Crimson Longinus
Legend
I banned guidance and don't automatically allow helping in every situation in my game, and the PCs keep beating really high DCs just fine. I find the idea that the DCs should be lower utterly perplexing.
So, that also just looks like the system is just a bit too limited to really handle a range of ability when it comes to skill checks. Between d20 linear distribution and BA's small bonuses, you're not able to have characters really bad at something, characters competent at it, and characters really good at it, all interacting reasonably with the available challenges. BA could work with a different core dice mechanic, like 3d6. And d20 has worked with much faster-scaling modifiers and larger differences among PC/monsters, in 3e and 4e (and, for attacks & saves, in the TSR era).
Clearly, not to anything like the virulence and persistence they did 4e. There's no comparison whatsoever. The community isn't remotely toxic. The brand is safe, positively venerated.
There are legitimate complaints about 5e, sure. That's on an entirely different plane from the edition war.
You say that, as if it to excuse it. Like, faced with a balanced version of the game, long-time D&D fans had no choice but to devote themselves to rendering the community toxic.
I did. I'm in a game right now. My dislike of it is based on experience.Folks are also completely capable of living in and out of their tunnels. For example, things bug me about PF2, it would never be my preferred game, but I can also look at it objectively and understand its designed well. Give a try some time.
That is true, at least, to an extent - where you might push that boundary is up to you, I guess - and just the sort of thing an alt.history is going to look at ways to get around. Otherwise, it's not really an alt...designing for D&D is both a blessing and a curse; obviously, you get to design for the BRAND, but the flip side of that is that you are always constrained with what you can and cannot change.
There are sacrifices one makes when you design a game so that a 6 year old in 1st grade and a drunk tired 40 year office worker can play with little to no adjustments.
That is true, at least, to an extent - where you might push that boundary is up to you, I guess - and just the sort of thing an alt.history is going to look at ways to get around. Otherwise, it's not really an alt...
Philosophers argue over just how deterministic our universe may be. If we enjoy thinking about alternative ways history has unfolded, we're clearly indulging in hopes of a less deterministic universe.
The guy wasn't drunk, but I did run a demo game at a con that included a father and daughter of about those ages... She very determinedly tracked her own hp, doing the math herself.There are sacrifices one makes when you design a game so that a 6 year old in 1st grade and a drunk tired 40 year office worker can play with little to no adjustments.
There are sacrifices one makes when you design a game so that ... a drunk tired 40 year office worker can play with little to no adjustments.