• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

[OOC Thread] Delving the Mists (seeking recruits!)

Gramcrackered

First Post
Heh. It was an unconscious parallel on my end; didn't even realize what I had done until I paused and looked at the book sitting on my computer desk.
'Course, Ravenloft and Discworld hardly go hand in hand. I figure so long as we make sure it's only a resemblance, it shouldn't really matter.
:p
 
Last edited:

log in or register to remove this ad




Brother Shatterstone

Dark Moderator of PbP
Cerebus13, hey I moved your RG and informed you of it in that thread but I like to keep the RG clean of clutter so I figured I would reinform you here that I moved it, which was no big deal, and delete my post from the RG.

PS the thread is assigned a number so no changes are need in your links. :)

Thanks,
BS
PbP Mod
 

Gramcrackered

First Post
Hey, what is typical city guard weapon and armor in whatever city you're going to have this take place? Have you decided on a specific city? What's the technological level going to be? All of that is going to affect my equipment purchases in the beginning quite a bit.

Oh - and something I just recalled. Everybody had best be plannin' on being natives to Darkon.
Page 129 of the 3.5 Edition Ravenloft DMG:
In fact, the memory-leeching ability of Darkon makes it entirely unsuitable for anything other than brief visits by outsiders, for within a maximum of three months, they believe that they have always lived in Darkon.

Unless you're planning on changing that for some reason?
 
Last edited:

Fangor the Fierce

First Post
So does that mean I am in, or you still debating? I will probably go with straight info from the 3.5 Phb, as that is all I have to go by and the prestige class of Roof Runner requires 10 ranks, which 6th level characters only get 9 ranks...

Rogue2/Cleric4
Crime Scene Investigator Character
Knows mostly about poisons, various deaths by 'un-natural' means, etc...A great eye for detail!

I would like to know some various skills/feats that are from the Ravenloft book that would benifit this kind of character. Not too much into fighting, but rather more into deciphering a death/murder...
 

Cerebus13

First Post
Gramcrackered said:
Hey, what is typical city guard weapon and armor in whatever city you're going to have this take place? Have you decided on a specific city? What's the technological level going to be? All of that is going to affect my equipment purchases in the beginning quite a bit.

Oh - and something I just recalled. Everybody had best be plannin' on being natives to Darkon.
Page 129 of the 3.5 Edition Ravenloft DMG:
In fact, the memory-leeching ability of Darkon makes it entirely unsuitable for anything other than brief visits by outsiders, for within a maximum of three months, they believe that they have always lived in Darkon.

Unless you're planning on changing that for some reason?

I can't find the memory-leeching comment in the 3.5 book at all...is it in the 3.0 book instead? It seems like a silly rule anyway with how big Darkon is...people could try to travel through it only to think it is their home before they get from one side to the other. I'll just say we can skip that for now, but I would still prefer you pick a city from within Darkon since there are so many.

Here's a list of them: Corvia, 7 CL(pop. 4,400), Delagia, 5 CL (pop. 1,500), Karg, 7 CL (pop. 8,500), Martira Bay, 8 CL (pop. 10,400), Maykle, 6 CL (pop. 2,600), Mayvin, 5 CL (pop. 1,500), Nartok, 8 CL (pop. 7,500), Neblus, 6 CL (pop. 2,900), Nevuchar Springs, 5 CL (pop. 1,100), Rivalis, 8 CL (pop. 5,500), Sidnar (pop. 1,400), Tempe Falls (pop. 2,500), Viaki, 8 CL (pop. 8,900).

The cities more towards the west coat tend to have cultural levels 7 and 8, whereas those more towards the east have between 5 and 7.

A note on cultural level:
Multiply the difference between Cultural Levels x 100% and add it to the item's price. This represents the extra costs of having the item imported or hiring a craftsman in a seller's market. When applicable, apply the CL price modifier after masterwork costs are added but before adding enchantment costs.

The campaign will begin in the city of Viaki. I've attached a snapshot of the domain for you all to look at.

I'm going to post a list of equipment and feats from the books tomorrow...it's way too late now so this will have to do for now. Basically though if you pick a starting town of 8, 7 or even 6 in CL you can get most of the base equipment from the normal PHB. It's when you want to get certain advanced bits of equipment, full plate/half plate or firearms, that you need to start paying more (Although a CL of 8 should get you everything at base price but firearms). I'll try to post a general idea of CLs on the base equipment and then all the stuff from the Ravenloft books.

Sleep now..post too long.

Edit: Fangor, yer in :p
 

Attachments

  • darkon.JPG
    darkon.JPG
    69.6 KB · Views: 59
Last edited:

Gramcrackered

First Post
Cerebus13 said:
I can't find the memory-leeching comment in the 3.5 book at all...is it in the 3.0 book instead? It seems like a silly rule anyway with how big Darkon is...people could try to travel through it only to think it is their home before they get from one side to the other. I'll just say we can skip that for now, but I would still prefer you pick a city from within Darkon since there are so many.

*scratches head*

Well, my friend said it was the 3.5 DMG. One can only assume he was mistaken. Sorta hard to tell; if it is the 3.0 DMG, s'not like it's going to specifically mention that it isn't the 3.5 DMG somewhere.
Eh. Whatever.
 

Cerebus13

First Post
Gramcrackered said:
*scratches head*

Well, my friend said it was the 3.5 DMG. One can only assume he was mistaken. Sorta hard to tell; if it is the 3.0 DMG, s'not like it's going to specifically mention that it isn't the 3.5 DMG somewhere.
Eh. Whatever.

I might not be looking in the right place then possibly because the page you mentioned is for one of the other domains...but it's a moot point anyways :p.
 

Voidrunner's Codex

Remove ads

Top