SunGold
First Post
I have no interest in arguing rules with DMs. DMs choose rules; players choose DMs. I just don't like feeling like I'm getting one past the DM by keeping my mouth shut about something they might have forgotten or just didn't realize.
Rules-lawyering was not my intent at all, so my apologies if it came off that way. More of a quick, "Hey, did you mean for us to get away with this? Yeah? Cool. No? Also cool." The button-text was just a joke. (When Aesh and JustinCase weighed in I was like oh man, did I just write a totally d*ckish post without meaning to?!?) We've been at this for over a year and this was the first issue worth mentioning, so obviously Aesh is correct that you know what you're doing. This won't be happening often.
This one felt worth mentioning because a big part of what I gave up when I chose dex over strength was the ability to grapple/shove with high success rates. Between this rule and the fact that I pretty much know I can rage every fight now (3 rages/day + PbP resulting in fewer combats between rests), it feels like a lot of that has been restored. It's often going to mean getting 4 chances/round instead of 2. It let me get a hold of Turvy and might've stopped that Rocktopus from ever getting down the ravine. Enemies could disengage, but then they can't dash away. And yes, I have to have a free hand, but if there's someone I want to grapple, I typically only pull one weapon anyway. So I was happy to take this...but only if you knew it wasn't necessary.
Rules-lawyering was not my intent at all, so my apologies if it came off that way. More of a quick, "Hey, did you mean for us to get away with this? Yeah? Cool. No? Also cool." The button-text was just a joke. (When Aesh and JustinCase weighed in I was like oh man, did I just write a totally d*ckish post without meaning to?!?) We've been at this for over a year and this was the first issue worth mentioning, so obviously Aesh is correct that you know what you're doing. This won't be happening often.
This one felt worth mentioning because a big part of what I gave up when I chose dex over strength was the ability to grapple/shove with high success rates. Between this rule and the fact that I pretty much know I can rage every fight now (3 rages/day + PbP resulting in fewer combats between rests), it feels like a lot of that has been restored. It's often going to mean getting 4 chances/round instead of 2. It let me get a hold of Turvy and might've stopped that Rocktopus from ever getting down the ravine. Enemies could disengage, but then they can't dash away. And yes, I have to have a free hand, but if there's someone I want to grapple, I typically only pull one weapon anyway. So I was happy to take this...but only if you knew it wasn't necessary.