What supplement would you really like to see Wizards produce?


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scholz said:
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Minor Items - 500pg value or less magic and special items for low level treasures.

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Useful Maps to Scale - Cardboard stock maps with 1 inch squares that you could place miniatures atop of. You could make some maps for taverns, castles, etc.. but also generic hallways, rooms, etc.. I have some of these in PDF form, but they are a pain to print out and fairly draining on ink supplies.

Those are some of the things I would like.
Philip J. Reed (Studio Ronin) has a really inexpensive pdfs that have some good inexpensive mundane "treasures". I find his "101" series stuff really useful.

BTW, I find Kinko's really helpful for taking pdfs and printing them on cardstock....
 

scholz said:
I would love to see some real utilitarian books, especially for lower levels (high level stuff is easy to make and easy to abuse sadly)...

Minor Foes - Monsters with CR One or Less
If you could give me fifty interesting monsters that I could through at low level parties I would be very excited.

Minor Items - 500pg value or less magic and special items for low level treasures.

This sounds like a great idea, actually. Combine minor foes with minor treasures and a number of sample adventures for low-level (1st to 3rd) parties and you could have an excellent resource on how to kick off a campaign. It could cover how to give parties a reason for adventuring together, creating parties with coherent backgrounds and complementary abilities, creating different types of parties (villagers, mercenaries, fortune-hunters), etc. It could be called "Once Upon A Time" or "In The Beginning".
 

Hi,

I'd like to see:

1. Arabian Adventures/Al-Qadim book, similar to OA
2. Kara-Tur sourcebook for FR
3. Book of Law & Chaos (featuring the return of the Modrons, the rilmani and more about the slaadi)
4. Tome of Magic/Book of Infinite Spells (compilation of new and update spells)
5. Something not done before that isn't another collection of feats and prestige classes

Cheers


Richard
 


The Book of Crime
Thieves Guilds, street gangs, crime syndicates as well as rules for the black market and everything to create an interesting underworld for any fantasy campaign.

The Book of Justice
Police forces, militia, vigilantes, and rules about political and legal systems in any kind of fantasy environment.
 

I think the economics/realms rules book would have to be my choicest wish. I liked the 1sp/day laborer basis for the current rules when I looked at them first, but after some consideration and pondering over PHB prices for items it started not making as much sense or having weird exceptions. I'm not sure it would have to be that way, just repricing things might fix it. And let's face it, I don't personally need mass battle rules but it would be kind of cool to figure out how 200 mid-level druids would impact agriculture in my kingdoms and be able to tell my players why hundreds of heavy cavalry troops just aren't an economic reality for their local town on an extended basis no matter how much cashflow they could bring into the equation. Quick notes on the skill distributions on commoners and why, what skills do you need to be a good ruler and adminstrator, why adventuring is easier than becoming a medieval merchant, how the presence of humanoids and extremely large monsters might affect population density, and how to scale all of this sort of nonsense depending upon the needs of the campaign.

There have been a few people trying to do things like this, but really only WOTC could afford to do the sort of mass playtesting craziness that I think the product would ultimately need. Otherwise no one would ever know they'd need a paragraph or two on why you shouldn't let the players breed baby aboleths as pets no matter how rich and determined they are.
 

scholz said:
I would love to see some real utilitarian books, especially for lower levels (high level stuff is easy to make and easy to abuse sadly)...

Minor Foes - Monsters with CR One or Less
If you could give me fifty interesting monsters that I could through at low level parties I would be very excited.

Minor Items - 500pg value or less magic and special items for low level treasures.

-That's a pretty cool idea! Why not do them all?

Experience Line of Books:

Peasants (Low levels 1-7)
Heroes (Intermidiate levels 8-15)
Kings (High levels 16-20)

Each book takes a deep plunge into the levels they cover. All taken together makes the whole game bigger. :)
 


Frostmarrow said:
-That's a pretty cool idea! Why not do them all?

Experience Line of Books:

Peasants (Low levels 1-7)
Heroes (Intermidiate levels 8-15)
Kings (High levels 16-20)

Each book takes a deep plunge into the levels they cover. All taken together makes the whole game bigger. :)

You mean a redux of the idea behind the Basic/Expert/Companion/Master/Immortal sets?
 

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