Spelljammer D&D Direct Live Report: 9am PDT (5pm BST) SPELLJAMMER CONFIRMED! DRAGONLANCE!

D&D Direct, WotC's new video-format announcement show launches today at 9am PDT (5pm BST). If you aren't able to watch it, I'll be updating this article live. Feel free to comment below! Once it launches, you will need to refresh this page when you want to see new updates. The video is expected to last about 30 minutes.

If you CAN watch it, you'll find it on YouTube or Twitch at the above times. Otherwise, follow along below!
  • 45 mins to go. Live updates incoming!
  • 30 mins to go!
  • 5 minutes to go!
  • Here we go! Opens with a sea shanty.
  • Forgive typos. They talk fast and I can't type.
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  • Spelljammer is confirmed!
  • They talk REALLY FAST!
  • Spelljammer Adventures in Space, project lead Chris Perkins, Trystan Falcone graphic designer
  • Cities built on asteroids, dead gods floating in the ether
  • 6 races---astral elves, autognomes, hedozi(?), gif, plasmoids, thri-kreen
  • 3 hardcovers in a slipcase: Astral Adventurers Guide, Boo's Astral Menagerie, Light of Xaryxis adventure
  • Prequel adventure in July
  • Wizkids miniatures
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Other stuff also discussed!
  • Baldur's Gate 3 CRPG preview video (game is in 2023)
  • Journeys Through Radiant Citadel intro video -- 3 of the adventures are: Wages of Vice (5th level), Caribbean; Orchids of the Invisible Mountain (14th level), feywild, far realm, Whistler new monster; Fiend of Hollow Mind (4th level), skeletons and spirits
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  • "Campaign Cases" -- Creature tokens! Terrain tiles! July!
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D&D Movie directors now onscreen. The movie in March 2023 is called HONOR AMONG THIEVES.

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  • New D&D starter set. Comes with 'digital onboarding'. Dragons of Stormwreck Isle. We knew about that one.
  • D&D digital monstrous compendium. Available to those with WoTC or D&D Beyond Accounts. Volume 1 has an eldritch lich and the 10 legged asteroid spider. And the starlancer. Might have misheard some of that!
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  • MMO Neverwinter video. Dragonslayer begins June 2022. (I wonder if they'll need a dragonance for that?)
  • New D&D actual play video, Legends of the Multiverse. Lots of 80s cartoon style soft rock music. Boo is in it.
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WIzKids skirmish game D&D Onslaught. October

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Finally -- DRAGONLANCE WARRIORS OF KRYNN! SHADOW OF THE DRAGON QUEEN!

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Russ Morrissey

Russ Morrissey

Parmandur

Book-Friend
Ah. So you’re objecting because you have a mistaken view of what Spelljammer fans called the use of Spelljammer ships in 4E. Planejammer is not a combination of the Planescape and Spelljammer settings into a single thing. It’s Spelljammer where the ships cross into other planes. That’s it. Spelljammer ships leaving the prime material plane. So, Spelljammer as mentioned in 4E, where the ships plane-hop…Planejammer. So, now in 5E, where the ships plane-hop…yep, still Planejammer. That’s literally all it means.
As I said, semantics. People here were arguing that Sigil and Planescape factions would be in the same place as Spelljamming, product wise. Doesn't seem to be the case, though obviously they were always going to share a cosmology.
 

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overgeeked

B/X Known World
As I said, semantics.
The meanings of words are important, so when you use a word wrong, it’s not “semantics” to call you out on that. Spelljammer fans use that word to mean a specific thing. You’re using it to mean something else, and therefore arguing with people you don’t need to…all because you insist on using the word wrong. But hey, you do you.
People here were arguing that Sigil and Planescape factions would be in the same place as Spelljamming, product wise.
If you mean in the Spelljammer books, not likely. They will barely have enough space to cover Spelljammer stuff.
Doesn't seem to be the case, though obviously they were always going to share a cosmology.
Sure. We can fly our Spelljammer ships from Wildspace into the Astral Plane and go find the other planes, maybe eventually even Sigil. That’ll be fun.
 

Parmandur

Book-Friend
If you mean in the Spelljammer books, not likely. They will barely have enough space to cover Spelljammer stuff.
Well, there you go, exactly. I'm arguing against what people were arguing for on these boards, and have bow been pointing out to people that there is an equivocation in play...so we agree.
 

overgeeked

B/X Known World
Well, there you go, exactly. I'm arguing against what people were arguing for on these boards, and have bow been pointing out to people that there is an equivocation in play...so we agree.
Not really, no. 5E Spelljammer is Planejammer, regardless of how much Planescape material is or is not published in the Spelljammer books, because, again, crossing the settings has literally zero to do with what people mean when they say Planejammer.
 

Ah. So you’re objecting because you have a mistaken view of what Spelljammer fans called the use of Spelljammer ships in 4E. Planejammer is not a combination of the Planescape and Spelljammer settings into a single thing. It’s Spelljammer where the ships cross into other planes. That’s it. Spelljammer ships leaving the prime material plane. So, Spelljammer as mentioned in 4E, where the ships plane-hop…Planejammer. So, now in 5E, where the ships plane-hop…yep, still Planejammer. That’s literally all it means.
If you'll forgive me jumping into the discussion, while I can't pretend to know what every Spelljammer fan meant when they advocated for "Planejammer" in 5e over the years, pretty much all of the people I've argued with on the subject were explicitly arguing for a unified Spelljammer/Planescape setting of one form or another, in a way that would completely negate any chances of getting a solo release of either after the fact (usually by dismantling the Great Wheel, dropping anything of value as "islands" in the Astral Sea a la 4e, and then throwing the rest in the garbage).

I have no problem with the Astral Sea/Plane being opened up to Spelljammers as seems to have been done, so if that's what you mean by "Planejammer", that's fine by me.

It's the angle that basically raids Planescape for scrap and leaves everything left over to rot that I take issue with, and with what we've seen thus far, this Spelljammer release doesn't seem to do that, so it is not "Planejammer" as I have understood it in the past.
 
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Parmandur

Book-Friend
Not really, no. 5E Spelljammer is Planejammer, regardless of how much Planescape material is or is not published in the Spelljammer books, because, again, crossing the settings has literally zero to do with what people mean when they say Planejammer.
No, my point is that we agree that there is an equivocation in play here. As @Veltharis ap Rylix says, I've only seen "Planejammer" to refer to the flattening and dismantling of both Spelljammer and Planescape, which is not happening, so by that meaning which many people on this very forum were arguing for a few weeks ago, this is not "Planejammer."

By the definition of "involves the Astral Plane in some way," sure. 0lanejammer by thst definition, but I didn't see that before this thread.
 

overgeeked

B/X Known World
If you'll forgive me jumping into the discussion, while I can't pretend to know what every Spelljammer fan meant when they advocated for "Planejammer" in 5e over the years, but pretty much all of the people I've argued with on the subject were explicitly arguing for a unified Spelljammer/Planescape setting of one form or another, in a way that would completely negate any chances of getting a solo release of either after the fact (usually by dismantling the Great Wheel and dropping anything of value as "islands" in the Astral Sea, a la 4e, and throwing the rest in the garbage).
First time I saw that version was Thursday after the announcement. I’ve been a Spelljammer fan since it first came out and legit never heard that argument before. None of my social circles, none of the forums I visited, nowhere on social media. Nada.
I have no problem with the Astral Sea/Plane being opened up to Spelljammers as seems to have been done, so if that's what you mean by "Planejammer", that's fine by me.
It’s generally used as a negative because it strips out a lot of what was fun and unique about Spelljammer to begin with. But that hammerhead has sailed.
It's the angle that basically raids Planescape for scrap and leaves everything leftover to rot that I take issue with, and with what we've seen thus far, this Spelljammer release doesn't seem to do that, so it is not "Planejammer" as I have understood it in the past.
There’s enough cool stuff in both that they shouldn’t need to do that.
 

Parmandur

Book-Friend
First time I saw that version was Thursday after the announcement. I’ve been a Spelljammer fan since it first came out and legit never heard that argument before. None of my social circles, none of the forums I visited, nowhere on social media. Nada.
It was very big in these parts this year, plenty of people explimaking the case that standalone Spelljammer and Planescape would be absurd.
There’s enough cool stuff in both that they shouldn’t need to do that.
Precisely.
 


First time I saw that version was Thursday after the announcement. I’ve been a Spelljammer fan since it first came out and legit never heard that argument before. None of my social circles, none of the forums I visited, nowhere on social media. Nada.
My account here is pretty old (joined 2008), but I've only recently started doing more than lurking.

Certainly can't claim my experience is universal, but I have had a number of conversations to this effect on YouTube, Reddit, etc.
There’s enough cool stuff in both that they shouldn’t need to do that.
Agreed. Which is why I'm keeping my fingers crossed for Planescape sometime next year.
 

While Spelljammers can still be used in the planes, they would not be able to go to Sigil, Sigil is only assessable through it's own portals, if you go to the outlands in a Spelljammer you can't fly up the spire and reach Sigil.
 


Parmandur

Book-Friend
If you mean ambiguous, sure. If you mean a deliberate attempt to be elusive or evasive, no.

Likewise, before Thursday, I’d never seen the “smash Planescape and Spelljammer together” version.
By equivocation, I simply mean "using the same term to signify different objects," with no moral element included.
 

Having "a fine art background" (which I'll add is vague enough to mean nothing) doesn't mean you've got special wisdom on whose edition's art is better.
I literally specified what it was in the parentheses! You cannot accuse me of being vague! Come on, that's extremely unfair.

I agree it means no special wisdom re: "better". That is subjective.

But it means I have some wisdom re: technical quality, and you claim was re: technical quality, not better. Technical quality is not subjective in the same way.
I don't even think you care too much about individual piece quality, as long as there is some sort of artistic consistency or style throughout books.
Alright Mystic Meg, nice attempt at mind-reading! Why not ask me if I feel that way instead of trying to psychically sense it? Particularly because you're wrong. I care about both, obviously.
And I guess I just think that having the same style of art across an entire book is just boring to me unless it's very distinctive (DiTerlizzi and Brom are the obvious).
I don't think we disagree lol. I'm asking for more Planescape and original Dark Sun level artistic distinctiveness.
Like, I think Elmore has a distinctive style, but I also don't like it much, so the lack of diversity has made much of Dragonlance's art suffer to me (there are individual piece of Elmore's I like a lot btw). Having a wider swathe of styles within a book doesn't make it worse than something more distinctive. I certainly don't think it makes it "mediocre."
Agree!

This is one of my major issues with 5E. There isn't much style variation. It's all "super-generic fantasy". It's not bad - let's be clear on that - there have been relatively few pieces in 5E where I've frowned at the quality of art (there have been some). But there have been countless where they're just so dull it's painful, and virtually all of them in this narrow, dull style-range. 5E in general has an issue where it's a picked a boring style and then very able-y stuck with that style. It's almost impressive how well they've stuck to this.
 

Maybe Magic is making more money thanks the new online videogame, but as multimedia franchise D&D has got a better future with different types of products.

The crunch and the game mechanics are harder to be edited by housel rules, but if we talk about the lore or background, you can forget the canon in your tabletop. The sourcebooks are like books of recipes. In your kitchen you can cook with the ingredients you want. The phlogiston and the crystal spheres aren't been erasured really by a retcon, only they are not mentioned, that ambiguety is intentional. You can blame Vecna with all those troubles caused in Sigil during the transition to 2nd to 3rd Ed.

I like Dragonlance with a touch of fantasy retro 80's cartoon, because it is a feeling like to meet again an old classmate after a lot of years. And I would like the youngest generations felt the same I did when they discover Dragonlance in the first time. Can you imagine how did I feel when I showed my book of Dragonlance art to my niece?
 

briggart

Explorer
While Spelljammers can still be used in the planes, they would not be able to go to Sigil, Sigil is only assessable through it's own portals, if you go to the outlands in a Spelljammer you can't fly up the spire and reach Sigil.
You can't fly directly to Sigil, but if you find a large enough portal you could still get a Spelljammer to Sigil. There was a small story in "In the cage: A Guide to Sigil" about a factotum that was asked by his factol to get some "squid" for an upcoming dinner with a visiting dignitary. The guy, not knowing what a squid was, ended up buying and having delivered an Illithid nautiloid ship (although it was not explicitly called that in the text).
 

The faction war shouldn't happen only in Sigil, Gatetowns have got potential, and the rest of the multiverse, for example agents in the Radiant Citadel.

I wonder if maybe Tony Diterlizzi's art returns to Planescape, but this time with realistic style, and digitally painted, or retouched, to hide the lines by pencil.

Maybe in Sigil Vecna created his own version of the Lady's Maze, or even a demiplane like a clone of Sigil, something like a "mirror pocket universe". And this could cause a Schöringer effect, a Sigil, ruled by the Lady of Pain, where the faction war ended, and the "evil twin" version, ruled by the "nerras" (humanoids from the plane of the mirrors) where only Aoskar can be publicely worshiped and the faction war continues, and let's add the guilds creating their own demiplanes within this "clone demiplane".

The adventure compilation could be about the infinite starcaise, and the kamarel, a xenophobic race, could appear in a new dark domain. The Infinite-Staircase could be redesigned to be something like the stairs in the last part of Jim Henson's "Labyrinth". I mean a simple line is more boring than a "knot path".

6dwu0u.jpg
 

Remathilis

Legend
You can't fly directly to Sigil, but if you find a large enough portal you could still get a Spelljammer to Sigil. There was a small story in "In the cage: A Guide to Sigil" about a factotum that was asked by his factol to get some "squid" for an upcoming dinner with a visiting dignitary. The guy, not knowing what a squid was, ended up buying and having delivered an Illithid nautiloid ship (although it was not explicitly called that in the text).
An amusing anecdote aside though, I don't think there is a huge amount of evidence you can get something as big as a Spelljammer into Sigil, at least reliably. Portals are rarely bigger than doors, there are no docks or similar places to put one, and the fact the place is called "The Cage" is to imply it isn't exactly easy to get to. Heck, there is a similar quote in another book about riding out of Sigil being difficult because you'd first have to find a horse and then a portal big enough to fit it.

I think keep Sigil separate from Spelljamming and as an alternative to using a ship to move around.
 


Digital painting is very advanced, and even there is special algoritms to paint imitating certain style. Tony Diterlizzi could draw the white&black sketch, and other would be the colorist. There software where your drawning becomes paints.

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