CB's The Sunless Citadel v3.5

Quickly moving away from the door, Karl draws his blade quietly from his sheath. He taps Grotz on the shoulder and whispers in his ear.

"Occupied."

He then proceeds to pass the warning onto the others, taking care not to be too loud.
 

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Grotzkoshter

With gentle Orcish push, Grotz open the door and step inside with axe ready and eagerness to chop down foes. He looks around and tries to spot the whining creature, he then moves to engage him.
 

Grotz arms himself then pushes open the wooden door to reveal a large chamber more long than it is wide. From the hallway, Grotz first notes an open hallway thirty feet opposite his door, then quickly discerns a pair of wooden doors in the chamber's southwestern corner and a third wooden door on the western wall of the chamber's upper reaches. Stepping into the room, however, Grotz finds that there is also a fourth door, crafted of wood, inset into the northeastern corner.

Aside from these means of egress, the chamber contains other immediately noticeable qualities. Crudely executed runes, scribed in thick paint that radiates a glowing green aura, decorate this large and irregularly shaped crumbling chamber. To the untrained eye, the runes look to be somewhat similar to those chiseled into the tower shell wall that read, "Ashardalon." A large pit in the chamber's center shows evidence of a recent bonfire; bits of half-burned timbers that look as if they might be former door lintels litter the floor inside a large ring of broken stone masonry, along with other odds and ends. A metallic cage in the center of the southern wall contains a gaping hole and stands empty. A small wooden bench draped with green cloth stands before the cage, and upon it sits several small objects. A half-burned torch, perhaps the instrument used to light the bonfire, lies motionless on the flagstone floor in front of the wooden bench. A bedroll lies near the wooden bench, from which the sound of whimpering is plainly audible.

Grotz strides forward and, at the sound of heavy footfalls, the whimpering from inside the bedroll abruptly ceases and a small creature erupts from the roll. Just as the creature hares off for the open hallway, Grotz and company note the creature's rusty brown skin, doglike snout, thin reptilian tail, and set of tan horns on its head. Elyan, ever alert to sound, hears the distinct rumble of crude Draconic and, just as the creature springs from its bedroll to flee, makes out the creature's cringing whimper of "Big ones! Big ones!"
 

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Grotzkoshter

Karl block the far exit.
With heroic orcish style move, Grotz jumps on the reptilian creature, tries to pin him to the ground.
1. If he'll manage to do it he'll say: Shut up rodent, or you'll be one with my armor spikes.
2. If the creature flees he'll say: be alert, the denizens know we are here.
 

Dangling a bullet from his hand in his sling, Korgrave slithers into the room quietly and immediately frowns at the unnatural and cruel sight of the cage. He trusts Grotz can take down the creature with his warrior speed and makes his way toward the prison. What kind of creature could have made such a hole?

Korgrave takes a second to glance around. "Bard," he calls to Elyan, "We hassssss more of your writinggssssss on the wallsss."

Turning back to the cage Korgrave kneels down in front of it, puts his hand to the floor inside it, and breathes in at length, looking and smelling for any sign of its previous occupants.
 
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Responding to tone and words, Elyan calls softly in Draconic, "Wait, little one, wait! Do not be foolish. If you do not anger us, you have nothing to fear." Switching to Common, he repeats his words for the benefit of his companions. Then, as the syllables of the dragon speech fill his mouth again, he says quietly but firmly - a deep growl as weighty as the granite hills - "Stay where you are! If you run, you will not be safe."

A low growl from Rogue is silenced by a hand on his flank.
 

Kiaphas Liadon Elven Cleric of Corellon Larethian

Kiaphas comes into the room last stumbling in the dark. "What is it? What is happening?"
 

Responding to Grotz's request, Karl sweeps into the chamber, heading for the far door, placing himself firmly in the way as he looks back towards the tiny creature as the others attempt to communicate with it.
 

As Karl blocks the far door, Grotz snakes out a hand to grab the creature as it tries to flee down the open hallway. Grotz grabs hold the small reptialian creature and soon has it in a fierce pin, which elicits a groveling cringe from his captive. The creature, who seems prepared to ball itself into a protective stance, relaxes a hair at Elyan's overture in Draconic. Responding not in the bard's flowing and educated speech but in a crude garbled version of the same language, the creature croaks out in a yapping voice, "Meepo stay slave you big ones? No eat Meepo?" To anyone who does not speak Draconic, it sounds for all the world like the reptialian creature barks like a dog. Rogue, perhaps in response, stops growling and pricks his ears forward.

Korgrave slinks into the room and examines the cage. The metal bars are horribly misshapen and have been bent all out of shape. Inside the cage, there look to be bits of droppings of a variety not previously seen by Korgrave.
 

Grotzkoshter

Elyan, do you understand the language of the lizard?
Grotz hold him firmly, he then turns to Karl and Korgrave
Bring rope and light the half burned torch on the wall
 

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