[LPF] Return to Boar's Ridge

"Whatever you say, just get me cracking skulls, for my grandpa's beard!"
Muzdum seems really eager to simply bash whatever he has in front of him.
 

log in or register to remove this ad


Tamarie the Songweaver
Crossbow now loaded, Tamarie tries to make sure she doesn't point it at anyone. Gesturing others over to her, she has a suggestion. "OK, now we're here, how about we go around until we get to that broken down section of wall," the song weaver gestures toward the broken section at P41, "and see if we can get up there and deal with the undead monster. Seems like the best way to get to it."

[sblock=Tamarie Mini Stats]Tamarie
AC: 16 (14 flat-footed, 12 touch)
HP: 7/7
CMB: +0 CMD: 12


Fort: +1 Reflex: +2 Will: +2
Perception: +2 Sense Motive: +0
Initiative: +2


First Level spells remaining: 3/4
Heavenly Fire remaining: 7/7
Bolts remaining: 20/20


Current Weapon in Hand: Crossbow(loaded)
Current Conditions in Effect: Mage Armor (594r)
Temporary items in possession: none
Items not currently in possession: none
Items depleted: none
Money: +50gp(retainer),-25gp(horse rental)[/sblock]
 

144px-The_Alchemist_by_yuumei.jpg


"That is an excellent idea Tamarie. Mayhaps either you or myself should take the lead adn go out a little ahead, just in case the skeleton sees us we may get off a quick shot. Then our eager dwarf friend here can come up second and run in if we are discovered adn do what he does best," Devlin does a chopping motion with his hand on top of his head to mimic Muzdum "bashin some skulls in."

[sblock=ooc] I like the idea of sneaking up. Maybe our order could be Tamarie, Devlin, Muzdum, Yosephus, Darvus. Then, if we reach the wall undetected have Muzdum and Yosephus take the lead and bash their skulls (literally) in. Just my thoughts.
[/sblock]

[sblock=ministats]Devlin Eldlya

AC: 16 (13 flat-footed, 14 touch)
HP: 10/10
CMB:+0 CMD: 13
Fort: +4 Reflex: +6 Will: +1

Perception: +6
Initiative: +5

Bombs: 6/6
Mutagen Prepared: Dexterity (+4 DEX +2 Nat Armor - 2 WIS)

Extracts Prepared: 1: Bomber’s Eye/Targeted Bomb Admixture 2: ___
Formulae List: Bomber's Eye, Cure Light Wounds, Disguise Self, Enlarge Person, Targeted Bomb Admixture


Current Weapon in Hand: Sling - Loaded
Current Conditions in Effect: None

Used Items:
None

Read more: http://livingpf.wikia.com/wiki/Devlin_(resrick)
[sblock= Devlin's Journal]
Day 1 - Our journey hasn't yet to begin, but I am all aflutter with excitement. A man named Cratchen has hired us to go to a place near boar's ridge to help put down a few necromancer goblins that seem to have made their home there. Doesn't seem like the last set of adventurers did much good for the place. HE said he wants the place cleaned out completely and I think I have some ideas for that. (Scribbles of a mathematical formula are scribbled along the next couple of lines) Oh, my companions seem to be pretty strong. There is Yoseph, Muzdum, Darvus, and now Tamarie. I'm sure this will be a most exciting adventure thats for sure.

We have run into some most fascinating creatures on our way out of town. They look like a mix between horses and eagles. It seems to me they enjoy playing jokes on would be travelers though because they continue to laugh uncontrollably at our poor clerics misfortune. Note: These creatures would make magnificent mounts if they could be trained properly. I will have to do some research on a potion that would make them more docile. Note 2: I should also figure out what the creatures are called. Maybe some books will show me when we get back from our adventure.

We have finally stopped on our journey to Boar's Ridge, but sadly were unable to find an inn anywhere close by. I guess tonight my little tent will have to suffice. Anyways, the adventure has been pretty boring thus far, but I am excited to finally reach this place very soon. I truly wonder what type of great things we will see once we get there. Note: Do not forget to prepare my Nimble Cat Mutagen and Bomber's Eye/Targeted Bomb Admixture in the morning.
[/sblock]
[/sblock]
 


Darvus Andar, Paladin of Helerion

Darvus says, "I cannot in good conscience send the dwarf and the cleric in alone. I insist on an equal share of the danger in the initial charge."
 

Tamarie the Songweaver
The half elven woman looks behind her as if Devlin referred to her, then back his direction. "Well, I never saw myself as very good at sneaking anywhere, as various teenage late night expeditions might well attest. But I'll do it if people want me to."

Thinking a moment, she adds, "So, we're all on board for checking out the wall where it's crumbled, climbing it there, running Mr Skullhead down and smashing him?"




[sblock=Tamarie Mini Stats]Tamarie
AC: 16 (14 flat-footed, 12 touch)
HP: 7/7
CMB: +0 CMD: 12


Fort: +1 Reflex: +2 Will: +2
Perception: +2 Sense Motive: +0
Initiative: +2


First Level spells remaining: 3/4
Heavenly Fire remaining: 7/7
Bolts remaining: 20/20


Current Weapon in Hand: Crossbow(loaded)
Current Conditions in Effect: Mage Armor (594r)
Temporary items in possession: none
Items not currently in possession: none
Items depleted: none
Money: +50gp(retainer),-25gp(horse rental)[/sblock]
 

[sblock=OOC]Okay, you are sneaking around the edge and going to try climbing up the rubble to get to the top of the wall. I will need stealth and acrobatics checks for that.

On another note, this game has been moving like molasses, and it has been mostly my fault. I will try to pick up the pace. I need to. The last assault on this fort, the group leveled before just before the last fight. And... and... sheepish grin...

Muzdum leveled on Sunday, Sept 7th to third. Darvis, Yosephus and Devlin level to second on Wednesday, Sept 17th. Before I get you guys in the door, time based XP has brought you up and made you stronger. :D Tamarie started a little late, so she is still first, but will get there soon enough.

Since you are not in combat, you get to level your characters now. Of course, you don't get to spend the extra gold you have earned until you actually find some treasure and get back to town.
[/sblock][sblock=Same Map]
Approach6.png
[/sblock]
 

Tamarie the Songweaver
With people on the same page, Tamarie follows the outer wall, careful to pass through the open areas as quickly as reasonably possible to keep from being seen. The initial rubble seems rather easy for her, although she holds back from actually heading up the rubbly slope to let the people who will want to use melee weapons go first, waving them by with her hand.
[sblock=Actions]Move to the group with the rubble, trying to remain unseen/unheard. Test how treacherous the rubble seems, but make sure the melee guys get by first, most notably Darvus and Mudzum. Be amazed at my die rolls, and lament how in another place my poor gnolls wish they had a little of that luck...

Sneak around wall (stealth) and climb the rubble (acrobatics): 1D20+2 = [17]+2 = 19
1D20+2 = [18]+2 = 20
[/sblock][sblock=Tamarie Mini Stats]Tamarie
AC: 16 (14 flat-footed, 12 touch)
HP: 7/7
CMB: +0 CMD: 12


Fort: +1 Reflex: +2 Will: +2
Perception: +2 Sense Motive: +0
Initiative: +2


First Level spells remaining: 3/4
Heavenly Fire remaining: 7/7
Bolts remaining: 20/20


Current Weapon in Hand: Crossbow(loaded)
Current Conditions in Effect: Mage Armor (594r)
Temporary items in possession: none
Items not currently in possession: none
Items depleted: none
Money: +50gp(retainer),-25gp(horse rental)[/sblock]
 


Remove ads

Top