Nearly a year later, time for a bit of thread necro!
Below is the revised spell lists for our 5E mod. In the goal of reducing "sameyness", we've moved many spells around, shifted some in spell level, etc. Before, about 65% of spells had more than one class that could cast them. Now, only about 1/3 of spells can be cast by more than one class, and spells of 6th level and higher are exclusively either Cleric, Druid, or Wizard (no overlap at all!).
If you examine the lists, you also notice any new spells haven't been added.
Some of the changes we made are:
Bards are half casters now (like Paladins and Rangers)
Sorcerers are a subclass of Wizard
Warlocks are a subclass of Cleric
Wizard lost the most spells, over 100, but still have nearly 200 available