Knightfall
World of Kulan DM
Revised battle map is coming up shortly.
In real life I would never roll all attacks, this is simply a way to speed up pbp.Hmm, I don't know if I should allow you to move Maur. You posted a full attack routine. Maur meant to strike out three times, right? Also, there isn't another foe nearby for him to attack with his second and third attacks, so those rolls would be wasted.
The question is this: if we were playing in person, would you have declared a full attack against the wolftroll and rolled all the dice together?
Maybe I'm being a stickler, but I don't usually allow a player to roll all their dice to hit and then if the first one hits and the enemy falls, I let them discard the other rolls and let them move. I can't think of any DMs I know that would allow that to occur.
And, remember, if we rule that the PCs can do it then I can do it as the DM for the bad guys.
I will let you all discuss and then make my ruling.
I don't care about winning it, I'm fine with losing the actions if that is the ruling.@Knightfall Posted for Angus.
@Neurotic I think this is one of those gray areas of the rules that needs some work. The way I see it is that the last two attacks would be wasted. However, because of the way that I as a DM handle the Haste spell (OTTER uses a hyrbrid Haste spell) I would have let you turn the Haste attack you would have gotten into a move action. But that's a moot point, because in this instance, we're using the standard Haste spell. In my opinion, you should just let it go; because if you "win" this argument, the NPCs get that ability as well, and something like that could turn the tide against us. Just my two cents.![]()