Once everyone is over the half-wall and the caltrops have been collected, Karl proceeds to check the door and the surrounding walls for traps. Finding nothing that would indicate immediate harm will be done to the group, the lanky half-orc opens the wooden door. Empty and lightless, the lonely chamber beyond is home only to rat spore, crumbled flagstone, and nameless stains. Karl stoops down and has a look at the dirt and stains on the floor. Looking up, the half-orc grunts. "Can any of you track? There might be prints here."
Another door in the room flanks the left wall, heading east.