D&D 5E (OOC) Vault of the Dracolich 5E (Full)


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I say we try to get a long rest. Bobs gone, Pyrus is empty and Terrus almost so. If there's anything to the north, we aren't prepared for it.


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(Though more seriously, you might want to at least take the store-room first. It at least has an exit you can use (the grate) if the come for you, and lots of barricade-material (the crates).
 

[MENTION=6865745]gargoyleking[/MENTION] If Bob is truly gone, do you want to: a) Just play Mord b)Make an Archer/Scout and take over Torbin or c)Make someone new and find a way to add him?
 

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