Okay, this is going to be a long one, haven't looked into that post for nearly a day and there's a lot of stuff to comment on.
ZuulMoG said:
All the things you complain about were the good points of earlier editions. ThAC0 kept the riff-raff out,
I think this point is about personal preference: I for one don't like elitist thinking, especially not in a game system.
For a more objective statement about THAC0: It was needlessly complicated. It can be done better, without losing any of its functionality (and since it is a piece or rule, it only needs functionality), so it's only logical that it is done better. And if I want to show others that I'm smarter, I'll do that through smarter roleplaying, not by using complicated rules with more ease.
Levelling up took forever because it was supposed to confer a sense of accomplishment,
I think it confers a sense of being static, unchanging. The game is level based (which many don't like), so let's at least give us the levels reasonably fast. I can get my sense of accomplishment by turning level 6 (for example) instead of for every level. Come to think of it, I can get my accomplishments from completing quests in game.
and What you perceive as a lack of character flexibility was more than made up for by this litte thing we geezers like to call roleplaying.
So we who prefer the current version of D&D have character flexibility
and roleplaying. I say we win.
My first character was a LG fighter with an 18 Charisma who didn't think he was worthy of being a paladin.
Personal note: A character with 18 Charisma should not have self-doubts. He's supposed to be the pinnacle of confidence.
He didn't need a prestige class to describe his particular version of LG fighterness. I supplied the details.
In current D&D, you still have to do this. You have to supply the details. But in 3e, these details will actually show up on the sheet, as a manifestation of the background.
For example, you can still say that you're a sage in all things magical. But now you can back it up by having many ranks in knowledge (arcana, the planes, and so on). Incidently, this also provides a general frame of power, so someone claiming to be a sage of all things magical, but being only 1st level and having only 3 ranks - total - in kowledge skills, will either have to reassign his skills or to change the character.
PJ-Mason said:
People who run with the pack don't need to explain themselves. Those whose stand apart are often required and/or feel compelled (unfortunately) to explain themselves. Its true in everything societal.
I might just read too much into this, but are you insulting those who like D&D 3e and come here?
You might call it "running with the pack", I call it "having a preference and seeking out like-minded individuals to discuss the hobby"
You 3.0/3.5 lovers would be in the same boat if you went to a Storyteller board (i wouldn't suggest it, they can be quite rude, especially to D&Ders).
So you claim that Storyteller-lovers can be an antisocial lot, while we 3e-fans are actually more open-minded about this?
Or are you saing that it would not be wise to go to a Storyteller board to bash the Storyteller system there?
DMH said:
Is that so? So you want to toss me because I really dislike the rules but find the supplements useful?
I don't want to toss you out because you don't like the rules, though I wondered why you are here (though there have been several good answers to that here). I would like to see those tossed out who come here just to bash about 3e. I lament the fact that you can't do to them the same you do to someone who came in to ruin your party. Because that's what they do: They come in here with the intention to ruin our day. There may be some exceptions where someone is just angry at the rules for any reason and wants to vent it here, but then again, you don't want a vocal vegan ranting on your barbeque, no matter how hit-and-missed he's about the conditions the animals in the local slaughterhouse are held in.