Against the Giants 5e PBP (Full)


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Kobold Stew

Last Guy in the Airlock
Hey everyone, I'll respond here before in the IC thread. I am currently helping lead a study tour of Greece, and while i can read and post, I can't guarantee a response more than once a day, and I am not going to impose a view since we're still trying to get a feel of each others' playstyles. I'll be more able to engage in 2 weeks. In the meantime, I'll continue to offer views, but I'm not going to argue for them -- they make sense or they don't, and I weill follow the group. I am sorry this wasn't clear earlier.
 

Tonguez

A suffusion of yellow
Hey everyone, I'll respond here before in the IC thread. I am currently helping lead a study tour of Greece, and while i can read and post, I can't guarantee a response more than once a day, and I am not going to impose a view since we're still trying to get a feel of each others' playstyles. I'll be more able to engage in 2 weeks. In the meantime, I'll continue to offer views, but I'm not going to argue for them -- they make sense or they don't, and I weill follow the group. I am sorry this wasn't clear earlier.
Thanks for that heads up , I was going to wait for your response, since the Colonel makes fpr a natural leader but knowing that real life is busy alleviates that.
And damn jealous of you touring greece right now :p
 

FitzTheRuke

Legend
And damn jealous of you touring Greece right now :p

No kidding, right?

Hey everyone, I'll respond here before in the IC thread. I am currently helping lead a study tour of Greece, and while i can read and post, I can't guarantee a response more than once a day, and I am not going to impose a view since we're still trying to get a feel of each others' playstyles. I'll be more able to engage in 2 weeks. In the meantime, I'll continue to offer views, but I'm not going to argue for them -- they make sense or they don't, and I weill follow the group. I am sorry this wasn't clear earlier.

I think it makes perfect sense that the group, all being very powerful individuals with no established bonds between them, is having a little trouble gelling as a team. Like you say, we're all getting used to working together as well.

I think I mentioned it before, Exploration Pillar is actually a little tricky in PBP. Generally easies (easy is not always best, I'll grant) if everyone is easy-going about what the group does next. On the other hand, too much "whatever everyone else wants" can be just as problematic as too much rigidity. I'm sure we'll find a way forward. We probably just need a few more in-character (or out, either way) posts and then we'll just go with whatever is decided.

I'll try to be patient myself. I'm eager to move forward, and personally, I don't care where you go! It's all interesting to me!
 


Snarf Zagyg

Notorious Liquefactionist
Man, I wish I was in Greece!

Okay, this is getting surreal with coyotecode. I know it's a small sample size and all. But it's going to bite me in the behind at the worst time.

Like the Seinfeld Even Steven episode. Karma must be repaid.
 

FitzTheRuke

Legend
Man, I wish I was in Greece!

Okay, this is getting surreal with coyotecode. I know it's a small sample size and all. But it's going to bite me in the behind at the worst time.

Like the Seinfeld Even Steven episode. Karma must be repaid.

Did you crit AGAIN on a "less"-important roll? Pffaw!

I have one question for you: Which chimney are we now talking about? There's been several talked about over time. I think it'll be #1 here, but I gotta ask to be sure:

1) One of the two 'kitchen' chimneys (pick north or south)
2) Central "smoke-hole"
3) Original "smoke-less" chimney (this is dangerously in sight of the Watchtower)
 

Snarf Zagyg

Notorious Liquefactionist
Did you crit AGAIN on a "less"-important roll? Pffaw!

I have one question for you: Which chimney are we now talking about? There's been several talked about over time. I think it'll be #1 here, but I gotta ask to be sure:

1) One of the two 'kitchen' chimneys (pick north or south)
2) Central "smoke-hole"
3) Original "smoke-less" chimney (this is dangerously in sight of the Watchtower)

Yes. :)

(#1. Whichever is closest.)
 

FitzTheRuke

Legend
Earlier I said that I would be using "group" stealth checks, rather than individual. Now, this is true when you're travelling as a group. When you're doing a task that breaks you up into individuals, (in particular when there's obstacles (some of which, though not necessarily designed for that purpose, could be seen as "traps"), well then, each PC will stand on their own.

Besides, I need to be able to take advantage of 1's when they're rolled (when I can!)
 
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Maxperson

Morkus from Orkus
Man, I wish I was in Greece!
Isn't that you in the back to the left?

grease.jpg
 

Steve Gorak

Adventurer
Hey @FitzTheRuke,

For hunger if hadar, my take is that foes within won’t know that they need to walk out, since they’re effectively blinded, and cannot see that things are good outside. There should be an element of disorientation, but that’s just me. I’m looking forward to see if it can be an effective spell (it’s competing against fireball for a spell known, so I hope it’s worth it!).
Cheers,

SG
 

FitzTheRuke

Legend
Hey @FitzTheRuke,

For hunger if hadar, my take is that foes within won’t know that they need to walk out, since they’re effectively blinded, and cannot see that things are good outside. There should be an element of disorientation, but that’s just me. I’m looking forward to see if it can be an effective spell (it’s competing against fireball for a spell known, so I hope it’s worth it!).
Cheers,

SG
I only partly agree. Not knowing that it is safe outside does not mean that you don't try to run when things start to eat you. I usually roll randomly, similar to the effects of the confuse spell, to see if they chose fight or flight (or cower in terror). It's quite a nasty spell when you RP monster psychology in your head like I do. Poor orcs.
 

FitzTheRuke

Legend
For those who haven't done PBP combat with me, I usually resolve it in chunks (othewise I find it too intimidating). So you may see me resolve parts of it (in any order I chose) in-between player's posts. I may also leave resolving earlier posts until later. Just wait until you see me post a GM-note that says "Begin Round X" before posting another turn. Don't get tricked by me resolving your turn. Wait for the roller!
 

Steve Gorak

Adventurer
I only partly agree. Not knowing that it is safe outside does not mean that you don't try to run when things start to eat you. I usually roll randomly, similar to the effects of the confuse spell, to see if they chose fight or flight (or cower in terror). It's quite a nasty spell when you RP monster psychology in your head like I do. Poor orcs.
I completely agree. My point is more that they don’t know in which direction to head, and it’s difficult terrain, and their blind. It’s not as if they know which way is “out” or that running in a strait line is the best thing to do.
Cheers,

Sg
 

FitzTheRuke

Legend
I still have a little work to do before I can roll the round in Group2. Gives @Kobold Stew a chance to take an action. It's the one good thing about falling - he doesn't need to use his action to finish the climb!

I have a question for @JustinCase : Is your intention to remain invisible while you cast spells through your familiar? If so, it's not something I've seen done before. I would have assumed that you'd lose invisibility (not greater) as soon as you cast, regardless of if your familiar is the source. Is there a case for it?
 

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