Hewligan's Rise of the Runelords: The Skinsaw Murders

OOC: As a UK resident, I must admit I had no idea that a Mongoose had a reputation as a fast animal ;)

OOC: And here I thought Riki Tiki Tavi was required reading in British schools ;)

Jovikdid not have long to celebrate his wicked wound he inflicted. As the snake woman rounded on him, he is transfixed by her gaze and the green beams of light, and freezes in place, Goblin Hook flashing in his still hand.



[sblock]
Init
1d20+8=9

Attack:
1d20+11=30, 1d4+2+4d6=19

Possible crit
1d20+11=13
Nope.
still 19 points ain't shabby for a rogue


whoops: Forgot my save
1d20+3=9

never mind about the attack, jovik is a stiff ;)
[/sblock]
 

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Jovik feels his muscles tense, hit legs rooted to the spot.

Then, with great speed, from his feet upwards, his body starts to ossify. Jovik starts to scream as he turns to stone, his scream cut short as his throat, then mouth, then nose, and finally his frantic, frightened eyes, all turn to stone.

He is frozen in place, a statue, captured mid scream.
 



OOC: If I don't get a response for Jokad by tonight (UK time) I will assume some actions for him. We have Jovik turned to stone, Kael dead, Danth missing, so just Jokad's action to go.
 

OOC: If I don't get a response for Jokad by tonight (UK time) I will assume some actions for him. We have Jovik turned to stone, Kael dead, Danth missing, so just Jokad's action to go.

OOC: As long as you NPC him...or let me NPC him if he doesn't post. This is one battle that it doesn't look like we can survive if he doesn't hit her! 128+ hit points? What's the challenge rating on this chica?
 

OOC: As long as you NPC him...or let me NPC him if he doesn't post. This is one battle that it doesn't look like we can survive if he doesn't hit her! 128+ hit points? What's the challenge rating on this chica?

That would be telling, but let me tell you boys that if I ran her as Paizo suggested, you wouldn't even have touched blades with her yet, but you would still be in a world of hurt. Paizo are evil! (and, in your defence, I have kept you rather lean on magical items as I don't like the munchkin walking-magic-shop approach to DnD, so I adjust things accordingly by a small amount).

Also - please feel free to NPC Jokad for me, as it is better for another player to do it than for me to do it.
 

OOC: Sorry, I've tried to post a couple times and invisible castle has been down.

INIT 10 and unfortunately, unless she is paralyzed by her own gaze, I miss twice... badly :mad:
Roll Lookup

IC: Bellowing in incoherent rage at the loss of his closest friend, Jokad swings ferociously and wildly. The demoness easily dodges his impotent flailings with an evil laugh.
 

Xanesha seems to wait, absorbing the weak and misdirected attacks against her, judging her foes, perhaps revelling in their surprise that they had been whittled down to only 2.

After batting away the last of the barbarian's crude attacks, she struck forward like a snake, the speed of her attack stunning.

Her massive spear struck Jokad once, impaling him. He gasped, but immediately the weapon was withdrawn and struck again, opening a second wound in his side.

The pain was incredible.

OOC: 34 hp damage from 2 hits, but crit confirm and this another 17hp damage for a grand total of 51hp damage to Jokad!!!

OOC:End of the round. Initiatives and actions for the next round please. Is Jokad still standing?
 

OOC: I believe that puts Jokad right at 0 hit points, and disabled status. So yes, still standing, but grievously wounded. Also guys, if you could post your current hit points like I do for Danth, it would save both Hewligan and I a lot of time, I bet. :D




AC: 20 (22 vrs evil), Hit Points: 45/45

Initiative: 7

Rolling a 7 for initiative is going to place Danth in a bad spot. So his actions will depend on what happens prior to his action.


Spells in Effect
Magic Circle vrs Evil, duration 60 minutes.

[sblock=Current Spells Readied]
- Level 0: Detect Magic x2, Light, Guidance, Resistance
- Level 1: Command, Bless, Shield of Faith, Bless + (d) Cure Light Wounds
- Level 2: Cure Moderate Wounds, Deific Vengeance (CD), Remove Paralysis, Hold Person + (d) Heat Metal
- Level 3: Summon Monster III, Magic Circle vrs Evil, Dispel Magic + (d)Searing Light[/sblock]
 

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