Head-count: Archon, Fradak, Tglassy, Kobold, River, Goyle, Eayres... yep, getting pretty full.
Profit is a perfectly fine motivation. There is nothing profitable about having your town overrun by marauders. It's true that when I say "heroic" I don't mean that the act has to be heroic in the character's head. I'm just hoping that the general results of the acts are of a saving nature.LOL. Profit!
Hmmmm... Eight? Is eight too much? I'll give it a shot. I suppose worst-case scenario, I could split the group in two when my Vault of the Dracolich game ends. I think I shouldn't run four games, but three should be okay. Vault of the Dracolich is (by it's nature) a finite game, and while I've expanded it quite a bit, we're about halfway through (since May) so my guess is we will finish... September-ish?Any openings still? I have had a dwarven ranger lying around. I could tweak his backstory for this campaign. Or I could play any other role that's needed.