The Battle RAGES On!
Vale slogs through the sucking mud, not quite getting as far as he'd hoped.
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Movement is halved in the brown squares, which represent clay mud.
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Vale casts Sanctuary on Sylvar as he passes by.
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Sanctuary
Duration: 5 Rounds
Target: Sylvar
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GM: |
Vale From Facebook Chat said:
"...Vale tells Val to light it up, and he shouts to Thallok to keep eyes front!"
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Vale says, "Light 'em up, Val! Hey, Thallok! Eyes front, brother!"
At this point, the axe activates its Daylight power.
GM: |
Daylight: 60' radius
Caster Level: 20th
Duration: 200 Minutes / 3.3 Hours (2,000 combat rounds)
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Thallok, despite the fact that the light source is coming from behind you, and you are not looking directly at it, you still have trouble seeing in the bright light. The glare from the light washes everything out, making everything beyond about 10 feet distant into one, big, yellow blur.
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This penalty applies to all of the enemy Orcs, and to Thallok.
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GM: |
Current Positions:
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Without moving, the first Ogre, who towers over the Orcs in front of him, uses his reach to attack Kleborn with his club. This Ogre is apparently the leader among the Ogres, because (now that you've gotten a closer look at him) he's wearing better-looking hides, as well as a golden ring on his left hand which bears some sort of insignia. His Greatclub also looks to be of higher quality, actually being wrapped with iron bands.
GM: |
Ogre #1, Full Attack.
Attack 1: 20 (miss)
Attack 2: 13 (miss)
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The Ogre roars in defiance, and attacks in a rage, but his anger works against him, as Kleborn deftly sidesteps the first massive blow, and uses his shield to knock the Ogre's second blow out of position.
DEWYDD: IT'S YOUR TURN. WHAT DO YOU DO?