Old Living Eberron Character Thread

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Knight Otu

First Post
Code:
[B]Name:[/B] Sedar Spirewalker
[B]Class:[/B] Rogue 2	[b]Starting Level[/b]: 1
[B]Race:[/B] Halfling
[B]Region of Origin:[/b] Sharn
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] N
[B]Action Points:[/B] 6
[B]Deity:[/B] XXX 

[B]Str:[/B] 10 +0 ( 4p.)	[B]Level:[/B] 2	[B]XP[/B]: 2250
[B]Dex:[/B] 18 +4 (10p.)	[B]BAB:[/B] +1		[B]HP:[/B] 12 (2d6+2)
[B]Con:[/B] 12 +1 ( 4p.)	[B]Grapple:[/B] -3	[B]Craft Points:[/B] XXXX
[B]Int:[/B] 14 +2 ( 6p.)	[B]Speed:[/B] 20'	[B]Stat Increases:[/b]
[B]Wis:[/B] 12 +1 ( 4p.)	[B]Init:[/B] +4	[B]Spell Save:[/B] --
[B]Cha:[/B] 13 +1 ( 5p.)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] --

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+2	+1	+4	+1	+0	+0	18
[B]Touch:[/B]	15	[B]Flatfooted:[/B] 14

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+2	+0	+1	+1
[B]Ref:[/B]	+8	+3	+4	+1
[B]Will:[/B]	+2	+0	+1	+1	(+2 against fear)
[B]Notes:[/B] Misc bonus is racial

[B]Weapon			Attack	Damage	Critical	Range[/B]
Dagger			+2/+7	1d3	19-20/x2	10 ft
light crossbow		+6	1d6	19-20/x2	80 ft
[B]Notes:[/B]

[B]Languages:[/B] Common, Halfling

[B]Abilities:[/B] Evasion, Sneak Attack +1d6, trapfinding

[B]Feats: [/B] [spoiler]Aberrant Dragonmark (Jump)[/spoiler](3rd level feat), Investigate

[B]Spell-Like Abilities (CL 0):[/B] None Yet

[B]Skill Points:[/B] 50	[B]Max Ranks:[/B] 5/2.5
[B]Skills		Total	Ranks	Mod 	Misc[/B]
Balance		+4	 0	+4	--
Bluff		+5	 4	+1	--
Climb		+2	 0	+0	+2
Diplomacy	+3	 0	+1	+2 (syn)
Gather Info	+9	 5	+2	+2 (syn)
Hide		+10	 2	+4	+4
Jump		+1	 5	+0	+2	-6
Know (Local)	+7	 5	+2	--
Listen		+5	 2	+1	+2
Move Silently	+8	 2	+4	+2
Open Lock	+9	 5	+4	--
Search		+7	 5	+2	--
Sense Motive	+6	 5	+1	--
Spot		+6	 5	+1	--
Use Magic Devic	+6	 5	+1	--
[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Dagger			 2gp	.5lb
Light crossbow		35gp	 2lb
20 bolts		 2gp	 1lb
Leather armor		10gp	7.5lb
light steel shield	 9gp	 3lb
Lantern, hooded		 7gp	 2lb
Thieves' Tools		30 gp	 1lb
Artisan's Outfit	-----	-----

[B]Total Weight:[/B]17lb	[B]Money:[/B] 694gp 2sp 5cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	 24	49	75	150	375

[B]Age:[/B] 25
[B]Height:[/B] 3 ft.
[B]Weight:[/B] 34 lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Black
[B]Skin:[/B] Fair

Appearance:

Personality:

Background:

[Sblock=Logs]
XP log:
1000 from Into Khybers Gate
550 from Into Khybers Gate
700 from Into Khybers Gate

Wealth and Craft log:
589 gp, 2 sp, 5 cpfrom Into Khybers Gate
Paid XXX for
Sold XXX for
Crafted XXX for

Other log:
XXXX from
[/sblock]

Notes:
XXXX

[sblock=Advancement]
L2 -> Rog2 HP: +6 (HD+CON+OTHER) SP: +10 (CLASS+INT+OTHER)
Bluff +2 Ranks, Gather Info +1 Rank, Jump +1 Rank, Know (local) +1 Rank, Open Lock +1 Rank, Search +1 Rank, sense Motive +1 Rank, Spot +1 Rank, Use Magic Device +1 Rank
Feat: -
Class Abilities: Evasion
[/sblock]
 
Last edited:

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frostrune

First Post
Caz, Changeling rogue

Code:
[B]Name:[/B] Caz
[B]Class:[/B] ROG	[b]Starting Level[/b]: 1
[B]Race:[/B] Changeling
[B]Region of Origin:[/b] Sharn
[B]Size:[/B] M
[B]Gender:[/B] Male
[B]Alignment:[/B] CN
[B]Action Points:[/B] 5
[B]Deity:[/B] Traveler ([B]Domains:[/B] XXX, XXX)


[B]Str:[/B] 11 +0 (3p.)	[B]Level:[/B] 1	[B]XP[/B]: 0
[B]Dex:[/B] 16 +3 (10p.)	[B]BAB:[/B] +0		[B]HP:[/B] 8 (1d6+2)
[B]Con:[/B] 14 +2 (6p.)	[B]Grapple:[/B] +0	[B]Craft Points:[/B] 
[B]Int:[/B] 14 +2 (6p.)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]
[B]Wis:[/B] 10 +0 (2p.)	[B]Init:[/B] +3	[B]Spell Save:[/B] 
[B]Cha:[/B] 14 +2 (6p.)	[B]ACP:[/B] -		[B]Spell Fail:[/B] 


[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+2	+0	+3	+0	+0	+0	15
[B]Touch:[/B]	13	[B]Flatfooted:[/B] 12

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+2	+0	+2	--
[B]Ref:[/B]	+5	+2	+3	--
[B]Will:[/B]	+0	+0	+0	--

[B]Notes:[/B]
+2 racial bonus to saves vs Sleep and Charm spells

[B]Weapon		Attack	Damage	Critical	Range[/B]
Rapier		+0	d6	18-20/x2	------
Shortbow	+3	d6	20/x2		60 ft
Dagger (thrown)	+3	d4	19-20/x2	10 ft
Flask (thrown)	+3	*	20/ x2		10 ft


[B]Notes:[/B]
Point Blank Shot: +1 to hit and damage within 30'

[B]Languages:[/B] Common, Elven, Halfling

[B]Abilities:[/B] Sneak Attack +1d6, Trapfinding

[B]Feats: [/B] Point Blank Shot


[B]Skill Points:[/B] 40	[B]Max Ranks:[/B] 4/2
[B]Skills		Total	Ranks	Mod 	Misc[/B]
disguise	+14	2	+2	+10 racial
move silently	+7	4	+3	--
Hide in shadows	+7	4	+3	--
gather info	+4	2	+2	--
intimidate	+4	0	+2	+2 racial
bluff		+8	4	+2	+2 racial
sense motive	+6	2	+2	+2 racial
spot		+4	4	+0	--
listen		+4	4	+0	--
search		+6	4	+2	--
Know (local)	+4	2	+2	--
open lock	+7	4	+3	--
disable device	+5	2	+3	--
tumble		+5	2	+3	--

[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Leather Armor		10gp	15lb
Rapier			20gp	2lb
Shortbow		30gp	3lb
Arrows (20)		1gp	3lb
Dagger			2gp	1lb

backpack		2gp	2lb
  bedroll		.1gp	5lb
  caltrops		1gp	2lb
  (2) sunrod		4gp	2lb
  
beltpouch		1gp	1/2lb
  theives tools		30gp	1lb
  chalk
  extra coin

[B]Total Weight:[/B]36.5lb	[B]Money:[/B] 100gp 9sp Xcp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	38	76	115	115	575

[B]Age:[/B]	18 
[B]Height:[/B]	5'-7" 
[B]Weight:[/B]	135 lbs 
[B]Eyes:[/B]	pupil-less white 
[B]Hair:[/B]	dull blonde
[B]Skin:[/B]	grayish-white

Appearance:

Caz is a male changeling and his true appearance is very alien and non-descript. He is seldom encountered in his true form however.
Normally Caz appears as a wiry human male with rakish good looks (dark complected with long straight black hair held back in a ponytail,
blue eyes, and a well trimmed goatee).

Personality:

Caz is typically reserved and quiet. When approached however he is very well spoken and casual. He is very laid back and even tempered.
He would much rather solve problems with words than swords.

Background:

Caz grew up on the mean streets of the Dragoneyes district of Sharn. His changeling mother worked in a brothel. He never knew who his father was,
nor does he care. As he grew he spent a lot of time on his own making friends with other street kids and causing his share of trouble. Occasionally,
he and his friends would be hired out as eyes and ears for the Tyrants guild. This put him in contact with his eventual mentor, Abo. This older
changeling fed a curious Caz different tricks and tips about being a good thief and generally looked after him. Abo became his father-figure. As
things continued and Caz grew older he appeared destined for acceptance into the Tyrants Guild. That is until the Boromar clan decided they had seen
enough Tyrant expansion and decided to teach them a lesson. As the Boromar Enforcers descended upon the Tyrant safehouse, Abo got Caz to safety before the place was completely engulfed in flames.

Caz fled to the streets of Deathsgate and disappeared. He plans on using his hard won skills to make a name for himself as an adventurer. He holds no
love for the Boromars however and may someday wish to seek his revenge.

[Sblock=Logs]
XP log:
XXXX from

Wealth and Craft log:
XXX gp, X sp from
Paid XXX for
Sold XXX for
Crafted XXX for

Other log:
XXXX from
[/sblock]

Notes:
XXXX

[sblock=Advancement]
L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
SKILL +RANKS, SKILL +RANKS
Feat: FEAT(s)
Spells Known: SPELL
Powers Known: POWER
Other: OTHER NOTES
[/sblock]
 
Last edited:

GwydapLlew

First Post
Del, Changeling Rogue 2

Code:
[B]Name:[/B] Del
[B]Class:[/B] Rogue		[b]Starting Level[/b]: 1
[B]Race:[/B] Changeling
[B]Region of Origin:[/b] Breland
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Action Points:[/B] 06
[B]Deity:[/B] The Traveler

[B]Str:[/B] 10 +0 (02p.)	[B]Level:[/B] 2	[B]XP[/B]: 1,200
[B]Dex:[/B] 16 +3 (10p.)	[B]BAB:[/B] +1		[B]HP:[/B] 12 (2d6+2)
[B]Con:[/B] 13 +1 (05p.)	[B]Grapple:[/B] +1	[B]Craft Points:[/B] 150
[B]Int:[/B] 14 +2 (06p.)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]
[B]Wis:[/B] 12 +1 (04p.)	[B]Init:[/B] +3	[B]Spell Save:[/B] +0
[B]Cha:[/B] 14 +2 (06p.)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] 0%

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+2	+0	+3	+0	+0	+0	15
[B]Touch:[/B]	13	[B]Flatfooted:[/B] 12

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+1	+0	+1	
[B]Ref:[/B]	+6	+3	+3	
[B]Will:[/B]	+1	+0	+1	
[B]Notes:[/B] +2 racial bonus vs sleep and charm effects.

[B]Weapon			Attack	Damage	Critical	Range[/B]
Dagger			+1	1d4+0	19-20/x2	 10 ft
[B]Notes:[/B] Point Blank Shot grants him a +1 to hit and damage within 30' range.

[B]Languages:[/B] Common, Dwarven, Gnome.

[B]Abilities:[/B] Shapechanger subtype; evasion, minor shape change (su); natural linguist; social intuition (ex); sneak attack +1d6.

[b]Notes:[/b]
[i]Social Intuition (ex):[/i]A changeling rogue has an uncanny awareness of the tone of any social situation in which he finds himself. This grants benefits to a number of his skill checks.
[LIST]
[*] Making a Gather Information check to gain knowledge takes a changeling rogue only 1d4+1 minutes, instead of the normal 1d4+1 hours.
[*] A gut assessment of a social situation with a Sense Motive check can be made as a full-round action instead of a full minute.
[*] A changeling rogue can take 10 on Bluff, Diplomacy, Gather Information, Intimidate, and Sense Motive checks, even if stress or distraction would normally prevent him from doing so.
[/LIST]
This substitution feature replaces the standard rogue's trapfinding ability.

[B]Feats: [/B] Point Blank Shot.

[B]Skill Points:[/B] 50	[B]Max Ranks:[/B] 5/2.5
[B]Skills		Abil	Total	Ranks	Mod 	Misc[/B]
Appraise	Int	+5	3	+2
Bluff		Cha	+9	5	+2	+2 racial
Climb		Str	+2	2	+0
Diplomacy	Cha	+4	0	+2	+2 synergy
Disable Device	Int	+6	4	+2
Disguise	Cha	+6/8	4	+2	+2 synergy (while acting)
Escape Artist	Dex	+4	1	+3
Gather Info.	Cha	+7	5	+2
Intimidate	Cha	+7	1	+2	+2 racial, +2 synergy
Know. (local)	Int	+6	4	+2	
Listen		Wis	+2	1	+1
Open Lock	Dex	+6	3	+3
Search		Int	+7	5	+2
Sense Motive	Wis	+8	5	+1	+2 racial
Sleight of Hand	Dex	+7	2	+3	+2 synergy
Spot		Wis	+4	3	+1
Survival	Wis	+13	0	+1	+2 synergy (following tracks)
Tumble		Dex	+5	2	+3

[B]Notes:[/B] +10 circumstance bonus while uing minor shape change to disguise himself.

[B]Equipment:		Cost	Weight[/B]
[i]Carried:[/i]
Dagger			2gp	1lb
Dagger			2gp	1lb
Dagger			2gp	1lb
Dagger			2gp	1lb
Dagger			2gp	1lb
Leather Armor		10gp	15lb
Backpack		2gp	2lb
Case, map 		1gp	.5lb
Flask			3cp	1.5lb
Ident Papers (Mordin)	2gp	0lb
Outfit, Scholar's	5gp	6lb
Pouch, belt		1gp	.5lb
Thieves' Tools		30gp	1lb
Torch, Everburning	110gp	1lb
[i]potion of CLW[/i]	5gp	.1lb
[i]Tavern:[/i]
Case, map		1gp	.5lb
Ident Papers (Talis)	2gp	0lb
Outfit, Explorer's	0gp	8lb
Outfit, Peasant's	1sp	2lb
Sack			1sp	.5lb
Sack			1sp	.5lb
Traveling Papers (Talis)2sp	0lb
Whetstone		2cp	1lb

[B]Total Weight:[/B]32lb	[B]Money:[/B] 855gp 30sp 16cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	33	66	100	100	500

[B]Age:[/B]
   [i]as Del:[/i] 16
   [i]as Mordin:[/i] 106
   [i]as Talis:[/i] 22
[B]Height:[/B]
   [i]as Del:[/i] 5'4"
   [i]as Mordin:[/i] 4'10"
   [i]as Talis:[/i] 5'10"
[B]Weight:[/B]
   [i]as Del:[/i] 130 lbs
   [i]as Mordin:[/i] 260 lbs
   [i]as Talis:[/i] 150 lbs
[B]Eyes:[/B]
   [i]as Del:[/i] White
   [i]as Mordin:[/i] Brown
   [i]as Talis:[/i] Green
[B]Hair:[/B]
   [i]as Del:[/i] White
   [i]as Mordin:[/i] Brown
   [i]as Talis:[/i] Blonde
[B]Skin:[/B] 
   [i]as Del:[/i] Grey
   [i]as Mordin:[/i] Tan
   [i]as Talis:[/i] Pale

Appearance:
as Del: In his natural form, Del appears to be a stereotypical changeling. He is slim and short, when a blank expression that never wavers.
as Mordin: Heavy-set and overweight, Mordin wears the garb of one of the lower-class. His brown eyes are rheumy, and his beard is crazy and unkempt.
as Talis: Tall and slender, Talis has the pale skin of an academic who has not seen much of the sun in his life.

Personality:
as Del: Del is a rather emotionless individual, relying on the personae he adopts to provide the emotion and flavoring to his conversation. In his natural form, he tends to be bland and expressionless, a fact that unnerves with those few who know of his nature.
as Mordin: Mordin is a fat dwarf who never seems to have a job, always seems to have enough food to support his size, and always knows someone who can help out a friend in need. He is a leech on the underbelly of Sharn, but a useful one.
as Talis: Talis is a junior researcher at Margrave University. He's a bit naive, and has a tendency to disappear for days at a time while working on problem. While not one of the great minds, he has access to all sorts of books through the University.

Background: Del is a Becomer, a sect of Changelings that believe that only in inhabiting a personality to the fullest can one learn the secrets of life. As such, the building block that is Del is rather boring. He rarely reveals the secret of his nature to anyone, instead relying on the personalities he has developed to ensure his existence.
He was born in Sharn just over sixteen years ago, and has spent his short life on the streets. Del prefers change over stability and excitement over boredom. The only constants in his life are his daggers; he collects them and wields them almost exclusively to anything else. The three he possesses are of different styles - Cleaver is almost a short sword, a broad-bladed knife used for cutting up meat; Stitch is a slender stiletto in the gnomish style; Wave is a curved Valenar dagger. The remaining knives are utilitarian in nature, designed to be thrown and perhaps never recovered.

[Sblock=Logs]
XP log:
- 1,200 from The Forgotten Forge.
XXXX from

Wealth and Craft log:
- Started with: 23gp 23sp 15cp
- 20 sp from The Forgotten Forge
- Paid 3 sp to Akhi d'Orien, Kharas Mrorannon, Stulgar Swift, Siobhan Swift, and Weapon in The Forgotten Forge
- 50 gp from The Forgotten Force
- 782 gp, 2 sp, 1 cp from The Forgotten Forge

XXX gp, X sp from
Paid XXX for

Sold XXX for
Crafted XXX for

Other log:
potion of cure light wounds from The Forgotten Forge

XXXX from
[/sblock]
Notes:
Del has two other personalities, as detailed above. He possesses identification papers allowing him the priviledges of both individuals.

Del speaks in Gray and uses short, simple sentences.

Mordin speaks in Medium Turquoise and uses a thick, rough accent.

Talis speak in Blue and uses large words and complicated grammar.

[sblock=Advancement]
L02 -> Rogue 2 HP: +5 (4+1) SP: +10 (8+2)
Appraise +1, Bluff +1, Climb +1, Disable Device +1, Gather Information +1, Intimidate +1, Knowledge (local) +1, Search +1,Sense Motive +1, Spot +1
Other: Evasion

L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +##

(Class+ATB+Other) [Left out when not needed, also could simply be a new total
instead of a bonus]
SKILL +RANKS, SKILL +RANKS
Feat: FEAT(s)
Spells Known: SPELL
Powers Known: POWER
Other: OTHER NOTES
[/sblock]
 
Last edited:

Patlin

Explorer
Anvuss, Warforged Artificer

Code:
[B]Name:[/B] Anvuss
[B]Class:[/B] Artificer 4	[b]Starting Level[/b]: 1
[B]Race:[/B] Warforged
[B]Region of Origin:[/b]Breland
[B]Size:[/B] Medium
[B]Gender:[/B] N/A (Male Personality)
[B]Alignment:[/B] True Neutral (Undecided)
[B]Action Points:[/B] 7
[B]Deity:[/B] Undecided

[B]Str:[/B] 12 +1 (04p.)	[B]Level:[/B] 4	     [B]XP[/B]: 7070 (level 10,000)
[B]Dex:[/B] 08 -1 (00p.)	[B]BAB:[/B] +3		     [B]HP:[/B] 34 (3d6+12)
[B]Con:[/B] 18 +4 (10p.)	[B]Grapple:[/B] +3	     [B]Craft Days/Reserve:[/B] 130 days / 80 xp
[B]Int:[/B] 18 +4 (13p.+1)	[B]Speed:[/B] 20'	     [B]Stat Increases:[/b]
[B]Wis:[/B] 06 -2 (00p.)	[B]Init:[/B] -1             [B]Spell Save:[/B] (What??)
[B]Cha:[/B] 12 +1 (06p.)	[B]ACP:[/B] -2, Special     [B]Spell Fail:[/B] 35% (50% with shield)

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+8	+2	-1	+0	+0	+0	19
[B]Touch:[/B]	09	[B]Flatfooted:[/B] 19

[B]SR:[/B] None
[B]Damage Reduction:[/B] 2/Adamantine

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+5	+1	+4	--
[B]Ref:[/B]	+0	+1	-1	--
[B]Will:[/B]	+2	+4	-2	--
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
Cold Iron Morning Star	+4	1d8+1	20/x2		------
Natural Slam Attack	+4	1d4+1	20/x2		------

[B]Notes:[/B]

[B]Languages:[/B] Common [Warforged do not get bonus languages from Int]

[B]Abilities:[/B] Immune to Poison, Sleep, Paralysis, disease, nausea, 
fatigue, exhaustion, sickened condition, energy drain Light fortification 
(25% chance that a critical hit or sneak attack does no extra damage)
Artificer Knowledge, Artisan Bonus, Disable Traps, Item Creation

[B]Level Feats: [/B] Adamantine Body (Level 1), Extraordinary Artisan (Reduced GP cost, Level 3)
[B]Class Feats: [/B] Scribe Scroll (Artificer 1), Brew Potion (Artificer 2), Craft Wonderous Item (Artificer 3), Craft Homunculous (Artificer 4); Legendary Artisan [Reduced XP] (Artificer 4 Bonus)

[B]Infusions Known: All, Spontaneous[/B]
[B]Infusions Per Day:[/B] Level 1: 4, Level 2: 3

[B]Skill Points:[/B] 50	[B]Max Ranks:[/B] 7/3.5
[B]Skills		Total	Ranks	Mod 	Misc[/B]
Balance	(cc)	-5	3.5	-1	-7
Bluff   	+1	 0	+1	
Concentration	+11	 7	+4	XX
Diplomacy	+1	 0	+1	
Disable Device	+12	 7	+3	-- (+2 Circumstance from Tool)
Gather Info	+1	 0	+1	
Intimidate	+1	 0	+1	
Ride (cc)	1	2.0	-1	--
Search		+10	 7	+3	XX
Spellcraft	+10	 7	+3	XX (+2 Synergy to decipher scrolls)
Swim		-8	 0	+1	-9
Use Magic Dev.	+10	 7	+1	(+2 Synergy Scrolls Only)(+2 Circumstance from Tool)
Craft (B.Smith)	+7	 4	+3	XX 
              [With Kit, Smithing heals 1d20-6 hp in 8 hours, can take 10]
              7.5 Ranks Spent on Cross Class Skills

[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Heavy Wooden Shield     	 07gp	10lb
Cold Iron Morning Star     	 16gp	06lb
Warforged Repair Kit    	 50gp	01lb [+2 bonus on checks]
Explorer's Outfit       	 00gp	00lb
Backpack	        	 02gp	02lb
Scroll, 2 Druid Spells (Goodberry, Cure Light)
Scroll, Mount x3
Scroll, Expeditious Retreat x3
Scroll, Bless Weapon x2 (Pal1, CL 2)
Scroll, Lesser Restoration x2 (Pal1, CL 2)
25 gp worth of magic ink (Mat. for 2 level 1 Scrolls)      25gp	01lb?
MW Thieves tools      	 	100gp	02lb
[url=http://www.d20srd.org/srd/equipment/goodsAndServices.htm#toolMasterwork]MW Artificer's Tool[/url]      	 50gp	01lb

XXXXXXXX		XXgp	XXlb

[B]Total Weight:[/B]23lb	[B]Money:[/B] 57.7 gp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	43	86	130	260	650

[B]Age: 2[/B] 
[B]Height: 6'0"[/B] 
[B]Weight: 278 lbs[/B] 
[B]Eyes: Adamantine[/B] 
[B]Hair:None[/B] 
[B]Skin:Bronze, Oak, and Adamantine[/B]

Appearance:

Personality:
Constructed at the end of the last war, and having seen no action in it, Anvuss is extremely young and extremely naive. Hopefully, he will make some friends who can guide him through the world.

Background:
Anvuss was put to work in the creation forges shortly after becoming sentient, only to have them closed down in short order.

[Sblock=Logs]
XP log:
1080 from Head of the Class
1910 xp from Head of the Class [Final]
150 xp from Raver Battle in Heart of Artifice
900 xp from the guard Battle in Heart of Artifice
3,150 xp Heart of Artifice
-120 xp crafting, see below

Wealth and Craft log:
200 gp starting - 75 gp equipment = 125 gp
-125 gp scribing materials = 0 gp
XXX gp, X sp from
Gained 100 gp and repaid 25 gp from Shoot as initial payment in Head of the Class
Spent 125 gp for more scroll scribing ink
Gained 1445.2 gp in Head of the Class (Final treasure split.)
Spent 150 gp on masterwork tools
Spend 3 DM Credits to gain 450 gp
-1,687.5 gp from crafting, see below

Initial Craft days: 100
Crafted scroll 2 druid spells for 25 gp of materials, 2 xp, 1 craft day; spent 2 xp and 1 craft day on behalf of same for Shoot. Gave shoot 25 gp of ink as a loan. With Shoot's help providing spell prereqs. XP from 1st level craft reserve.
Entered Inn: 7/16/06 still there as of 8/25/6 = 41 days
Crafted 2 scrolls of 3 1st level spells each (Mount, Expeditous Retreat): -2 days, 6 xp from 2nd level reserve, 75 gp worth of ink (from inventory.)
Crafted 2 scrolls 2 1st level Paladin spells each, CL 2 (Bless Weapon, Restoration): -2 days, 8 xp from 2nd level reserve, 100 gp worth of ink (from inventory.)
Subtotal: Craft Days = 135
Circlet of Persuasion 120 xp + 60 from craft reserve, 1,687.5 gp, 5 days (6 ap available for rolls) DC 25, 6 attempts, used action points; Crafting Failed
Subtotal: Craft Days = 130

Other log:
XXXX from
[/sblock]

Notes:


[sblock=Advancement]
[sblock=Retrospective]L2 -> CLASS Artificer HP: +8 (HD+CON), BAB+1 Will: +1
Concentration +1 RANKS, Disable Device +1 RANKS, Ride (cc) +1.0 Ranks, Search +1 RANKS, Spellcraft +1 RANKS, U.M.D. +1 RANKS
Feat: Brew Potion
Other: Craft Reserve 40 xp, 1 additional 1st level infusion per day

L3 -> CLASS Artificer[/B] HP: +8 (HD+CON), BAB+1 Fort: +1 Ref: +1
Concentration +1 RANKS, Disable Device +1 RANKS, Balance (cc) +1.0 Ranks, Search +1 RANKS, Spellcraft +1 RANKS, U.M.D. +1 RANKS
Feat: Craft Wonderous (Class); Extraordinary Artisan
Other: Craft Reserve 60 xp, 2 additional 2nd level infusions per day (one of which is from int)
L4 -> CLASS Artificer[/B] HP: +8 (HD+CON), BAB+1 Will: +1
Int: +1
Concentration +1 RANKS, Disable Device +1 RANKS, Ride (cc) +1.0 Ranks, Search +1 RANKS, Spellcraft +1 RANKS, U.M.D. +1 RANKS, Balance (cc) +.5 Ranks
Feat: Craft Homunculous (Class); Legendary Artisan [Reduced XP] (Class Bonus)
Other: Craft Reserve 80 xp, 1 additional 2nd level infusions per day
7 Action Points[/sblock]
[/Sblock]
[sblock=Prospective][sblock=Future Feat Plans]
5: Craft Magical Arms and Armor (Class); 6: Craft Wand (Class per Erratta); Extend Spell;
8: Craft Construct (Class Bonus); 9:Improved Fortification; Craft Rod (Class);
12: Twin Spell; Wand Mastery (Class Bonus); Craft Staff (Class);
14: Forge Ring (Class); 15: Persistent Spell?; 16: Extra Rings (Class Bonus)[/sblock][/Sblock]
 
Last edited:

Patlin

Explorer
Code:
[B]Name:[/B] Rionus el'Aundair
[B]Class:[/B] Paladin 3 / Sorceror 0 /Knight Phantom 0	[b]Starting Level[/b]: 2
[B]Race:[/B] Human
[B]Region of Origin:[/b]Aundair
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] LG
[B]Action Points:[/B] 6
[B]Deity:[/B] Sovereign Host

[B]Str:[/B] 14 +2 (06p.)	[B]Level:[/B] 3	[B]XP[/B]: 3,600
[B]Dex:[/B] 14 +2 (06p.)	[B]BAB:[/B] +3		[B]HP:[/B] 31 (3d10+6)
[B]Con:[/B] 14 +2 (06p.)	[B]Grapple:[/B] +5	[B]Craft Days:[/B] 117
[B]Int:[/B] 13 +1 (05p.)	[B]Speed:[/B] 20'	[B]Stat Increases:[/b]
[B]Wis:[/B] 08 -1 (00p.)	[B]Init:[/B] +2
[B]Cha:[/B] 16 +3 (10p.)	[B]ACP:[/B] -X		[B]Spell Fail:[/B] X%

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+5	+0	+2	+0	+0	+0	17
[B]Touch:[/B]	12	[B]Flatfooted:[/B] 15

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Grace     Misc[/B]
[B]Fort:[/B]	+8	+3	+2	+3
[B]Ref:[/B]	+6	+1	+2	+3
[B]Will:[/B]	+3	+1	-1	+3
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
MW Greatsword		+6	2d6+3	19-20/x2	------
Cold Iron Morningstar	+5	1d8+3	   20/x2		------
Cold Iron Javelin	+5	1d6+2	   20/x3	30 ft
[B]Notes:[/B]

[B]Languages:[/B] Common, Giant

[B]Feats: [/B] Power Attack, Cleave, Still Spell

[B]Spells Per Day[/B] (Save DC XX + spell level; XX/XX): 0 - XX, XX; 1st - XX, XX
[B]Spells Known:[/B]
	0 - XX, XX, XX;
	1st - XX, XX, XX;

[B]Spell-Like Abilities:[/B] Detect Evil; Lay on Hands 9 hp/day; Divine Health
[B]Supernatural Abilities:[/B] Smite Evil 1/day [+3 attack & +3 damage]; Aura of Courage
[B]Extraordinary Abilities:[/B] 

[B]Skill Points:[/B] 20	[B]Max Ranks:[/B] 6/3
[B]Skills		Total	Ranks	Mod 	Synergy	Misc[/B]
Concentration	 8	6	+2	--	--
Handle Animal	 8	5	+3	--	--
Know (Religion)	 2	1	+1	--	--
Know (Arcana)	NA	0	+1	--	--
Know (Nobility)	NA	0	+1	--	--
Ride		10	6	+2	+2	--
Sense Motive	 5	6	-1	--	--
Diplomacy	 5	0	+3	+2	--
Spellcraft	NA	0	+1	--	--
Spot		-1	0	-1	--	--
Listen		-1	0	-1	--	--

[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
MW Greatsword		 350gp	08  lb
Breastplate		 200gp	30  lb
Cold Iron Morningstar	  16gp	06  lb
Explorer's Outfit	  00gp	00  lb
Backpack		  02gp	02  lb
Field Rations, 4 days	  02gp	04  lb
Smokestick		  20gp	00.5lb
Tindertwig		  01gp	00  lb
Waterskins, 2		  02gp	08  lb
Cold Iron Javelins, 2	  04gp	04  lb
Travel Papers		  02sp	00  lb
Flint and Steel		  01gp	00  lb
Silk Rope		  10gp	05  lb
Grappling Hook		  01gp	04  lb
Torches, 2		  02cp	02  lb
Bedroll			  01sp	05  lb
Winter Blanket		  05sp	03  lb
Masterwork Dagger

[B]Total Weight:[/B]81.5 lb	[B]Money:[/B] 68 pp, 53 gp, 6 sp, 8 cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[b]Max Weight:[/b]	58	116	175	350	875

[B]Age: 22[/B] 
[B]Height:5'9:[/B] 
[B]Weight:158 lbs[/B] 
[B]Eyes: Green[/B] 
[B]Hair: Light Brown[/B] 
[B]Skin: Caucasian[/B]

Appearance: Rionus keeps himself trim, and his precise attention to his personal appearance reflects the military discipline he is accustomed to.

Personality: Steadfast, true, and caring Rionus takes his duty to help those in need and his obedience to his order very seriously. His code of conduct calls for honesty, courage, mercy, and good works. Whenever possible, he will try to avoid killing all but the worst of foes, even in the heat of combat. He would never harm a prisoner or helpless person.

Background: In the last war, Rionus was a new recruit with the Knights Arcane. His studies of magic have amounted to little, though, and after the mourning his superiors in that illustrious order cut him loose, with orders to travel and broaden his experiences. He still hopes to recieve more comprehensive orders. He periodically sends messages to his superiors, using the services of house Orien. He makes sure to keep the order aprised of his location, so that he can be reached if the order has need of him. [This is an OPEN plot hook. Any DM may use it at any time to whisk Rionus and any companions he can muster out on an adventure.]

[Sblock=Logs]
XP log:
950 xp from Mad God's Key
1050 xp from Beer Run, 1st award
600 xp from Beer Run, 2nd Award

Wealth and Craft log:
Starting 900gp - 609.82 gp equipment = 290.18 gp
100 gp from The Mad God's Key
Paid 6.5 sp for a message to be delivered
200 gp from Mad God's Key
In the Shard from 5/25/7 to 6/11/7: = 17 days
50 gp from Beer Run, Initial Payment
Masterwork Dagger and 10 pp, reward from train.
Sold XXX for
Crafted XXX for

Other log:
XXXX from
[/sblock]

Notes:
Introducing Rionus el'Aundair

[sblock=Advancement]
[sblock=Retrospective]L3 -> CLASS Paladin HP: +10 (8 HD + 2 CON) BAB: +1 Reflex: +1 Will: +1
Concentration +1 RANK, Ride +2 RANKS, Sense Motive +1 RANK
Feat: Still Spell
Other: Aura of Courage, Divine Health
[/sblock]

[sblock=Prospective]L4 -> CLASS Paladin HP: +9 (7 HD + 2 CON) BAB: +1 Fort: +1
Concentration +1 RANK, Ride +1 RANKS, Sense Motive +1 RANK, Knowledge (Nobility and Royalty) +1 RANK
Other: Turn Undead 6 times/day
Charisma +1

L5 -> CLASS Sorceror HP: +5 (3 HD + 2 CON) Will: +2
Concentration +1 RANK, Spellcraft +2 RANKS, Knowledge (Arcana) +1 RANK
Spells: 0th: Prestidigitation, Detect Magic, Read Magic, Light
1st: Critical Strike, Benign Transposition
Other: Can Summon Hawk Familiar, "Windshire" (+3 Spot in Light, Alertness)

L6 -> CLASS Sorceror[/B] HP: +5 (3 HD + 2 CON) (Class+ATB+Other)
Concentration +1 RANK, Spellcraft +2 RANKS, Knowledge (Arcana) +1 RANK
Feat: Practiced Spellcaster
Spells Known: Caltrops

L## -> CLASS ##[/B] HP: +## (HD+CON+OTHER) (Class+ATB+Other)
SKILL +RANKS, SKILL +RANKS
Feat: FEAT(s)
Spells Known: SPELL
Other: OTHER NOTES [/sblock][/sblock]
 

Attachments

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Last edited:

Animus

Explorer
Cassius Underbridge (on hold)

*ON HOLD*
Code:
[B]Name:[/B] Cassius Underbridge
[B]Class:[/B] Fighter 2 [b]Starting Level[/b]: 2
[B]Race:[/B] Human
[B]Region of Origin: Breland[/b]
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Chaotic Neutral
[B]Action Points:[/B] 6
[B]Deity:[/B] None

[B]Str:[/B] 18 +4 (16p.)	[B]Level:[/B] 2		[B]XP[/B]: 1000
[B]Dex:[/B] 13 +1 ( 5p.)	[B]BAB:[/B] +2		[B]HP:[/B] 26 (2d10+3 plus 3)
[B]Con:[/B] 16 +3 (10p.)	[B]Grapple:[/B] +6	[B]Craft Points:[/B] XXXX
[B]Int:[/B] 10 +0 ( 2p.)	[B]Speed:[/B] 20'	[B]Stat Increases:[/b]
[B]Wis:[/B]  8 -1 (XXp.)	[B]Init:[/B] +1		[B]Spell Save:[/B] XX
[B]Cha:[/B]  8 -1 (XXp.)	[B]ACP:[/B] -5		[B]Spell Fail:[/B] X%

[B]		Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+5	+0	+1	+X	+X	+X	16
[B]Touch:[/B]	11	[B]Flatfooted:[/B] 15

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]		Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+6	+3	+3	--
[B]Ref:[/B]	+1	+0	+1	+X
[B]Will:[/B]	-1	+0	-1	--

[B]Notes:[/B]

[B]Weapon		Attack	Damage	Critical	Range[/B]
Greatsword		+7	2d6+6	19-20/x2	------
Greatclub		+6	1d10+6	20/x2		XXX ft
Javelin			+3	1d6+4	20/x2		 30 ft
[B]Notes:[/B]

[B]Languages:[/B] Common

[B]Abilities:[/B] Kickin' arse and takin' names.

[B]Feats: [/B] Power Attack, Weapon Focus (Greatsword), Toughness, Endurance

[B]Spells prepared[/B] [I][B]Steel to Flesh[/B][/I]

[B]Skill Points:[/B] XX	[B]Max Ranks:[/B] X/X
[B]Skills	Total	Ranks	Mod 	Misc[/B]
Ride		+5	4	+1	--
Swim		+8	4	+4	--
Prof. (Soldier) +4	4	+0
Spot		+0	1.5	-1	XX
[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Greatsword		50gp	 8lb
Chainmail		150gp	40lb
Greatclub		 5gp	 8lb
Handaxe		 	 6gp	 3lb
(3) Javelin		 3gp	 6lb
Dagger			 2gp	 1lb
(3) Sunrod		 6gp	 3lb
50' Rope		 1gp	10lb	 
Backpack		 2gp	 2lb
Bedroll			 1sp	 5lb
Waterskin		 1gp	 4lb
(6) Ration		 3gp	 6lb

[B]Total Weight:[/B]96lb	[B]Money:[/B] 10gp 9sp Xcp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	133	266	400	XXX	XXX

[B]Age: [/B]  28
[B]Height:[/B] 6'3" 
[B]Weight: [/B] 240
[B]Eyes: [/B] brown
[B]Hair:[/B] bald (brown goatee) 
[B]Skin:[/B] peach

Appearance: Cassius Underbridge is a rugged looking individual. He wears an everpresent scowl on his face, as if mad at the world (he is). He is tall and on the thick side physically (and not just in the head). He has brown eyes, a brown goatee, bushy eyebrows and a bald head. He wears a tattoo of the unholy symbol of The Devourer on his upper right arm, and a boar on his left upper arm. He wears a silver ring shaped like a couatl on a boot lace around his neck.

Personality: Cassius has a Khyber-may-care, don't-give-a-frak attitude. His speech is often littered with expletives. He'll talk to anyone any way he feels like, with no regard for authority or decency.

Background: [sblock] Cassius Underbridge was born in a small village in northwestern Breland, close to the Drooam border. Loyal to his country, he joined the Brelish army at 16. He gained the rank of corporal after only a year of service. The only thing that held him back from further advancement was his attitude, and in the end it got him in trouble.

At home on a brief leave, Cassius was enjoying the fine taste of beer. He got into a drunken stupor, then got into a fight. With his sergeant. He was sentenced to 10 years hard labor in the work gangs. After getting out, Cassius hired himself out as a mercenary. One year later, he's tired of the mercenary business and is looking to make some real loot--adventuring.

He wears a ring around his neck on a boot lace. When asked about it, he answers that it's none of your business. It may have something to do with a lost loved one or friend, but no one knows for sure. [/sblock]

[Sblock=Logs]
XP log:
XXXX from

Wealth and Craft log:
XXX gp, X sp from
Paid XXX for
Sold XXX for
Crafted XXX for

Other log:
XXXX from
[/sblock]

Notes:
XXXX

[sblock=Advancement]
L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not

needed, also could simply be a new total instead of a bonus]
SKILL +RANKS, SKILL +RANKS
Feat: FEAT(s)
Spells Known: SPELL
Powers Known: POWER
Other: OTHER NOTES
[/sblock]
 
Last edited:

drothgery

First Post
Italimelk, soldier of the Path of the Light

Code:
[B]Name:[/B] Italimelk
[B]Class:[/B] Soulknife 2	[b]Starting Level[/b]: 1
[B]Race:[/B] Kalashtar
[B]Region of Origin:[/b] Breland (Sharn)
[B]Size:[/B] M
[B]Gender:[/B] M
[B]Alignment:[/B] LG
[B]Action Points:[/B] 6
[B]Deity:[/B] Path of the Light

[B]Str:[/B] 14 +2 ( 6p.)	[B]Level:[/B] 2	[B]XP[/B]: 1080
[B]Dex:[/B] 14 +2 ( 6p.)	[B]BAB:[/B] +1		[B]HP:[/B] 16 (2d8+2)
[B]Con:[/B] 12 +1 ( 4p.)	[B]Grapple:[/B] +3	[B]Craft Points:[/B] XXXX
[B]Int:[/B] 14 +2 ( 6p.)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]
[B]Wis:[/B] 14 +2 ( 6p.)	[B]Init:[/B] +2
[B]Cha:[/B] 13 +1 ( 5p.)	[B]ACP:[/B] -1, -3 with shield

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+3	+2	+2	+0	+0	+0	17
[B]Touch:[/B]	12	[B]Flatfooted:[/B] 15
Studded Leather (ACP -1)
Heavy Wooden Shield (ACP -2) (total of -3)

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+1	+0	+1	+0	
[B]Ref:[/B]	+5	+3	+2	+0	
[B]Will:[/B]	+5	+3	+2	+0	
[B]Notes:[/B]
+2 racial bonus on mind-affecting spells and abilities

[B]Weapon		Attack	Damage	Critical	Range[/B]
Mind Blade (shortsword)	+4	d6+2	19-20/x2	30 ft
Dagger		+3	d4+2	19-20/x2	10 ft
[B]Notes:[/B]

[B]Languages:[/B] Common, Quor, Riedran, Draconic

[B]Abilities:[/B]
[Kalashtar]
+2 racial bonus on mind-affecting spells and abilities
+2 racial bonus to Bluff, Diplomacy, and Intimidate
+2 racial bonus on Disguise checks made to impersonate a human
Do not dream (immune to spells that rely on ability to dream)
Naturally psionic (gain 1pp/character level, even with 
    no levels in a psionic class)
Mindlink 1/day (manifester level = 1/2 character level, min 1)

[Kalashtar Soulknife]
Align mind blade (spend 1pp as a free action to make mind blade [good])

[Soulknife]
Mind blade
Throw mind blade

[B]Feats:[/B]
Weapon Focus (Mind Blade) [Soulknife 1]
Psionic Weapon [Character level 1]

[B]Power Points:[/B] 2 (Kalashtar bonus)

[B]Psi-like abilities:[/B] Mindlink 1/day (manifester level 1)

[B]Skill Points:[/B] 30	[B]Max Ranks:[/B] 2/4

[B]Skills			Total	Ranks	Mod 	Misc[/B]
Bluff                    3	 0	1	+2 racial
Concentration		 6	 5	1	--
Diplomacy                3	 0	1	+2 racial
Disguise		 3	 2	1	+2 to appear human
Hide    		 5	 2	2	+1 from darkweave cloak
Intimidate               3	 0	1	+2 racial
Knowledge(the planes)	 4	 2	2	--
Listen			 7	 5	2	--
Move Silently   	 7	 5	2	--
Spot			 6	 4	2	--
Tumble			 7	 5	2	--

[B]Notes:[/B]
Often has a -3 ACP due to armor and shield or a -1 ACP due to armor

[B]Equipment:		Cost	Weight[/B]
dagger			2	1
studded leather armor	25	20
shield, heavy wooden	7	10
backpack		2	2
bedroll			0.1	5
torches (5)		0.05	5
rope (50', silk)	10	5
disguise kit		50	8
darkweave cloak 	100	0
explorer's outfit	-	-

[B]Total Weight:[/B] 56lb	[B]Money:[/B] 4gp 8sp 5cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	58	116	175	350	875

[B]Age:[/B] 48 
[B]Height:[/B] 5' 10" 
[B]Weight:[/B] 175 
[B]Eyes:[/B] Gray 
[B]Hair:[/B] Brown 
[B]Skin:[/B]  Fair

Appearance:
A little short for a Kalashtar (and just above average height for a human, which he often disguises himself as, Italimelk has fair skin, grey eyes, brown hair, and usually dresses like any other lower-middle class resident of Sharn.

Personality:
Italimelk is quiet, reserved, and committed to the secret war of his people against the Quori and their Inspired hosts. He wonders if the Inspired had anything to do with starting the war that he grew up in the middle of, and if it is truly the right thing to continue leaving the other races of Eberron in the dark.

Background:
Italimelk's family fled to Khorvaire long ago, and both he and his parents grew up in the Kalashtar enclave in Sharn. His father breifly served in Breland's armed forces when it appeared even the City of Towers would not be safe, and put the skills he used in fighting the secret war to use in the open one. But he did not re-enlist, instead going back to his business, his wife, and the Kalashtar's battle.

Italimelk is the eldest of three children, and has learned the ways of the Kalashtar soulknife at his father's knee. But he has seen that the Dreaming Dark is not the only force that threatens Eberron, and is looking for an opportunity to take his place alongside anyone who would take up that fight.

[Sblock=Logs]
XP log: 0
2990xp from Head of the Class

Wealth and Craft log:
XXX gp, X sp from
Paid XXX for
Sold XXX for
Crafted XXX for

Other log:
XXXX from
[/sblock]

Notes:
Italimelk usually tries to appear human outside the Kalashtar enclave in Sharn (though he doesn't use his disguise kit unless he's making an extraordinary effort at this). He doesn't carry his shield around in Sharn unless he expects combat.

Italimelk always becomes psionicly focused at the start of the day, and if he uses his psionic focus, he will regain it as soon as he has time to take 20 on a Concentration check.

[sblock=Advancement]
Took first level as a Kalashtar Soulknife racial substituion level
L1 -> CLASS Soulknife (Kalashtar Soulknife) HP: +9 (d8+1 CON+OTHER)
SKILL +RANKS, SKILL +RANKS
Concentration 4
Disguise 2
Hide 2
Knowledge(the planes) 2
Listen 4
Move Silently 4
Spot 2
Tumble 4

Feat:
Weapon Focus (Mind Blade) [Soulknife 1]
Psionic Weapon [Character level 1]

L2 -> CLASS[/B] Soulknife HP: +7 (d8+1 CON+OTHER)
SKILL +RANKS, SKILL +RANKS
Concentration +1
Listen +1
Move Silently +1
Spot +2
Tumble +1
[/sblock]
 
Last edited:

byronhicks

First Post
Code:
[B]Name:[/B] Johanel d'Sivis	
[B]Class:[/B] Wiz 1	[b]Starting Level[/b]: 1
[B]Race:[/B] Gnome
[B]Region of Origin:[/b] Korranberg, Zilargo
[B]Size:[/B] Small
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Action Points:[/B] 5
[B]Deity:[/B] None

[B]Str:[/B] 10 +0 (04p.)	[B]Level:[/B] 1		[B]XP[/B]: 0
[B]Dex:[/B] 14 +2 (06p.)	[B]BAB:[/B] +0		[B]HP:[/B] 7 (1d4+3)
[B]Con:[/B] 16 +3 (06p.)	[B]Grapple:[/B] -4	[B]Craft Points:[/B] N/A
[B]Int:[/B] 17 +3 (13p.)	[B]Speed:[/B] 20'	[B]Stat Increases:[/b]
[B]Wis:[/B] 10 +2 (02p.)	[B]Init:[/B] +2		[B]Spell Save:[/B] 0
[B]Cha:[/B] 10 +2 (02p.)	[B]ACP:[/B] -X		[B]Spell Fail:[/B] 0%

[B]		Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+0	+0	+2	+1	+0	+X	13
[B]Touch:[/B]	13	[B]Flatfooted:[/B] 11

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]		Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+3	+0	+3	--
[B]Ref:[/B]	+2	+0	+2	+0
[B]Will:[/B]	+2	+2	+0	--

[B]Notes:[/B] +2 vs. Illusions

[B]Weapon		Attack	Damage	Critical	Range[/B]
Light Crossbow		+3	1d6	19-20/x2	80ft
Dagger			+1	1d3	19-20/x2	



[B]Notes:[/B] +1 attack rolls vs kobolds and goblinoids

[B]Languages:[/B] Common, Gnome, Draconic, Dwarven, Elven

[B]Abilities:[/B] 
Low-Light Vision, 
Gnome spell-like abilities 1/day:
speak with animals, 
dancing lights, 
ghost sound, 
prestidigitation, 
+1 modifier to the DC for Illusions, 
+4 dodge bonus vs Giants, 
+2 listen checks and Craft (alchemy) checks.

[B]Feats: [/B] Scribe scroll, Least Dragonmark of Scribing

[B]Spells prepared[/B] (Save DC 13 + spell level; 13/14): 

0 - Read Magic, Detect Magic, Resistance; 
1st - Magic Missile, Mage Armor

[B]Domains:[/B]

[B]Spellbook/Spells Known:[/B]

0th - All 0 level wizard spells;	

1st - Color spray
feather fall
grease
mage armor
magic missile
repair light damage;

[B]Skill Points:[/B] 20	[B]Max Ranks:[/B] 4/2
[B]Skills		Total	Ranks	Mod 	Misc[/B]

Concentration		+7	4	3	
Knowledge(arcana)	+7	4	3	
Knowledge(history)	+7	4	3	
Knowledge(The Planes)	+7	4	3	
Spellcraft		+7	4	3
Spot			+0	0	0
Search			+3	0	3
Listen			+2	0	0	2(Gnome)
Move Silently		+2	0	2


[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]

Scholar's Outfit	5gp	1.5lb
Backpack		2gp	0.5lb
Light Crossbow		35gp	2lb
20 Bolts		2gp	1lb
Dagger			2gp	0.5lb
Bedroll			0.1gp	1.25lb
Parchment (10)		2gp	-
Ink Pen			0.1gp	-
Ink 			8gp	-
Waterskin		1gp	1lb
Spell Component pouch	5gp	2lb
Wizard's Spellbook	15gp	3lb

[B]Total Weight:[/B] 12.75lb	[B]Money:[/B] 2gp 8sp

[B]			Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	0-43	44-86	87-130	130	650

[B]Age:[/B] 40
[B]Height:[/B] 3'6" 
[B]Weight:[/B] 46lbs
[B]Eyes:[/B] Green
[B]Hair:[/B] Brown
[B]Skin:[/B] Pale



Appearance: Considering the gnome has spent most of his life studying books, he has a pale complexion. His hair is generally unkempt, and wears the clothes of a scholar.



Personality: He was kicked out of his University because his advisor thought some "real world experience" would do him some good. He cares little for anything beyond the studies of the arcane. He hopes to gain enough knowledge to return to the University to teach and do research.



Background: Johanel d'Sivis is unhappy. He was very happy at the University in Korranberg. He poured over texts, dug into tomes, and tried to gleam what knowledge he could from every book he read. He did well in his studies, but his advisor said that a Wizard can only really learn by doing. He pressed a letter of credit for 80GP in his hand, and shoved him out the door. He is not allowed to return until he can prove that he has grown as a Wizard. He tried to get his father to intercede for him, but his father actually agreed with the University. So now he is searching for ways he can "improve himself," whatever that means.



[Sblock=Logs]

XP log:

XXXX from



Wealth and Craft log:

XXX gp, X sp from

Paid XXX for

Sold XXX for

Crafted XXX for



Other log:

XXXX from

[/sblock]



Notes:





[sblock=Advancement]

L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]

SKILL +RANKS, SKILL +RANKS

Feat: FEAT(s)

Spells Known: SPELL

Powers Known: POWER

Other: OTHER NOTES

[/sblock]
 
Last edited:

IcyCool

First Post
Code:
[B]Name:[/B] Crackbeak
[B]Class:[/B] Wizard 3     	[b]Starting Level[/b]: 3
[B]Race:[/B] Kenku
[B]Region of Origin:[/B] 
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Action Points:[/B]  6
[B]Deity:[/B]            ([B]Domains:[/B] None)

[B]Str:[/B] 10 +0 ( 4p.)	[B]Level:[/B] 3	[B]XP[/B]: 3000
[B]Dex:[/B] 16 +3 ( 6p.)	[B]BAB:[/B] +1		[B]HP:[/B] 16 (3d4 +  6)
[B]Con:[/B] 14 +2 ( 6p.)	[B]Grapple:[/B] +1	[B]Craft Points:[/B] 900
[B]Int:[/B] 17 +3 (13p.)	[B]Speed:[/B] 30'	[B]Stat Increases:[/b]
[B]Wis:[/B] 10 +0 ( 2p.)	[B]Init:[/B] +3	[B]Spell Save:[/B] +3
[B]Cha:[/B] 10 +0 ( 2p.)	[B]ACP:[/B] -0		[B]Spell Fail:[/B] 0%

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+(4)	+(4)	+3	+0	+0	+0	13(21)
[B]Touch:[/B]	13	[B]Flatfooted:[/B] 10(18)

[B]Spell Res:[/B] None
[B]Dmg Red:[/B] None

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+3	+1	+2	+0
[B]Ref:[/B]	+4	+1	+3	+0
[B]Will:[/B]	+3	+3	+0	+0
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
2 Claws 		+1	1d3+0	   20/x2	------
Ranged Touch		+4	-----	   20/x2	Varies
Melee Touch    		+1	----- 	   20/x2	------
Quarterstaff   		+1	1d6+0 	   20/x2	------
[B]Notes:[/B]
Humanoid (Kenku), Great Ally(Ex), 
Mimicry(Ex), +2 Racial bonus on Hide and Move Silently checks,
+2 Dex, -2 Strength, Natural Weapons: 2 Claws (1d3),
Low-light Vision, (Auran, Dwarven, Gnome, Goblin, Halfling)

[B]Languages:[/B] Common, Kenku, Auran, Goblin, Halfling

[B]Abilities:[/B] Arcane Spells,
Summon Familiar,
Spellbook

[B]Feats: [/B] Empower Spell (1st),
Scribe Scroll (Wizard Bonus),
Craft Wonderous Item (3rd)

[B]Spells prepared[/B] (Save DC 13 + spell level; 4/3/2): 
0 - Acid Splash, Detect Magic, Ghost Sound, Prestidigitation; 
1st - Mage Armor, Magic Missile, Shield;
2nd - False Life, Glitterdust;

[B]Domains:[/B] None
[B]Spellbook/Spells Known:[/B]
	0 - Acid Splash, Arcane Mark, Dancing Lights,
	    Daze, Detect Magic, Detect Poison, Disrupt Undead,
	    Flare, Ghost Sound, Light, Mage Hand, Mending,
	    Message, Open/Close, Prestidigitation,
	    Ray of Frost, Read Magic, Resistance, Touch of Fatigue;
	1st - Charm Person, Expeditious Retreat, Feather Fall,
	      Mage Armor, Magic Missile, Ray of Enfeeblement, Shield,
	      Unseen Servant;
	2nd - False Life, Glitterdust;

[B]Psionic Powers [/B] (Save DC 12 + Power level; Manifester Level XX)
[B]Power Points:[/B] XX
[B]Powers Known:[/B]
	1st - XX, XX, XX;

[B]Spell-Like/Psi-like Abilities:[/B] None

[B]Skill Points:[/B] 30	[B]Max Ranks:[/B] 6/3
[B]Skills                         Total    Ranks   Mod     Misc[/B]
Concentration(Con)               +8       6      +2      +0
Craft(Int)                       +3       0      +3      +0
Decipher Script(Int)             +3       0      +3      +0
Knowledge[Arcana](Int)           +9       6      +3      +0
Knowledge[Architecture/Eng](Int) +3       0      +3      +0
Knowledge[Dungeoneering](Int)    +4       1      +3      +0
Knowledge[Geography](Int)        +4       1      +3      +0
Knowledge[History](Int)          +4       1      +3      +0
Knowledge[Local](Int)            +4       1      +3      +0
Knowledge[Nature](Int)           +4       1      +3      +0
Knowledge[Nobility/Royalty](Int) +4       1      +3      +0
Knowledge[Religion](Int)         +4       1      +3      +0
Knowledge[The Planes](Int)       +4       1      +3      +0
Profession(Wis)                  +0       0      +0      +0
Spellcraft(Int)                  +11      6      +3      +2
Use Magic Device(Cha)cc          +(2)     0      +0      +(2)
[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Quarterstaff            --gp     4lb
Spell Component Pouch    5gp     2lb
Spellbook               --gp     3lb
Backpack                 2gp     2lb
Waterskin                1gp     4lb
Belt Pouch               1gp   0.5lb
Flint and Steel          1gp    --lb
Bedroll                  1sp     5lb
Traveler's Outfit(free) --gp    --lb

[B]Total Weight:[/B]20.5lb	[B]Money:[/B]2689gp 9sp 0cp

[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	 33	 66	100	200	500

[B]Age:[/B] 20
[B]Height:[/B] 5'1"
[B]Weight:[/B] 75 
[B]Eyes:[/B] Black
[B]Hair:[/B] Black feathers
[B]Skin:[/B] Leathery black

Appearance:

Personality:

Background:

[Sblock=Logs]
XP log:
XXXX from

Wealth and Craft log:
XXX gp, X sp from
Paid XXX for
Sold XXX for
Crafted XXX for

Other log:
XXXX from
[/sblock]

Notes:
Not Approved Yet, Character building still in progress.

[sblock=Advancement]
L## -> CLASS ## HP: +## (HD+CON+OTHER) SP: +## (CLASS+INT+OTHER) PP: +## (Class+ATB+Other) [Left out when not needed, also could simply be a new total instead of a bonus]
SKILL +RANKS, SKILL +RANKS
Feat: FEAT(s)
Spells Known: SPELL
Powers Known: POWER
Other: OTHER NOTES
[/sblock]
 

El Jefe

First Post
Shoot, Warforged Druid 2

Code:
[B]Name:[/B]             Shoot
[B]Class:[/B]            Druid 2	        [b]Starting Level[/b]: 1
[B]Race:[/B]             Warforged
[B]Region of Origin:[/b] Cyre
[B]Size:[/B]             Medium
[B]Gender:[/B]           N/A (Male Personality)
[B]Alignment:[/B]        Neutral Good
[B]Action Points:[/B]    6
[B]Deity:[/B]            Undecided

[B]Str:[/B]  8 -1 ( 0p.)	[B]Level:[/B] 2	     [B]XP[/B]: 2990
[B]Dex:[/B]  8 -1 ( 0p.)	[B]BAB:[/B] +1		     [B]HP:[/B] 24 (2d8+10)
[B]Con:[/B] 20 +5 (16p.)	[B]Grapple:[/B] +1	     [B][URL=http://www.enworld.org/showpost.php?p=2464048&postcount=2]Craft points[/URL][/B] 132
[B]Int:[/B]  8 -1 ( 0p.)	[B]Speed:[/B] 30'	     [B]Stat Increases:[/b]
[B]Wis:[/B] 16 +3 (16p.)	[B]Init:[/B] -1             [B]Spell Save:[/B] (What??)
[B]Cha:[/B]  7 -2 ( 1p.)	[B]ACP:[/B] -3(-5)          [B]Spell Fail:[/B] 20%(35%)

[B]	Base	Armor	Shld	Dex	Size	Nat	Misc	Total[/B]
[B]Armor:[/B]	10	+3	+2	-1	+0	+0	+0	12(14)
[B]Touch:[/B]	 9	[B]Flatfooted:[/B] 12(14)

[B]SR:[/B] None
[B]Damage Reduction:[/B] 2/Slashing

[B]	Total	Base	Mod	Misc[/B]
[B]Fort:[/B]	+8	+3	+5	--
[B]Ref:[/B]	-1	+0	-1	--
[B]Will:[/B]	+6	+3	+3	--
[B]Notes:[/B]

[B]Weapon			Attack	Damage	Critical	Range[/B]
Mithril Masterwork
  Scimitar	        +1	1d6-1	18-20/x2	------
Natural Slam Attack	+0	1d4-1	   20/x2	------
Sling Bullet		+1	1d4	      x2	 50 ft
[B]Notes:[/B]

[B]Languages:[/B] Common, Druidic

[B]Abilities:[/B]
Immune to Poison, Sleep, Paralysis, disease, nausea, 
fatigue, exhaustion, sickened condition, and energy drain
Light Fortification (25% chance that a critical hit or 
sneak attack does no extra damage)
Nature Sense (+2 to Knowledge (Nature) and Survival checks)
Wild Empathy +0
Woodland Stride (normal movement through overgrown areas)

Spells: 0-4, 1-3

Prepped:
0-Cure Minor Wounds, Detect Magic, Flare, Guidance
1-Cure Light Wounds, Goodberry, Magic Stone

[B]Level Feats: [/B] Ironwood Body (Level 1)

[B]Skill Points:[/B] 15	[B]Max Ranks:[/B] 5/2.5
[B]Skills		Total	Ranks	Mod 	Misc[/B]
Craft (Sculpting) +4(+6)  5     -1	 +0(+2) 
  [With Kit, Sculpting heals 1d20-9 hp in 8 hours]
Handle Animal     +3      5     -2       +0 
KN: Nature	  +1      0     -1       +2
Survival	  +5      0     +3       +2
Spellcraft	  +4	  5     -1	 +0
            
[B]Notes:[/B]

[B]Equipment:		Cost	Weight[/B]
Heavy Wooden Shield      7gp	10  lb
Mithril Masterwork
  Scimitar            1000gp	 2  lb
Masterwork Sling       300gp     0  lb
  8 Bullets              1sp     5  lb
Mistletoe                0gp     0  lb
Warforged Repair Kit    50gp     1  lb [+2 bonus on checks]
Explorer's Outfit        0gp     0  lb
Backpack	         2gp     2  lb
Sack                     1sp      .5lb
  Scroll (2 spells)     25gp     0  lb
    [I]Detect Snares and Pits, Magic Fang[/I]
Flint and Steel          1gp     0  lb
3 Torches                3cp     3  lb

[B]Total Weight:[/B] 28.5lb	[B]Money:[/B] 232 gp  4 sp  7 cp
  
[B]		Lgt	Med	Hvy	Lift	Push[/B]
[B]Max Weight:[/B]	26	53	 80	160	400

[B]Age: 5[/B] 
[B]Height: 6'5"[/B] 
[B]Weight: 194 lbs[/B] 
[B]Eyes: Jade[/B] 
[B]Hair:None[/B] 
[B]Skin: Darkwood, Silver, and Iron[/B] 

[b]Fang, Wolf Companion[/b]
[b]Medium Animal[/b]
[b]Hit Dice:[/b] 2d8+8(13 HP)
[b]Initiatve:[/b] +2
[b]Speed:[/b] 50ft
[b]Armor Class:[/b] 14(+2 Dex, +2 Natural) Touch AC 12, Flat Footed AC 12
[b]Base Attack/Grapple:[/b] +1/+2
[b]Attack:[/b] Bite +3(1d6+1)
[b]Special Attack:[/b] Trip
[b]Special Qualities:[/b] Low-light Vision, Scent, Link with Shoot,
  Share Spells with Shoot
[b]Tricks:[/b] Attack, Defend, Down, Guard, Heel, Stay, Track
[b]Saves:[/b] Fort +5, Ref +5, Will +1
[b]Abilities:[/b] Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
[b]Skills:[/b] Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1
[b]Feats:[/b] Track, Weapon Focus(bite)
Appearance:
Shoot is unusally thin for a warforged, and is covered mostly in darkwood rather than metal. Some of Shoot's joints are reinforced with iron, with silvered bearing surfaces, and the druid's eyes are jade. Shoot works hard at staying in good repair, although cleaning is often neglected when away from civilization. The warforged carries a wooden shield slung over one shoulder which overlaps a small backpack. Shoot wears explorer's clothing, mainly for the pockets, and dangles a scimitar in a sheath from a belt. A large grey wolf accompanies Shoot wherever possible.

Personality:
Shoot knows little of fighting, having spent the war under the tutaledge of a human druid. The warforged loves nature and animals, and is happiest when out of doors. Although simple and sometimes uncouth, Shoot is well grounded and has a knack for seeing the truth of things that goes far beyond his meager intellect.

Background:
Shoot was constructed as one of the early prototypes for a line of druidic warforged, serving as gamekeepers, scouts, and woodland auxillaries. The Last War ended before the model could be fully developed, but many of the lessons learned from the construction and operation of Shoot were incorporated in the design of later versions.

[Sblock=Logs]
XP log:
1080 from Head of the Class
1910 from Head of the Class

Wealth and Craft log:
80 gp starting - 75 gp 2 sp 3 cp equipment = 4 gp 7 sp 7 cp
100 gp from Head of the Class
1524 gp 2 sp from Head of the Class
Paid 1000 gp for Masterwork Mithril Scimitar
Paid 300 gp for Masterwork Sling
Sold Scimitar for 7gp, 5 sp
Crafted scroll of two spells with Anvuss (2 craft point, 25 gp contribution)

Other log:
XXXX from
[/sblock]Notes:

[sblock=Advancement]
L1 -> Druid 1 HP: +13 (1d8+5) SP: +12 (4x4-1x4)
Craft (Sculpting) +4, Handle Animal +4, Spellcraft +4
Feat: Ironwood Body
Other:
L2 -> Druid 2 HP: +11 (1d8+5) SP: +3 (4-1)
Craft (Scupting) +1, Handle Animal +1, Spellcraft +1
Feat: None
Other:[/sblock]
 
Last edited:

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