MnM3 Centropolis (Re-bot)

Alright, got a WIP of his stat block I might end up using.
Thoughts? :D[sblock]PL 8 (Power Points 128)
STR 6 STA 3 AGL 10 DEX 10 FGT 10 INT 3 AWE -2 PRE 2

Powers:
Ground speed 3 3pp
-Ground speed 4-7 1pp
-(Activation, Standard Action, Athletics Check 1)

Quickness 4 4pp

Improved Initiative 5 5pp

Jumping 6 3pp
(Acrobatics Check 3)

1 Extra Limbs 2pp
(Innate)

Senses: Acute Smell, Tracking Smell, Low-Light, Ultra-Hearing 5pp

Regen 10 1pp
(Increase action 2[Standard], distracting, Unreliable [5 uses], Noticeable)

Advantages: Wealth 1, Fast Grab, Improved Grab*, Move by action, Uncanny Dodge, Interpose, Hide in plain Sight.

Skills: Expertise: Acrobatics 8 (+18), Athletics9 (+15), Computers 1 (+4), Expertise: Art 3 (+6), Stealth 5 (+15), Technology 1 (+6), Vehicles 1 (+11)
Offense: Initiative +30 , Unarmed +10 (Close, Damage +6)
Defense: Dodge 20 (+10), Parry 20 (+10), Fortitude +4, Toughness +4, Will -2
Totals: Abilities 84 + Powers 24 + Advantages 6 + Skills 14 = 128
[/sblock]
 
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Zerith, if you spent a point on Dodge, then it should be a point higher.
I count 27 pp for powers, 7 for advantages, you show 22 and 6.

Also, do you have an excellent reaction time, or are you an excellent mimic? ("Improved Imitative")
 

Also it might take me a bit longer to finish up the write up re-intro for the game as I caught a bad bug last night and not feeling good today. I will shot for this evening but it might not be until Monday depending on how long it takes me to shake it... I am almost done but need to refine it a bit

As I recall, the CEO of Human, Inc. (who reminds me a lot of David Xanatos), offered us all jobs, replacing the missing Centurions. Paladin and Zerith seem prepared to accept, Galatea declined and left. We are currently touring the Centurion headquarters.

(And I think there was something said about interdimensional travel...)
 

seems math, and English, have failed me yet again :/

I'll note that improved Grab is gifted by extra limbs, thus the * and rendering only 6 points on advantages
will make the corrections... as this drops Felix at 133 pp...

Drop dodge/parry down to 20 20 each: 131 pp

Limbs to 1 innate: the more I think about it, don't need the extra ranks, he can kind of hold things with his tail, not so much the paws. 129PP

Quickness back down to 4: were he was, oh well. 128pp

Next PP is going into quickness: he needs to make french toast faster! speaking of witch I forgot to stock up T_T
 

As I recall, the CEO of Human, Inc. (who reminds me a lot of David Xanatos), offered us all jobs, replacing the missing Centurions. Paladin and Zerith seem prepared to accept, Galatea declined and left. We are currently touring the Centurion headquarters.

(And I think there was something said about interdimensional travel...)

Well unfortunately we lost everything all the back to the middle of the battle at Yellow Brick road verse Death Magnet, Mongoose and Octoman. I am trying to rebuild from memory :)
 



We won that fight, but Death Magnet escaped.
We found out about the nanites, and went to check them out.
We found the post-its (apparently formed by the nanites) telling us to be at the warehouse.
At the warehouse we got into another fight, and caught some of the villains, while others escaped.
And now we're with the Human, Inc. CEO.
 


could just do the quick summery then go back latter and past/edit in the big ol' detailed one later and liking to it in this thread so we can hop back and read it without it being misaligned .
Anyways, I mostly happy with Cheet's remake, though I think I might make his jumping

Leaping 2 2pp
-Leaping 3-6 pp
(Acrobatics Check 3)

Would let him do 'tiny' hops without risk of being a buffoon from a semi trivial jump. (30')

that said, he was orginaly meant to have longer, more shallow leaps: the major bulk of his jump being from raw speed rather then leaping comically high. Though he was always meant to be a strong upwards leaper, just leaping on top of extra large warehouses. basically I did not want him to slow down from leaping and still jump very far, but rules as they are muddied that and bleh. Don't know how you would like to do that, just having levels in leap seemed to work. it's late, i'm rambling, ending post! XD
 

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