Galatea
PL9
[sblock=Details]
Abilities
Strength 12(0), Stamina 9(2), Agility 3, Dexterity 2, Fighting 3, Intellect 4, Awareness 4, Presence 2
Powers
"Marble Form:
Marble Form: Alternate Form [Activation (Move Action)], Marble Strength: Enhanced Strength 12 [Permanent], Marble Stamina: Enhanced Stamina 7 [Permanent], Suffocation Immunity: Immunity 2 [Immune to Suffocation], Environmental Immunity: Immunity 5 [Immune to cold, heat, high pressure, radiation, and vacuum], Jumping: Leaping 7, unharmed: Impervious 10 [Toughness], skin: Protection 4
(65 points)"
Equipment
Advantages
, Benefit 1 [Wealthy], Languages 4 [8 Languages]
Skills
Athletics 5 (+17), Close Combat: Unarmed 3 (+6), Deception (+2), Expertise: Art History 4 (+8), Insight 4 (+8), Intimidation (+2), Investigation 4 (+8), Perception 4 (+8), Persuasion (+2), Ranged Combat: Throwing 3 (+5), Stealth (+3), Technology 4 (+8)
Offense
Initiative +3
Defense
Dodge 5, Parry 5
Toughness 13 (Def Roll 0), Fortitude 9, Will 9
Power Points
Abilities 40 + Powers 65 + Advantages 5 + Skills 16 + Defenses 9 = Total 135
Complications
"Family: Eliza is wealthy from her Old Money family, but they are constantly poking into her life and would likely not approve of her heroic shenanigans.
Motivation: Thrills. Being a hero is fun, and I haven't run into real trouble yet."
[/sblock]
I made some changes to toughness and other defenses, as well as keeping my attacks in line to bring my trade offs to 4 or less. Permanent means the enhanced abilities can't be turned on and off. They can be nullified. also means they cant be stunted.