Cassandra Macdonald is a perpetual storyteller with a love for indie RPGs weird and unique. She was inducted into the cult of D&D at an age most would consider "too young", and hasn't quit since. Best known for her breakout DM's Guild title Skullport: Shadow of Waterdeep and the sci-fi western RPG DIESEL, she's been tinkering and homebrewing for over a decade now, and Must Be Stopped™. If you'd like to try, she can be challenged on Twitter @theicequeer.
Yes, I’m the guy who created the Forgotten Realms. Back in the spring of 1965. You read that right: 1965, about a decade before D&D, which came along in 1974, and wasn’t seen by most of the world (all the places that weren’t colleges in or near Wisconsin) until 1975. This column is part of the D&D/RPG History series.
James Ward, after whom the wizard "Drawmij" was named, is a game designer who worked for D&D's original pubisher TSR for many years. Amongst other things, he was behind titles like Deities & Demigods, Greyhawk Adventures, Gamma World, and Metmorphosis Alpha. This column is part of the D&D/RPG History series.
Lew was Contributing Editor to Dragon, White Dwarf, and Space Gamer magazines and contributed monsters to TSR's original Fiend Folio, including the Elemental Princes of Evil, denzelian, and poltergeist. You can follow Lew on his web site and his Udemy course landing page.
Owen K.C. Stephens is a veteran of the TTRPG industry with more than 20 years experience, including being on staff at Green Ronin, Paizo, and Wizards of the Coast and being the publisher of RogueGeniusGames.com. He has worked on numerous RPG lines, including being co-author of the Star Wars Saga Edition RPG and Design Lead for the Starfinder Roleplaying Game. You can support his writing and free content production at Patreon, and follow him at his blog, on Facebook and on Twitter.
Peter started his gaming career with GURPS back in the late 1990s, which imbued him with a great love of character customization abilities that, over 20 years later, has yet to wear off. He picked up D&D with third edition in 2000, and has been trying to wedge higher levels of technology into it ever since.
I am a game designer with over 15 years worth of game credits and industry experience. My work includes licensed games based on worlds like Star Wars, Star Trek and Firefly, classic game worlds like Dungeons & Dragons and Shadowrun and my own creations like Camelot Trigger and Save Game. I play a wide variety of games as part of Theatre of the Mind Players and have been the guest of honor at several conventions. I live with my family in Wisconsin, born near the heart of RPGs (and just a few short years younger than they are).
Robert J. Kuntz landed on the designer's pad at Gary Gygax's house in 1968 and never looked back. Quick "peak" accomplishments: LGTSA President, 1970-1976, "King" and last editor of the Domesday Book, 1970-1972, TSR founding era employee, nearly 100 publishing credits to date including for D&D, Advanced D&D, D&D 3.0, etc. Charles Roberts Award Winner for board game design (Kings and Things); Golden ENnie Award winner for Maure Castle (Dungeon Magazine #112); and the taxi-meter of design and writing is still running with his Three Line Studio enterprise. This column is part of the D&D/RPG History series.
Ryan Dancey was the VP of Wizards of the Coast and Brand Manager for Dungeons & Dragons. He was also the primary architect of the Open Gaming License. This column is part of the D&D/RPG History series.
Shane is a hopeless grognard -- er -- veteran tabletop RPG player, having first rolled the dice in the early 80s with Traveller, Villains & Vigilantes,Middle-Earth Role Playing, WEG Star Wars, Paranoia, Top Secret, Star Frontiers, Marvel Super Heroes, DC Heroes, Dungeons & Dragons and more.
He's an equal opportunity geek who loves a variety of interests and fandoms, including tabletop games, video games, comics books, sci-fi, fantasy, retro computers and more.
Andrew Peregrine has been a freelance writer for RPGs for over 10 years. He has worked on Victoriana, Doctor Who (Cubicle 7), Firefly, Leverage (Margaret Weis), Judge Dredd (EN Publishing), Vampire the Masquerade (White Wolf/Onyx Path/Modiphius) and Star Trek (Modiphius) among many others. He also produces his own games as 'Corone Design'. However, for a real job he works as a lighting technician at the Theatre Royal Haymarket in London's West End.
Beth Rimmels is a journalist, editor, and marketing professional. In addition to EN World, her game industry writing has ranged from CityBook VII to The Vampire Codex, as well as Awesome 8's, the multi-setting RPG she is currently designing. She has been a D&D Adventurer's League store organizer and taught a wide range of games at stores and conventions.
Charles Dunwoody started playing and running RPGs with Advanced Dungeons & Dragons (before it was first edition) and is currently GMing Coriolis the Third Horizon. Currently, he freelance writes including articles for EN World and Geek Native as well as his first PDF adventure for Call of Cthulhu: Michigan Mythos: Fall Colors. He wrote a few articles for Dragon Magazine when it was in print, wrote a bit more for Mongoose’s electronic Signs & Portents, and was paid for a supplement for Bulldogs! (d20 version) that was sadly never published. Charlie is a participant in the Noble Knight Affiliate Program and the OneBookShelf Affiliate Program, both of which are affiliate advertising programs designed to provide a means for sites to earn advertising fees by advertising and linking to Noble Knight Games and DriveThruRPG respectively.
Mike "Talien" Tresca is a freelance game columnist, author, communicator, and a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to http://amazon.com. If you like what we do here at EN World (the Forums, Columns, News, etc.) and would like to help support us to bring you MORE please consider supporting our Patreon. Even a single dollar helps!
SM Hillman is a freelance RPG writer and contributor to EN World. You can check out his Zer0 Means You're Dead podcast and his Zer0MYD Patreon where he has some cool stuff. Follow SM on Twitter @smh_worlds.