[LPF] A Soul Indiscretion

The gnome watches over the situation and she starts to sing an inspiring ballad about heroes overcoming nasty monsters and returning home triumphant. (Inspire Courage) The illusion fades away.

((+1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.))

[sblock=Aldern Foxglove...]I forgot to mention it earlier. Go ahead and update the wikki with Zelena's picture. I meant to say something, but keep forgetting.[/sblock]
 
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[sblock=OOC]Questions before my turn comes up:
  • Does the depth of the water prevent Acrobatics?
  • Is it possible to use the prone option to use Acrobatics to move through a threatened hex in order to attempt to prevent the AoO for standing up from prone? Essentially I'm wondering if it's possible to use a full-round Acrobatics check to stand up from prone without an AoO if I make the check.
[/sblock]
 

Zelena's song rings out as the grindylows attack again. Two of the creatures jab and Fury, while one tries to drag The Duke from his feet and pokes at the big man with his spear, while the last strikes at Falkner.

Two spear tip pierce Orlando's struggling form sending blood gouting up into the water! The Duke is dragged from his feet and his foe buries its spear in the flesh between his neck and shoulder! Only Falkner's careful defensive fighting saves his from an uncomfortable meeting with a spear point.

"Throw your valuable onto the stairs!" Comes a cheerful voice from up above.

OOC: Fury takes 12 damage!
The Duke takes 9 damage and is knocked prone!
Fury is up! - but prone.
Followed by Borric.
Really dice roller 6 d20 rolls and the lowest is a 14? Only when I DM I swear.


[sblock=GlassEye]Hmm. I've been treating it as prone... Why not, I spend half of my time in the pool larking around doing handstands, etc. So yes you can acrobat away.[/sblock]

FloodedBasementk.jpg
 
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Fury briefly considers standing but with flailing tentacles everywhere he doesn't think he'll manage to stay on his feet for long even if he does manage it. Instead, he makes another desperate stab at a horrid grindylow (#5). Unfortunately, his efforts just aren't quite enough to make a difference.

[sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2
Initiative: +6 Perception: +5

AC: 16 (14 touch; 12 flat-footed)
HP: 18 Current: 4
CMB: +3 CMD: 17 Fort: +1 Ref: +7 Will: +0

In Hand: rapier[/sblock]
 
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With his lack of effectiveness with his new weapon, Borric is frustrated. Seeing one of his companions potentially killed again fuels his anger and he shifts the guisarme into his left hand only and he pulls the flail from his belt with his other. The fighter snarls, "I should have stuck with my mage smasher! Take this!"

He slams the spiked ball down on the tentacled creature in a splash of mucky water, goblin ichor, and torn flesh. He surveys his handiwork quickly, returning the flail to his belt if the creature is out of action.

"Syl, combat medic needed here!"

[sblock=Actions]Free Action: Talking and draw flail
Standard Action: Melee attack on #7: Flail (1d20+7=22, 1d8+4=7)
Move Action: If the creature is down, then return flail to belt.[/sblock][sblock=Mini Stats]Initiative: +4
AC: 20 (18 without shield/flat-footed, 12 Touch)
HP: 13 Current: 13
CMB: +4 CMD: 16 Fort: +4 Reflex: +2 Will: +1

Current Weapon in Hand: Guisarme & Flail (maybe)[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 
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Borric's flail does it's work with brutal efficiency ending another Grindylow! The remaining creatures begin gabbling frantically in their gurlgly gibberish.

OOC: Sylvain is up!
Followed by Falkner.


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With the critter's brains bashed in Borric returns the flail back to his belt, gripping the guisarme once again with two hands.

[sblock=Actions]Move Action: Confirms returning flail to belt.[/sblock][sblock=Mini Stats]Initiative: +4
AC: 20 (18 without shield/flat-footed, 12 Touch)
HP: 13 Current: 13
CMB: +4 CMD: 16 Fort: +4 Reflex: +2 Will: +1

Current Weapon in Hand: Guisarme [/sblock]___________________________

Swash1.jpg
Borric Hawkins
 

"I'm on it, Borric," Syl yells already moving forward. "Zelena, please swap places with me," he grunts helping the gnome up the stairs. He then places his hands on The Duke, trying to magically knit at least some of his wounds.

 

Sylvain squeezes in next to Zelena and heals the worst of The Dukes wounds pulling his head from the water and laying it on the steps, though the big man is still unconscious his bleeding at least is stopped.

OOC: Falkner is up! but prone
Followed by Zelena.
The Duke is next in init after Falkner, but is stable and unconscious.


FloodedBasementm.jpg
 
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