stonegod
Spawn of Khyber/LEB Judge
Round 1 (Cont)
Upstairs
Marot flings open the doors back to the chapel, sending dark acid at the fury menace. Emil growls in pain as the foul stench of melted fur fills the room. [Hit, 21 damage] Meanwhile, Jarrith thrusts out with his silver blade, the silver burning as its strikes the distracted lycanthrope. Using the distraction, the Stalker bounds through the creature's leg and begins to pull back. [Hit with Sneak Attack for 16hp; Tumble success and moves (remember, it costs double to move when tumbling]
The beast bellows and savages Khensu, one claw almost ripping apart the shifter's armor while its vicious bite burns the knight's throat. [47 total hp from two attacks (one missed); Khensu is in bad shape] At the same time, the stone creatures fly over the two Flamists, harrying those below. Khensu manages to fight off both the ones harrasing him, while one tears a glancing blow into Jarrith. [4 flyby attacks; 1 hits Jarrith for 5hp] Jarrith manages to nick one as it does so. [AoO does 3hp] The living statues return to their perch.
Knowing another attack would likely fell him, Khensu pulls back to consider his options. [I'm withdrawing him, otherwise that AoO might drop him]
Downstairs
Ladreth lashes out with his blade at the one before him, feeling the water keeping him from moving. He cuts a grevious wound, spilling its dark bile. [Full attack, one hits for 18hp]
Ravika panics, thinking about stepping back, but cannot. [No shifting; its all difficult terrain (3 squares of movement per square!)] She reconsiders her actions...
Behind the door, Avron waits for Ashlyn to fling the door open, suddenly finding herself in silence. Avron moves forward, calling forth a silver rain that causes those within to burn... if they are tainted. [Moved you one square N as the other is silenced]
Ravika's round 1 action, then everyone's round 2
Round 2[sblock=Maps]Put these here to stop stretching the display.
Map Notes: Water is difficult terrain (3 squares, not 2, of movement). The is a ledge (dotted portion) upstairs 20' that the Gs and SDs can land on. Grey circle around Ladreth is a silence effect.[/sblock]
Upstairs
M: 22
J: 15 [35/40]
E: 12 [-37hp]
G: 8 [G1; -3hp]
K: 4 [15/62]
SD: 4
Downstairs
S: 22
Z: 20
T: 17
RR: 12 (RR1: -18)
L: 6 [silence] effect]
R: 4 [32/39, 2/7 levels drained]
A: 2
A: 12 [holy rain, 7 r]
Upstairs
Marot flings open the doors back to the chapel, sending dark acid at the fury menace. Emil growls in pain as the foul stench of melted fur fills the room. [Hit, 21 damage] Meanwhile, Jarrith thrusts out with his silver blade, the silver burning as its strikes the distracted lycanthrope. Using the distraction, the Stalker bounds through the creature's leg and begins to pull back. [Hit with Sneak Attack for 16hp; Tumble success and moves (remember, it costs double to move when tumbling]
The beast bellows and savages Khensu, one claw almost ripping apart the shifter's armor while its vicious bite burns the knight's throat. [47 total hp from two attacks (one missed); Khensu is in bad shape] At the same time, the stone creatures fly over the two Flamists, harrying those below. Khensu manages to fight off both the ones harrasing him, while one tears a glancing blow into Jarrith. [4 flyby attacks; 1 hits Jarrith for 5hp] Jarrith manages to nick one as it does so. [AoO does 3hp] The living statues return to their perch.
Knowing another attack would likely fell him, Khensu pulls back to consider his options. [I'm withdrawing him, otherwise that AoO might drop him]
Downstairs
Ladreth lashes out with his blade at the one before him, feeling the water keeping him from moving. He cuts a grevious wound, spilling its dark bile. [Full attack, one hits for 18hp]
Ravika panics, thinking about stepping back, but cannot. [No shifting; its all difficult terrain (3 squares of movement per square!)] She reconsiders her actions...
Behind the door, Avron waits for Ashlyn to fling the door open, suddenly finding herself in silence. Avron moves forward, calling forth a silver rain that causes those within to burn... if they are tainted. [Moved you one square N as the other is silenced]
Ravika's round 1 action, then everyone's round 2
Round 2[sblock=Maps]Put these here to stop stretching the display.
Map Notes: Water is difficult terrain (3 squares, not 2, of movement). The is a ledge (dotted portion) upstairs 20' that the Gs and SDs can land on. Grey circle around Ladreth is a silence effect.[/sblock]
Upstairs
M: 22
J: 15 [35/40]
E: 12 [-37hp]
G: 8 [G1; -3hp]
K: 4 [15/62]
SD: 4
Downstairs
S: 22
Z: 20
T: 17
RR: 12 (RR1: -18)
L: 6 [silence] effect]
R: 4 [32/39, 2/7 levels drained]
A: 2
A: 12 [holy rain, 7 r]