That's great, but it puts Snarf with a Bard!How about something like this?
Group One Group Two Cleric Bard Druid/Barbarian Druid Fighter Fighter Rogue Fighter Sorcerer Warlock/Rogue Wizard Wizard
Well, he's only half a rogue and half a caster so of course he needs a bard to fill in!That's great, but it puts Snarf with a Bard!
Just finished with Jack. Ready to roll!@Tonguez Let's get a stat-block for the standard critter(s) that you're likely to turn into posted in your RG, and see if you can find a picture (of the character, though if you have one you really like of the animal(s), you can post that too). Edit: This goes for @VLAD the Destroyer too, for Quinn, though I expect you won't spend as much time wild-shaped in combat.
I'm gonna post the IC Threads with the Intro tonight or tomorrow! (@Steve Gorak can catch up on Monday - we won't do more than start introducing the characters).
EDIT: I've noticed that some of the characters that I thought were done still need completing. That's okay! Just catch up as we go along.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.