Hey
@FitzTheRuke
Can we assume that Gimlak played around and inspected (I.e. attuned) the giantess’ necklace last short rest? I forgot about it but my character wouldn’t have. Can you tell us what it does and if there are no objection and assuming it is useful to him, any issue if he dons it?
Cheers,
SG
Sure! The bad news is, it counts as a Holy Symbol (Amulet) to Ogremoch, Prince of Elemental Evil Earth.
The good news is, it is a magic item that gives you Mold Earth (Xanathar's Guide) Cantrip at-will, and you always have the NEW PHB Summon Elemental (Earth option only) prepared, and can cast it without a Spell Slot (at L4) once per Long Rest. (The Necklace can, in this case, fill-in for the 400gp Material Component, which is not consumed at any rate).
Here are those spells if you want to cut-n-paste them:
Mold Earth. Cantrip (S): Action. You manipulate dirt or stone that you can see within 30ft. Pick 1: A) You instantly excavate 5ft cube of loose dirt & deposit it 5ft away; B) You cause shapes, colors, or both to appear on a 5ft cube of dirt or stone, spell out words, create images, or shape patterns; C) You cause a 5ft space to become (or stop being) difficult terrain. Max 2 effects at a time, lasting 1 hour. You can dismiss them as an action.
Summon Elemental. Conjuration (VSM-40pp dirt vial) L4 Slot: Action. An Earth Elemental manifests in an unoccupied space that you can see within 90ft & disappears when it drops to 0 HP or when the spell ends in 1 hour (Concentration). It acts after you on your Initiative. It is an ally & obeys your verbal commands (no action). If you don’t issue any, It takes the Dodge action & uses its movement to avoid danger.
Earth Elemental Statblock. Medium Elemental, Neutral.
AC: 11+Slot level.
HP 10+(10 per Slot level). (Usually 50)
Resist: Piercing & Slashing.
Immune: Poison, Exhaustion, Paralyzed, Petrified, Poisoned.
Speed 40ft; Burrow 40ft.
STR(18)+4 DEX(15)+2 CON(17)+3 INT(4)-3 WIS(10)+0 CHA(16)+3
Darkvision 60ft. Languages: Primordial & the languages you know.
Actions: Slam. 5ft Melee Attack: 1d20+(Your Spell Attack) for 1d10+4+Slot level (Usually 1d10+8 Bludgeoning. You can make two Attacks.