It seems as if they intentionally made the evil options amazing and the good options lame. Sprite and Pseudodragon vs Imp and Qausit? Really?
The Sprite can be good. It can turn invisible and do a sleep arrow every other round with advantage. Invisibility at will is very powerful.
I agree the evil options are much better. It is kind of annoying that the evil options are so much better than the good options. I have no idea why the game designers make these kinds of choices. Sometimes it feels like the designers say, "Can't let players have options they can actually use without making an evil character effective because that would be too good." I don't get that thinking myself. Why not make the pseudodragon and sprite equally effective to the imp and quasit? Why not give good non-evil options to PCs? Doesn't make sense.
Last edited: