JoeGKushner
Adventurer
Well if anyone needs a Warhammer adventure run, I can pull out the old Plundered Vaults. There are some potential 'half-game' slots in there depending on what the players do.
Cool! I talked to Quickbeam last night, and he's going to check his calendar. If he's free, he said he could run the Cthulhu game he almost ran last time.buzz said:Oh, now, ya buncha im-patients.First post has been updated. All are now welcome to post their event listings.
Oh, hey. Cool. How's it going?Digital M@ said:Changed User name from Knowthetoe.
buzz said:I'd prefer to use D&D with the Potter idea, though, for some bizarre reason.
Joshua Dyal said:Cool! I talked to Quickbeam last night, and he's going to check his calendar. If he's free, he said he could run the Cthulhu game he almost ran last time.
I would like to run something too--which of the following seems of interest to folks?
- Pirate Campaign - using 3.5, 5th level, but characters are limited to no more than two levels of a dedicated spellcasting class. Classes from Complete Warrior and Complete Adventurer are encouraged, as are DMG "early" firearms. Setting will very roughly be a combination of Port Royale in it's heigh-day and cruising on the South China Sea.
- Duchess Tea Party II - when folks want to make fun of "true roleplayers" they always talk about spending a session acting out the Duchess' Tea Party. Same idea here; we start off doing a very exaggerated event such as that--and then all hell breaks loose, and the game turns into a frantic "stop the big giant monster that just ate the Duchess." 3rd or 4th level characters, I'd imagine.
- If for some reason Quickbeam doesn't run his Cthulhu game, I'll run one--I've been really interested in running the intro adventure in the Delta Green setting book for CoC. d20 rulebook; my BRP book is in pretty bad shape...
buzz said:Oh, now, ya buncha im-patients.First post has been updated. All are now welcome to post their event listings.
Joshua Dyal said:Pirate Campaign - using 3.5, 5th level, but characters are limited to no more than two levels of a dedicated spellcasting class. Classes from Complete Warrior and Complete Adventurer are encouraged, as are DMG "early" firearms. Setting will very roughly be a combination of Port Royale in it's heigh-day and cruising on the South China Sea.