D&D 5E Xanathar's Guide to Everything: What subclasses made the cut?


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And your literally describing what the word errata means.
Errata are errors from a previous printing that are being corrected in future printings. We already have the Errata for the core books, and aren't likely to see anymore.

WotC abused the word to mean "rewriting the rules" in previous editions, but are wisely avoiding that approach now.
 

don't want to quote everyone, expressing this sentiment but your problem with the concept is just the name, its not a lot of work to refluff it or for the design team to expand the fluff.
I'm a fan of the raven queen character/power since its a death as nature instead of death as creepy evil skeleton summoning thing, as has always been the case in fantasy rpg.

really liked the subclass cause it had a clear bent towards divination spells and exporting and investigation/perception....
was definitely some things that needed to be re-worked, like the double dip familiar thing.

Really would like a shadowfel patron that isn't all about undead in general, something closer to the shadow sorc but has a patron. raven queen was getting there, hexblade will do but, meh I want that tome pact divination feel on my warlock, the raven was a great ability for what I want my lock to be.

I liked gyor's idea from a while back to rename it The Psychopomp patron. The Raven Queen could be an example, along with beings like Marraenoloths, Valkyries and Maruts.
 

I liked gyor's idea from a while back to rename it The Psychopomp patron. The Raven Queen could be an example, along with beings like Marraenoloths, Valkyries and Maruts.
I learned a new word today; that's a good idea, makes it more campaign malleable: I like the idea of working with a Discworld style Death.
 

whispers is another one of the darker themed ones that no one puts on their predictions lists, like shadow and twilight,
to me these are no brainer the class needs something to fill this end of the spectrum picks.
I'm getting a sense that they are putting in things to fill more feywild and shadowfell rolls for classes that didn't have a good choice.
Horizon walker, glamor, dreams, shadow sorc, whispers, if there not doing it on purpose... they maybe should.
also doing a lot of give every magic class a healer build - celestial, divine soul, dreams was talked up as a specifically healer build even though druid is pretty much a healer class already.

guess I'll write down my predictions list for whats left.
Bard- swords,
Cleric- Grave, (only cause death isn't AL legal, pretty even odds otherwise)
Druid- Shepard and twilight, (druid is the class most hurting for options)
already have a full slate of fighter,
Monk - Kensai, Drunken,
Paladin- Conquest, Redemption,
Rogue - Scout nothing else to put here.... I'll be kinda miffed when the video for it comes out.
Sorc - think we might be done, the rest are all elementalists not sure if they are strong enough a theme on their own.
warlock - Hexblade good as confirmed. Maybe someday my Queen.
Wizard - Theurgy (war magic just sounded like the midpoint of abjuration evocation and eldritch night, where as theurgy is something completely different)

Barbarian and Ranger I honestly have no clue about I have no feel for the barbarian as a class, and monster slayer for ranger was the only big surprise for me so far. though I should have seen it coming, the Trio of subclasses UA kinda gave me the impression that they were replacements for classes from the rest of the class UA that didn't make the cut when they didn't have enough for that class. I'd expect the Ranger that doesn't make it between the Guardian and Stalker to pop up again at some point somewhere else. guessing the safe bets on stalker though barring a revised ranger surprise.

Really more interested in hearing about what didn't make it and why at this point.
and omg I'm spending too much time here.
 

Errata are errors from a previous printing that are being corrected in future printings. We already have the Errata for the core books, and aren't likely to see anymore.

WotC abused the word to mean "rewriting the rules" in previous editions, but are wisely avoiding that approach now.

Doesn't change the fact that its what is being done in any revision of any kind. Any revision that doesn't include a new edition printing.

again functionally identical. no difference of any kind in what your describing, works in exactly the same way.

also something that has already happened this edition as they changed what is or isn't a long rest in errata.
 
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Doesn't change the fact that its what is being done in any revision of any kind. Any revision that doesn't include a new edition printing.

again functionally identical. no difference of any kind in what your describing, works in exactly the same way.

also something that has already happened this edition as they changed what is or isn't a long rest in errata.

They are not functionally the same. An Errata makes the original content (the content being changed) unusable. It changes the rules. This does not do that. It gives alternatives, but doesn't change the rule.
 



You misunderstand. An Errata makes the old rule unusable in official play. This does not do that. It lets you choose either or. It is not an Errata.

The definition of errata has nothing to do with official play; it’s not a term invented by WotC.

The dictionary defines it as “a list of corrected errors appended to a book or published in a subsequent issue of a journal”.

I’d agree that this doesn’t meet that definition. It’s an addition, not a change.
 

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