Kulan: Knightfall's Heroes of Carnell Game [OOC]


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Knightfall

World of Kulan DM
The scorpion is on the roof, which is 10 feet high. It has a ten foot reach, so it can hit Litrix at this point but no one else. It will climb down and attack on its turn.
 
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Knightfall

World of Kulan DM
Round One
Angus: 14 (readied action)
Maur: 12 (moves/readies charge)
Phar: 12 (casts magic missile)
Caerth: 7 (scares away the scorpion with Intimidate)
Litrix: 7 (5ft. step/readies action)
Aureus: 6
Quinn: 6 (delays: 5ft. step, attacks; hit)
Huge Scorpion: 6
 
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Knightfall

World of Kulan DM
Okay, so you all beat the scorpion's initiative. I have a feeling this is going to be a short combat. Quinn is first. I will see if @ScottDeWar_jr has time to roll attacks for Quinn or if he needs me to do it. His life is a bit... difficult, right now.
 










Knightfall

World of Kulan DM
Aureus will take a 5 ft. step back on her turn and fire her bow, depending on whether or not Caerth manages to pacify the vermin creature. Remember, this is not an animal. It does not have an Int. score.

EDIT: Handle Animal (and Wild Empathy) are supposed to only work on non-animals (such as magical beasts) if they have an Int score of 1 or 2. Plus the DC increases by 5 for Handle Animal (Wild Empathy is at -4).

For a vermin, trying to use Handle Animal is an epic ability that requires DCs of 35 to rear a vermin or 50 to train one. I don't think there is an option for using Wild Empathy against one without some sort of special ability. I'll doublecheck the RC.
 
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