This is probably one reason why I would prefer to play a non-magical Ranger over a spellcasting Ranger. A Ranger ought to be relying on their skills and their training when out in the open. There was this one session where my group was in a race with a cultist and his henchmen in order to find the location of a wizard's tomb, and the cultist had something of a head start. I had decided to have my Bugbear Ranger/Rogue (Urban Bounty Hunter background) scout ahead and track him down. So, I was making a lot of skill checks in Insight, Investigation, Perception, Nature and Survival to do just that. Eventually we tracked the cultist to the wizard's tomb and are now trying to find him after he had been captured and taken by some Yuan-Ti.

Anyhow, it felt more rewarding (to me) to rely on skill than magic as a Ranger.