Hewligan's Rise of the Runelords: The Skinsaw Murders

Jokad laughs.

"I wouldn't trust anything you find in this place, Gods know how long it may have been sitting around."

He glances out an upper window, "We should check out the courtyard before leaving. Doubt we'll find anything but... no stone unturned, right?"
 

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"Some cheese, or hard bread, maybe" says Danth cheerfully. "You know how all this fighting and searching makes me hungry." The cleric laughs.
 

Jovik takes a quick, rather cursory look around the room, taking a quick one-over of the two lions. He shrugs his shoulders to his companions as if to indicate that there is nothing there, and is met with a chorus of disgust.

"If you are going to search, do it properly!" offers Jokad, with a deadpan delivery.

"Yeah!" offers Danth, his eyebrow raised.

Kael just shrugs, "The boy calls himself a rogue!"

Jovik gets the message and smiles wearily. He warned them it could take some time to do a full search, and at that point Danth suggests searching for some food.

The mood is strange, to say the least, but Jovik realises that his own gut is growling. He needs something warm and meaty, preferably with a pint of ale at its side.

The rogue gets to work searching the room, while Danth wanders downstairs.

Jovik searches for a while, moving over the room meticulously, pressing each floor panel with his heel, pressing against the wall with his palm, looking for straight cracks, or fresh plaster, or anything else that would suggest recent work or hidden items. He gives up, moving over to the fireplace. One more look inside, up the flue, and then he is going to go downstairs to see what Danth has rustled up (although he doubts he will touch anything found in this house).

The flue is empty, and quite clean, almost as is the fire has not been used in a long, long time. The walls are sooty, but there is no build up, no hidden shelves, nothing.

He stands back up, dusting soot from his hands, and leans against one of the lion heads. Jokad is staring at him, looking bored. Kael wanders around the room trying to make himself busy.

The lion head doesn't feel too sturdy. Jovik looks at it more closely, suddenly suspicious. Nothing. Nothing at all.

He moves over to the other one, just to be sure, and pushes on it. Nothing. He curses under his breath and crouches down to inspect the thing, more out of impatience and frustration than anything else.

Then he spots something, a tiny gap, or hole, at the back of the throat of the metal lion on the left side. He peers more closely. It is a keyhole. His hand immediately goes to the key he holds, and he slots it in. It clicks satisfyingly. Not only a front door key, but also a key to this lion. Now, nobody hides a keyhole in a lions throat unless it opens something good.

He steps back triumphantly. Jokad moves forward, suddenly interested. Kael follows. The three of them can hear Danth rustling around downstairs. With a flourish, Jovik pushes on the lions head he has just unlocked. NOTHING. It doesn't budge an inch.

Jokad looks confused. Kael smiles and points towards the other lions head, on the right of the fireplace.

"Try that one!" He offers. The three of them move over. There is no keyhole, but Jovik recalls that it had felt loose under his hand a bit earlier - just the tiniest yield when he had leaned on it. He tries again, but this time it folds right back, the heavy lions head tilting on a hidden hinge, revealing a hidden cache.

The hidden cache contains one of Foxglove’s nest eggs: a bag of 200 pp (a fortune!!!!) along with a shallow wooden case containing a number of legal papers pertaining to the townhouse, as well as the deed to Foxglove Manor.

Kael rolls out the deed and reads it slowly as Jovik carefully removes the other items, looking for traps as he goes. The deed indicates that the Foxglove family only financed two-thirds of the manor’s construction 80 years ago; the remainder was financed by a group called the “Brothers of the Seven.” The deed also bears an unusual clause near the end that indicates that after one hundred years, ownership of Foxglove Manor and the lands within a mile “around and below” reverts to the brothers.

Under the case is a thin black ledger. Once again Kael picks this up and reads through it quickly, skimming the entries and talking as he does so. The majority of the purchases and payments recorded are mundane, but several near the end of the ledger appear a little strange. There are nearly a dozen entries over the past three months labeled as “Iesha’s Trip to Absalom,” each indicating Foxglove was paying someone referred to as “B.7” 200 gp a week for her “trip,” dropping off the payment every Oathday at midnight at a place called “The Seven’s Sawmill.”

Danth walks back into the room, proudly holding a mouldy ring of cheese.

"I found cheese!" he offers with real enthusiasm. "What did you find?"
 

"I go away for a few minutes, and look what happens?" says Danth, cutting away a chunk of unmoldy cheese with a kitchen knife and nibbling on it. "I should go away more often," he addss with a smile.
 

Jokad's delighted expression at the coin soon turns to an angry glower as the details from the deed come to light.

"The number seven is cursed unlucky for us!! No doubt the Brothers of the Seven and that damn seven pointed star are connected. Seems the Foxgloves sold their souls to the devil long ago."

His glower turns to a smirk. "Well... we know Iesha wasn't doing much travelling recently. Not a tough guess to say those payments were for something else."

"Jovik ol' boy, I'd say you found our next clue; The Seven's Sawmill - wherever that may be?"
 

Danth is apparently is good spirits this day as he laughs again. "Jokad, using his brain instead of his mighty arm? Will wonders never cease!" Then the cleric takes a moment to study the information himself. "I'd say you are right, old boy. The Seven's Sawmill, indeed."

Being local, does Danth recognize the name Seven's Sawmill or Absalom?
 

Jokad's delighted expression at the coin soon turns to an angry glower as the details from the deed come to light.

"The number seven is cursed unlucky for us!! No doubt the Brothers of the Seven and that damn seven pointed star are connected. Seems the Foxgloves sold their souls to the devil long ago."

His glower turns to a smirk. "Well... we know Iesha wasn't doing much travelling recently. Not a tough guess to say those payments were for something else."

"Jovik ol' boy, I'd say you found our next clue; The Seven's Sawmill - wherever that may be?"

"Most mills are by rivers, at the worst we will start there, but I bet some of Rhun's boyos will know where it is"
says Jovik with a wink
 

"Assuming it is a local mill," says Danth quietly, rubbing his clean-shaven chin as he thinks about whether he has heard of the place.
 

Absalom, City at the Center of the World, is located on the Isle of Kartos on the Inner sea. It is about 1400 miles SE of where you are now, how the crow flies. It is the most famous city on Golarion, and some say it houses up to half a million souls (most learned people say it is a good deal less than this, but still immense).

The sawmill, well, you don't know their names, but there are several mills that operate along the shores of Kyver’s Isle, just a few miles from the city (perhaps a half hour on horse, an hour on foot). It may be one of those. Basically, just along the shore where a river spills into the sea, and they are powered by the river water, with waste product dumped and swept out to sea. Lots of people in the poorer districts work in these mills.

OOC: You can spend time in the city trying to find out more, but I need a roll (probably from Jovik) to see if you uncover anything.

Danth has never been to the saw mills, but they are easy enough to find, and he knows how to get there, broadly speaking.
 


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