you get above 2d12 adds 1d4 damage. A normal human with MA I and a sword would do 2d8+Strx1.5 +1(from MA I) and if he gets disarmed he does 2d6+Strx2

Well, there are a few possible explanations for this that would allow for the knife through butter effect. 1) Vader's armor is made of lightsaber resistant material (Phrik alloy etc.), which is plausible because it was kind of his thing to go out and hunt Jedi. 2) Luke was only going for a feint-like maneuver, and so the point of the strike was to quickly hit and retreat the blade. 3) The move was a shiim, described as a minute wound made out of desperation (in this case) or to disable an opponent.
Excellent points! Wookiepedia seems to think that Vader's armor is mostly durasteel and a Beskar gauntlet which isn't all that resistant to lightsabers to me. Your second point is one I hadn't considered. In my eyes after Vader says "Don't let yourself be destroyed as Obi Wan did!" Daddies little jedi tapped the dark side. Enraged at the death of his mentor he knocks aside Vader's lightsaber and all out attacks. They trade a few blows and then Vader makes a critical mistake he swings wide and exposes his shoulder chest and side to Luke. Luke wails on him cause its his only chance to survive the encounter. Hits him good! Crit, max damage! Should have killed anyone but daddy dearest is made of sterner stuff. Once Lukey sees this he tries to run out onto the platform in desperation only to have his hand cut off. But we see things differently which is what makes life fun.

Also, on a more opinionated, yet valid, note: lightsaber blades are relatively mass-less. Yes, they have the minute mass of particles, but the only mass that made any difference was that of the hilt. This is the reason why you don't see every common thug going about wielding a lightsaber. If the blade had mass like that of a regular sword/vibrosword, it would be no more difficult to wield than its technological predecessors. If it is the case that the blade has (relatively) no mass, the slightest movement of the hilt (much easier to move when the weight is concentrated in roughly a 1 foot long cylinder) changes the position of the blade, most likely causing severe damage to oneself or one's environment.
I think we agree on almost all points except the one that doesn't really matter. I think a thug who could afford an insanely effective tool as a lightsaber would have one. A little B&E? Slice right through that door with ease. Street fight? Flail around with that flashlight and its an almost guaranteed win. Except they are prohibitively expensive and rare so that only a few people know how to really make them. I think your absolutely correct when you say I think it wouldn't be a whole lot different than wielding a regular sword effectively. Which is to say very very difficult. I'm a bit of a weapons enthusiast and have been in some sparring sessions with wasters and practice blades, I'm not half bad with one either, my sensai is decidedly better. He was in his middle fifties and is about 8 inches shorter than me. In a few maddeningly and frighteningly short moves he had me disarmed and in a real sword fight I'd have been dead. I'm ok, maybe better than some in a fight so I'd fare about as good as a common thug. A master would have removed the threat with very little effort. I think a lightsaber is retardly dangerous. Every single bit of that glowing meter+ has about the same cutting power as atomic razor blades. Light it up and miss when you go to scratch your head? Dead man. Drop it when its on? You probably just lost an arm. Its like waving around a stick of short range dynamite that could go off at the slightest wrong move. But does it have mass? Sir Guinness was told to pretend the swords where very heavy, and every Original Trilogy fight they seem to have mass attached to them. They would have to. Imagine a very strong piece of wire attached to a foot and a half handle. Every time your opponent controls the end foot of your weapon he has you by the short hairs, and their is very little you could do about it. It would be impossible to control, and a lightsaber resistant weapon would be a much better option as described with skilled users.

True, one might be able to pull off a fencing-like fighting style, but because a Jedi has other talents that he can call upon, it might not be the most advantageous. Indeed, Dooku's style is much like fencing with conservative parry-movements and ripostes. Yet, he must defend against opponents using a different technique, so he must expand basic fencing techniques to a larger offensive/defensive area.
Dooku's style was like fencing but not like it enough to do him any good. Where he a true fencer and the blade as cutty as they make it seem he should have been thrusting all over the place and killing a whole lot of Jedi. A lunge from a weapon like that would have been decisivly advantageous and most likely fight winning every time. Maul doesn't seem all that bright to me, but Jinn and Obi are almost worse. When he activated that silly lightstaff they should have stayed out of his (now considerably shorter)reach and stabbed the crap out of him. Deflecting with a two meter deathstick would have lost him a limb if his opponents had known what they where doing. That's just my two sense though, I've been wrong before.


So if I started at 2d6 and upgraded to 2d8, 2d10, and 2d12 with MA I, II, III and then get upgraded again with the Teras Kasi feat/talent combination, I would go up to 2d12+1d4? And were I to go up another step, the damage would increase again to be 2d12+2d4?
If your medium your dmg starts at 2d4 regularly MA I its 2d6 and so on. Other than that your right on the credits.

I may be mistaken, but following the general trend of the house rules, what I think that means is that if the damage exceeds the threshold by less then ten you do go down the condition track, but if it exceeds it by ten or more, you go down the condition track and in addition you get a persistent condition that only surgery or the Force can fix
This. Sorry I didn't make that more clear.
 

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Does anyone have any ideas... when i first though of this character i had a different idea for what a galaxy ranger was. and now i pulling a blank.. i still think it would be fun to role play my character, and have other people think im blind and helpless, and pay no attention to me..
Maybe your the "obvious" brains of the operation. Perhaps your com padres are "obviously" too stupid to make the truly important non combat decisions and they haul you around for your useful and ginormous decision making prowess. You could be the one who secures gear and equipment dirtside. Maybe your just a really good cook. Are you trained in healing or take vital transfer? You could if you don't have it trained but have the power you could bluff away not really knowing what the spleen is when you have to put it back in.

I'm curious to know what you thought a Ranger was beforehand. It seems to me your character fits the Corps like a condom. I was just curious what your cover was.

As to the mission; A New Fear begins with all the characters hitting Teranik together searching for a missing Special Enforcement Officer named Jax Geddon that went missing while undercover in Draago's employ. Determine his fate and extract him if possible. Putting Draago out of business would almost certainly mean a pay raise if you can pull it off legally. Your cops not assassins, and remember your motto; What others abandon, we protect.
 

im going to make it easy on my self, and drop the pretending to be blind thing, then i can gain back the feat for skill focus and take force training again... and expand my force powers ... where do you find prices for lightsaber crystals... so far i havent seen a single price listed for them?
 

The Larger Galaxy

Four hundred billion stars,and countless planets, with over twenty million space flight capable sentient beings, with hundreds of millions of different other flora and fauna. The Verse is incomprehensibly enormous. Still sentients of all stripes keep trying to control their little corner. Here are some short descriptions of the galaxy and history 500 years after the battle of Endor.

The Galactic Alliance; or aka the Alliance is the evolution of Luke's rebellion against the Empire. Allied space takes up about 2/3rds of the known galaxy and is governed by an interplanetary parliament of popularly elected leaders. Not currently at war with anyone it is ever vigilant in guarding its borders. It fought off the Yuuzhan Vong, the Reborn Sith Empire, and the Fel Empire among countless other threats. Also the home of the Jedi Order, a peaceful religious sect of monks trained in the ways of the force.

Mandalorian Space; Over the last tumultous few centuries the Mandalorians have regrouped and retightened their grip on a small portion of the galaxy. Though small, it remains very powerful. Ruled by a seires of castes the few dozen settled systems around Mandalore export highly advanced battleships, weapons, and armor courtesy of Mandel Motors and Tuang Arms. Many "Mandalores" govern star systems and report to the First Mandalore for government wide decision making.

The Fel Empire; Created from the ashes of Palpatine's empire the Galactic Alliance selected a few planets for the Remnants of the Empire to govern themselves under the watchful gaze of Roan Fel, lover and later husband of Jaina Solo. Their children grew strong and the Empire (allied with the Sith) expanded in a successful but ill advised war against the Alliance. Eventually betrayed by the Sith they regained some honor by aiding the Alliance in pushing back the Sith. Fast forward a few hundred years and the Fel Empire is still governed by a benevolent and powerful force using emporer named Han Fel. Han is old and close to death with no clear heir to the empire....

The Sith Empire; the Sith have taken over a large portion of the unknown territories, now known as simply Sith Space. While most Sith aren't the cartoonishly evil caricatures history paints them to be, they still lust for power. Sith Space isn't happy, but its generally considered fair. You do a hard days work, you get fed. Fail to serve and you are removed from society. The strong rule the weak and most live under gentle oppression, but oppression none the less. A young and extremely powerful Sith Lord currently holds position as Emperor. While not actively at war, border disputes and trade violations are not uncommon between Fel's Empire or the Alliance. A cold war simmers, that could run hot at the slightest misstep.

Hutt Space; Like a stain on the Outer Rim the Galaxy can't wash away, Hutt Space is a vast collection of sectors owned by vile gangsters. Illegal activity of all kinds exists under the sanction and purview of the Hutts. Smuggling, slaving, piracy and worse are common place and even encouraged as long as the local Hutt gets a portion of the profits of pain. Hutt's offer asylum to all sorts of unsavory characters such as pirates and other criminals. They will do anything to turn a profit. Their slimy tendrils work their way across the galaxy in spice houses, gambling halls, bordellos and other dens of iniquity. Should any of their illegal activities be discovered the Hutt Consortium hands over the "guilty" party and is shocked such an event would occur. That surely that will be the last such problem. Almost every government and empire owes the Hutt's some form of money or trade debt, and everybody tries to ignore where the money probably came from.
 

im going to make it easy on my self, and drop the pretending to be blind thing, then i can gain back the feat for skill focus and take force training again... and expand my force powers ... where do you find prices for lightsaber crystals... so far i havent seen a single price listed for them?
You can still pretend to be blind. Your probably still a much better fibber than the vasty majority of the galaxy. You aren't angry I compared your character to a condom are? I take that back...

Force training is always a good choice. I feel compelled to mention to all of you that force powers that mimic attacks require an attack roll against whatever defense. Force lightning for example when you use force lightning you roll a d20 add your attack bonuses (BAB, Cha Mod, Weapon Focus [UtF]) and compare it to your opponents Reflex Def like normal. This keeps a level one Sith with an 18 CHA from having an attack bonus equal to +14 with damage comparable to a thermal detonater half a dozen times a combat. Instead he has a nice managable +5 or so to attack. With the damage of a thermal detonater six times a combat. Point is he is more likely to miss gorram it.
 


Force & Destiny Points

Force Points:Function normally +1d6 to a d20 roll. The differences are you get one every day that recharges. If you have a talent or other ability that requires a force point to activate you can use that power once per encounter for free and afterwords using that power costs a force point.

Stunts: I'm thinking of implementing a stunt system. I get bored with "I charge, +23 hit? Deal 30 damage." every round. So I'm thinking of implementing a stunt system so if you guys go the hack and slash route you will get more mileage out of your skills and another way to get force points. Lets say Gam the Gammorean has intimidate and bluff as trained skills. Gam really needs this attack to work so he growls menacingly at his opponent as a swift action. Roll intimidate attack vs will and if he succeeds he gets a force point he can use that round or whenever in that encounter. Later he decides to fake out his opponent and feints low, skill attack vs will again but this time he doesnt fall for it. No force point for Gam. Had he succeeded he would have rolled an extra 1d6 for damage against his tough opponent. I think it would add some spice to most encounters, what do you think? If you guys like it we will give it a shot, if not, no big.

Destiny:Everyone has a secret destiny of my choosing. Everyone starts play with a single destiny point. If you have a thought about what you want your destiny to be I'd love to hear it. Destiny points work just like normal.
 

im going to make it easy on my self, and drop the pretending to be blind thing, then i can gain back the feat for skill focus and take force training again... and expand my force powers ... where do you find prices for lightsaber crystals... so far i havent seen a single price listed for them?
That's a good point, I didn't notice prices were missing when I asked about them.
So, does this mean no crystal choice, we only get Ilum or Mephite crystals (the traditional crystal in a lightsaber), what? (I'm not expecting to get any of the "extremely rare" crystals like a Krayt Dragon Pearl)
Force Points:Function normally +1d6 to a d20 roll. The differences are you get one every day that recharges. If you have a talent or other ability that requires a force point to activate you can use that power once per encounter for free and afterwords using that power costs a force point.

Destiny:Everyone has a secret destiny of my choosing. Everyone starts play with a single destiny point. If you have a thought about what you want your destiny to be I'd love to hear it. Destiny points work just like normal.
How does using force points with force powers work then? You get the once per encounter for free, and then you have to spend it, or is this only for things like the Force Adept's Empower Weapon talent?

Force training is always a good choice. I feel compelled to mention to all of you that force powers that mimic attacks require an attack roll against whatever defense. Force lightning for example when you use force lightning you roll a d20 add your attack bonuses (BAB, Cha Mod, Weapon Focus [UtF]) and compare it to your opponents Reflex Def like normal. This keeps a level one Sith with an 18 CHA from having an attack bonus equal to +14 with damage comparable to a thermal detonater half a dozen times a combat. Instead he has a nice managable +5 or so to attack. With the damage of a thermal detonater six times a combat. Point is he is more likely to miss gorram it.
I'm assuming this means that there is now a Weapon Focus (Use the Force) feat now?
But it is still a Use the Force skill check for Force powers that do not directly attack the enemy, correct?

And does the Force Sensitivity talent count as a Force talent?
 
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where do you find prices for lightsaber crystals... so far i havent seen a single price listed for them?
There aren't any. So here's what I'm gonna say, you can pick another focusing crystal for free. Pick what you like as long as it isn't extremely rare. You have to earn those Krayt gems. Your lightsaber can be unique in one way of your choosing. Gene has a long handled lightsaber, someone else could pick double bladed, or lightfoil etc. Heck somebody could choose to run around with a vibro sith sword, whatever makes you happy.

Isn't there a section in the books about different emmiters and energy cells and hilts and all that specifically for lightsabers? Where is that? Am I imagining it?

How does using force points with force powers work then? You get the once per encounter for free, and then you have to spend it, or is this only for things like the Force Adept's Empower Weapon talent? I'm assuming this means that there is now a Weapon Focus (Use the Force) feat now?But it is still a Use the Force skill check for Force powers that do not directly attack the enemy, correct?And does the Force Sensitivity talent count as a Force talent?
Question 1. Just like normal, spend it and it gets better. only the number changes.
2.Only talents that require a FP to activate get one for free. Like the force adepts Empower Weapon, but not her Force Talisman.
3,Yes, weapon focus, weapon spec, and every other weapon talent can be applied to the force. A powerful ally indeed.
4.Yes.
5.And Yes.
 

I made my sheet up on the myth weaver site, but I don't know how you will be able to view it, Jake. Is there somewhere I am supposed to post it so you can see it or do I email it to you?

Let me know.
 

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