Hewligan's Rise of the Runelords: The Skinsaw Murders

Kael and Mal hold their positions, as events unfold, since once the varisian unleashes his magics, not only will his invisibility fall, but his arcane methods are not less-than-lethal.
 

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I will post an update Tuesday (too much wine tonight to be coherent!) - If Jovik's position is not altered I will assume a full (sneak) attack. Oh, and my laptop died, so I am forced to write this on a tiddly netbook so please excuse some typos and post truncation over the next few days until I get my new computer setup.
 

OOC: Has combat begun here? Might I suggest a slight alteration of grabbing the guard by the head and putting a knife to his throat? Allows us to anounce our purpose and bluff that we know more than we do. Demand surrender (which they of course won't do - and we have no authority to do so anyway) and then fight it out, no moral baggage attached.

yeah - I'm a great Monday morning quaterback. If Jovik's post really triggered the fight then you know Jokad is in it. Hew - lets us know if the sneak attack is the start and I will post accordingly.

Frostrune

OOC: Jovik packs lights, so no moral baggage for him in anycase ;)

Besides, silk pants, cloaks! and Father Skinsaw, Fetch a Live one? Nah these guys is bad news.
 

I will post an update Tuesday (too much wine tonight to be coherent!) - If Jovik's position is not altered I will assume a full (sneak) attack. Oh, and my laptop died, so I am forced to write this on a tiddly netbook so please excuse some typos and post truncation over the next few days until I get my new computer setup.

OOC: now see, I would have blamed the typos on the wine! :D
 

OOC: Hewligan [sblock] assuming most of us are still on the stairs, what are the checks required for Jokad to 'jump' from the stairs to catch the bottom of the railing and pull himself up and over. Hmmm.. hard to explain this.

The stairs comprise 2 squares on the top row of the map. There is an arrow on the stairs pointing to the right. Assume Jokad to be in the left most square and he would 'jump' to the right and grab the overhang then pull himself over the rail into the square immediately right of the arrowhead. Does this make more sense?

Here is my DM calculation (for what it is worth)... I would expect the 'jump' check to leap acros the stairs to grab the overhang would be pretty easy (I did something similar a zillion times as a kid), no more than a DC 10. Then maybe a DC 15 or so climb or STR check to pull myself up and over the rail. The climb would cost me 4 squares of movement, the jump 1. I'd still have 1 square of movement + a std action. Most likely I would be using the remiaing std action to draw my weapon and shield. Hopefully all still invisible.

Attached are some jump and climb checks just to speed some things up if you mostly agree with the above.

Roll Lookup
Looks like I would make the jump but fail the climb so I would be dangling after 1st move action. Use 2nd move action to try climb again...
Roll Lookup
Uggg... may still be dangling there depending on the DC. [/sblock]
 

OOC: Happy with Jokad's actions, and entertained by his embarrassing failure. It seems that he aint' quite the kid he used to be.

Jovik springs forward, plunging his dagger into the side of the remaining man. He gasps as the blade sinks into his flesh, and quickly blood is pooling over Jovik's hands. The man screams, Jovik flickers, and in a second appears. The man's eyes gawp in horror and shock. He pulls himself from the blade and appears uncertain what to do (surprise round).

Jokad jumps for the rail, seeking to join combat. He catches the rail easily, but cannot pull himself up and over, his weapons catching on the rail and causing him to swing dangerously back.

Kael holds position as chaos erupts around him.

Shouts and shrieks of surprise greet the appearance of Jovik, with the warrior's nervous hands moving towards his weapon. The man who was called over appears unarmed but casts an anxious glance back at some benches at the far end of the room where you can see a smattering of possessions.

Danth unleashes his spell at the warrior (OOC: I calculate DC 10+2+3=1), but the man doesn't seem to notice the effect of the spell (he saves). Danth flickers into view.

OOC: the surprise round is over. Jokad is dangling and needs to make a strength save or will fall in the next round. All others - initiative and actions please.
 

Upon the chaotic events unfolding, Kael pulls a piece of cured leather from his components pouch and mutters some words of power that cause a shimmering force to appear close to his and Mal's skin. Wary, Kael keeps unseen as he watches things unfold, since once he unleashes his magics, it'll mean visibility for him and death for his targets.

OOC

Kael casts mage armor, which affects him and Mal, per the vitals block below. It'll last for six hours.

[sblock=Rolls]
Initiative (1d20+2=14)
[/sblock]
[sblock=Vitals, current]
AC 16, Touch 12, Flatfooted 14; Mal AC 21
HP 25
[/sblock]
[sblock=Spells Per Day, remaining]
0-level 6 of 6
1st-level 5 of 6
2nd-level 2 of 6
3rd-level 4 of 4
[/sblock]
 


OOC: Hewligan [sblock]
http://invisiblecastle.com/roller/view/2134257/
Wow! IC has given me the cold shoulder. Init 5, Climb check 8 - fails by 5 or more so I'm pretty sure Jokad falls. How embarassing. Good thing he's invisible.:o

Assuming he will take some damage. he will use his remaining std action to stand and draw his weapon & shield. Still invisible... right? [/sblock]

IC: You hear a mumbled Shoanti curse before a crash shakes the stairs below you.



OOC: Friadoc - I think you cast that spell on Kael and Mal before we even entered this place. You might have another action, if you want it?
 

Danth, round 1

Reacting with the quickness of a serpent's strike, Danth rushes the warrior, drawing his scimitar and he moves. Flames flicker along Crimson Dawn's blade as the young cleric aims a slash of the weapon at the man...

Initiative: 21

Move + Attack Warrior
Attack: 19 (he should be flat-footed, unless he beats Danth's initiative)
Damage: 10 total (7 + 3 fire)
 

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