As Karl tightens his grip on his short sword and Grotzkoshter moves in, Elyan waits in place and Kaeleen skirts behind a pillar, drawing her bow and an arrow. Karl and Grotz, nearest the double doors, hear the gutteral burble of at least twenty goblin voices overlaid by occasional cursing in a harsh foreign tongue.
Half a beat later, both doors forcefully crash open, revealing a decently well-lit and large chamber. What may once have been a cathedral is now a goblin lair, thick with the filth of years of goblin life. Scores of wall and floor-mounted sconces filled with glowing violet-hued fungi provide illumination. In the sickening lavender light, dozens of goblins fearfully skulk at the far end of the chamber, near the southern wall. As is evidenced by the heaping pile of assorted junk, including wagon wheels, broken bits of armor, rusted arms, unhinged chests, small statuettes, badly mistreated antique furniture, and empty wooden picture frames, the goblins have been busy at work for many a long year conducting raids on surface settlements.
Most of the goblins in the room are unarmed and unarmored, and cower by this stashed tower of odds and ends, but four goblin bandits bearing shortbows flanked on either side by two large brutes stand behind an overturned table near the center of the large chamber. The brutes, while obviously of goblin blood of one variety or another, are quite unlike their smaller common brethren. Fully 6 and 1/2 feet tall, with hoary hair-covered skin, squinty feral eyes, flat noses, and tufted ears, both of the large brutes sport well-oiled studded leather, and a light shield and longsword each. From the shadows to the left of the doors steps a third brute, a creature like the other two save for his extra 12 inches of height, scale male, and gleaming bastard sword. From farther back in the long pillared hall, Talgren pales and cries out, "Hobgoblin bastards, where's my sister, you filthy mudblood!" The 7-foot-plus brute standing solo in the open doorway squints down the hall and, after sniffing the air, throatily roars a wicked, malice-filled laugh in reply. Jeers and taunts from the goblin bandits and the two other hobgoblin brutes resound down the long pillared hall, an echo of their leader.
Initiative:
Kaeleen 21
Karl 12
Hobgoblins 8
Grotz 8
Elyan 6
Talgren 5
Goblins 4