Hewligan's Rise of the Runelords: The Skinsaw Murders

"Layers upon layers," says Danth quietly, pondering it all. "We should take everything that may provide a clue with us. Certainly Mandraiv will be able to make something of it." The cleric wills Crimson Dawn's flames away, and then sheathes the gleaming blade. "We have the rest of this place yet to explore as well. We should ensure that no evil remains behind."
 
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Jovik sticks the end of the letter with his dagger loath to touch anything in here and offers it to Danth. "We may need this. Hey Danth, can I borrow Crimson Dawn a moment?" asks Jovik a mischeivious glint in his eye.

"Oh and does anyone have any oil?"
asks Jovik inncently.
 

Items that show some magical aura:

A shattered box (about 2 inches by 4 by 2, but old and badly damaged), with mother of pearl inlay, most of which has fallen out or been cracked. (DC 20 knowledge arcana check for more info)

A quick cast of his magical cone over the fungus south of the dangerous
black patch uncovers a mold-encrusted but still functional wand (DC 20 knowledge arcana to identify)

Moving over Aldern's corpse, his War Razor glows with power.

A ring on his finger glows.

Other items of interest:

The portrait of Iesha is a bit dirty, but it may well be worth something to the right collector?

A small silver key ring (worth about 10 gp) sits on the table amid the rotten meat, with two keys on the ring.

The larger of these two is a tarnished iron key set with a round opal (Jovik estimates it is worth 100 gp)

The smaller key is made of bronze and has an unusually long tang ending in
a set of three notched blades. The head of this key resembles a roaring lion.

Aldern has a little cameo with a picture of Jokad inside. The cameo is gold, so that is worth a bit.

Lastly, please continue to roleplay to decide what to do with the Mansion, etc.
 

"The shattered box, the wand in the mold, the war razor and that ring are all magical," says Kael as he fixes his concentration on the items. "But...I won't be able to identify them until I've more time and some pricey components to cast some identification spells."

"Once we're sure we've cleared this place and no one is left to its mercy," says Kael with a sly grin. "I think it'll be time for the traditional Wolves of Sandpointe send off to a vanquished den of evil."

"I'm sure that we've enough oil, unless our pyromaniac clergyman has had some recent change of heart," jokes Kael with a wink.

OOC

Knowledge Arcana Check #1 & #2 - Knowledge Arcana DC 20 - Two Checks (1d20+5=11, 1d20+5=17) Nope and nope.
 
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"The seven?" Jokad repeats to himself. "What is with that damn seven pointed star?", he says not really expecting an answer. He is disgusted as he looks around at the mundane junk Aldern collected from him. He snatches the small portrait (of him) and smashes it with the pommel of his dagger.

Your shoanti friend is seething, blood still flowing freely from his numerous minor wounds.
 

"The seven?" Jokad repeats to himself. "What is with that damn seven pointed star?", he says not really expecting an answer. He is disgusted as he looks around at the mundane junk Aldern collected from him. He snatches the small portrait (of him) and smashes it with the pommel of his dagger.

Your shoanti friend is seething, blood still flowing freely from his numerous minor wounds.
Jovik snatches the cameo out of Jokads hand before he can smash it further.

"It's gold my friend, nothing more." says Jovik soothingly as the cameo disappears into Jovik's clothing.

"Now grab those keys, the razor and the ring. I am not going near that damn mold it gives me the creeps, I say we douse it with the oil. This cave is rock, so if we torch it we still need to set the house on fire. But that, that , that thing in the mold, is just giving me the willies. Notice how there was mold all through the dungeon and it reeks?" says Jovik
 

Jokad's eyes flash menacingly at Jovik's intrusion but cool considerably once the words sink in.

He dutifully does as Jovik instructed, grabbing the keys, Aldern's razor, and ring.

"As dangerous as it may be, we should clear this place out. Evil festers here. It started long before Aldern succumbed unless I miss my guess."

He looks to Danth, toeing Aldern's corpse. "Do we need to drag him back to town for proof of anything?" The subtleties of civilized law are beyond him.
 

"I can secure the wand," stats Kael. "Once I do, though, flame the mold."

Once everyone is ready, Kael does something he hasn't done within full view of the others before, which is put forth some arcane energy into the varisian tattoo along his right arm.

He points at the magic wand and concentrates.

OOC

Now we will see if the mold is an issue or not, because if it isn't then the wand counts as an unattended object and my mage hand will pull it away from the ick. If it's in possession of the wand, then it won't work.
 

"Do you still need my blade, friend?" asks Danth to Jovik, offering Crimson Dawn.

Then the cleric looks over the faces of his friends. "When we are done here, we should continue our investigation. Perhaps the death of Aldern has freed this place of evil, but if it hasn't, we still have that task before us."
 

Kael's ghostly magical hand moves forward, under the control of his will. He sends it to retrieve the wand, uncertain of just what the mold on the wall is, and certainly unwilling to take a risk by touching it himself.

The wand comes away from the wall with a sticky smack. The hand grasps it strongly and floats back towards Kael. All is well.

He looks at the mold where the thing came away. It is a large, swirling, angry looking patch of mold on the wall, and he finds it very disconcerting.

OOC: it worked fine. you have the wand.
 

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