CB's The Sunless Citadel v3.5

Tasting the air with his tongue, Korgrave catches a hint of mildew and the musty taste of dust left long undisturbed. Korgrave enters the small chamber and puts an ear to the rusted iron keg but hears nothing. The air inside the hallway and the keg room is still, and silent. A wide metallic bung on the keg's top looks to be firmly in place in the keg's tap.
 

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Karl looks around, regretting opening the door. The mysterious sounds, the bizzare contraptions . . . what purpose did this room serve. He stands at the doorway.

"Move on?"
 

Elyan sighs, disappointed once again in his quest for a bath. By now he's starting to develop a rich aroma which is not pleasant.

"By all means, let us move on. At least we know where we can find water, if we need it."
 


Korgrave straightens up from his inspection of the keg, slowly. He scratches a scab on the top of his head. This bung intrigues me, he considers... but I am out of my element here. He peers at the metallic surface of the bung one last time, turns to Karl and nods slightly.

"Aye."
 

Grotzkoshter - Half Orc Fighter

Leading the way, Grotzkoshter make his way to the wooden door.
If your eyes can't adjust to the utter darkness Elf, Why don't you light a torch?
He says to Kiphas.
Reaching the door, Grotkoshter sends his arm forward and pushes the door with his axe
 

Kiaphas Liadon Elven Cleric of Corellon Larethian

Kiaphas ponders the situation for a moment before speaking. "Well, if the next door doesn't turn up anything interesting enough, we can always try the other route out of the tower. Remember the one where it caved in a bit yesterday? It was another dragon door I believe."
 

Kiaphas Liadon Elven Cleric of Corellon Larethian

"I suppose I could. But I only have the one sunrod. I'll put it at the top of my pack for easy access, though." Kiaphas takes some time to search through his backpack and find the one remaining sunrod. Then he places it at the top of the pack for easy access.
 

Backing out of the empty room, Karl moves forward to repeat the usual performance at the last remaining door. Rubbing his finger idly to remind him of the reason why he checks for traps, he looks over the doorway and listens carefully for signs of life. . . or unlife.


OOC: Search +5; Listen +5
 

The wooden door at the far end of the hallway offers neither trap nor lock to Karl's eye. As Karl puts an ear to the wooden portal, he hears a soft bout of noises coming from inside the room. It sounds as if a small creature of some sort is weepily whining, albeit in a muffled sort of manner. By the way the creature's sounds echo off of the stone inside the room, it seems that the room must be decently wide and long.
 

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