San-Bolo go to the Boar's Head to speak with Weit, Giodavi, and Lyndha, but they see no need to participate in the trade negotiations. After a meal and a bath they will settle in with the town elders to discuss matters and tell them of the success of the trip and the exotic scenes of Bergbaulager and the Lunaedriac. They will also help in guild house construction and encourage all the Seekers to participate. "Our name is spreading," Sannit says the first night. "We need to have a proper place to lay our heads at home."
During the stay Sannit will meet with all the Southroad Fair warriors and any Seekers that wish to participate in the regular training regimen. He will stress the importance of continuing to stay alert in the aftermath of another assassin attack. At night at the Boar's Head Sannit will facilitate connections between the different people of the town, including the Maldrog in the conversations and especially the drinking contests.
Bolo will work with the archers and stress the need for effective range weaponry in the town defense. Along with visiting her usual friends, she will invite Saemund and Indigo to meet with the other members of the town bonded to animals to share what they experience with different animal bonds and learn more about this path. At night while Sannit is attempting to play minister of drunkards, she will also be at the Boar's Head, but she does not participate in the revelry. She watches Sannit's back and practices hiding in plain sight.
While the people talk Turtle will check around town, trying to smell anything new or out of place. He will remain friendly with Red Wolf and Leopard as well as hunting with Myth. He tries to signal Feroz in the sky, but he has no idea how to speak bird.