PF2 [IC] JM's "Doomsday Dawn" Playtest Party#2 Chapter#1

Shayuri

Villager
Triessa glances around, then with a sigh begins moving ahead, crouching down slightly and husbanding each footstep to try to stay as quiet as possible.

She moves to the south passage and creeps on through.

(Stealth! [roll0])
 

jmucchiello

Adventurer
As visions of avarice run through Alan's head he fails to notice the creepy crawly critters stepping out of smallish holes in the walls. Six centipedes of unusual size move in to defend their rubble.

Everyone roll initiative if you have not rolled Perception (or Stealth) already.
 

jmucchiello

Adventurer
As visions of avarice run through Alan's head he fails to notice the creepy crawly critters stepping out of smallish holes in the walls. Six centipedes of unusual size move in to defend their rubble.

Everyone roll initiative if you have not rolled Perception (or Stealth) already.
 

jmucchiello

Adventurer
GM: If you are sneaking, you use your stealth roll for initiative instead of perception. At higher levels it's probably much cooler since the rogue will prefer stealth to perception.
 
Bixby pauses briefly not wanting to injure the creatures. He knew that they would attack and being insects would not respond to attempts to dissuade them. He motions to Bucky to assist. Bixby then begins to cast, the air begins to crackle and then an arc of electricity jumps between the two centipedes in front of him. As the flash of light dissipates Bucky shoots past Bixby and bites at one of the centipedes.

OOC: Bixby:
Action 1: Command Bucky (Bucky gains 2 actions)
Actions 2&3: Casting Electric Arc at the centipedes at R28 and R27. They must make a DC 15 reflex save or take Electric Arc Damage on R28 and R27: 1d6 6

Bucky:
Action 1: Move to S28. If R28 is still alive then, Athletics check to shove past enemy in R28: 1d20+3 15.
Action 2: Bite Atack in S27. Bite attack on centipede in S27.: 1d20+3 7
 

jmucchiello

Adventurer
With a word from Bixby, Bucky charges forward knocking the bug aside and ending up in S28 just barely. His attack does not harm S27.
Bixby casts his spell and the two centipedes take the full brunt of the damage.
R27; R28: 1D20+2 = [8]+2 = 10
1D20+2 = [4]+2 = 6

Alan's first attack fails but the second attack kills the bug in R27.

The centipedes go.
R26 takes 3 attacks on Triessa.
R27 is dead. (I accidentally rolled his attacks against Alan. Oops. They all would have missed ironically.)
R28 takes 3 attacks on Bixby
S27 takes 3 attacks on Bucky
S26 climbs the wall and ceiling ending up at P27. It attacks Elkhorn twice.
T26 climbs the wall and ceiling ending up at O26. It attacks Coralin once.

click to see the full 15 rolls
Triessa:
1D20+6 = [12]+6 = 18 HIT 1D4-1 = [4]-1 = 3 Fort save needed
1D20+6 = [12]+6 = 18 - 5 MISS
1D20+6 = [4]+6 = 10 - 10 MISS
Alan
1D20+6 = [7]+6 = 13 Oops
1D20+6 = [12]+6 = 18 - 5 Oops
1D20+6 = [12]+6 = 18 - 10 Oops
Bixby
1D20+6 = [18]+6 = 24 HIT 1D4-1 = [4]-1 = 3 Fort save needed
1D20+6 = [14]+6 = 20 - 5 MISS
1D20+6 = [16]+6 = 22 - 10 MISS
Bucky
1D20+6 = [3]+6 = 9 MISS
1D20+6 = [7]+6 = 13 - 5 MISS
1D20+6 = [5]+6 = 11 - 10 MISS
Elkhorn
1D20+6 = [20]+6 = 26 HIT 1D4-1 = [1]-1 = 0 No damage, no save
1D20+6 = [2]+6 = 8 - 5 MISS
Coralin
1D20+6 = [17]+6 = 23 HIT 1D4-1 = [1]-1 = 0 No damage, no save

The fort saves are DC 13. Triessa and Bixby need to make a save or take [roll0] and [roll1] poison damage respectively and become flat-footed.

Centipede at R28 is injured.

Party is up.
ashen ossuary A3.png

Triessa 9
Elkhorn: 1D20+4 = [2]+4 = 6
Coralin 0
Bixby 25
Alan 16
Centipedes: 1D20+6 = [7]+6 = 13
 
Alan sets to finishing off the centipede in R28, and then will attempt to down the ones in R26. "Be careful, everyone! I'll get them off of you!" he shouts, trying to sound confident and getting a quarter of the way there.

OOC:
Alan will expend attacks as described above.
  1. Attack 1: Alan attack (first): 1D20+5 = [16]+5 = 21
    1D12+4 = [10]+4 = 14
  2. Attack 2: Alan attack (second): 1D20+0 = [17]+0 = 17
    1D12+4 = [10]+4 = 14
  3. Attack 3: Alan attack (third): 1D20-5 = [20]-5 = 15
    1D12+4 = [1]+4 = 5


    Damage doubled to 10 for a crit.

Also, Alan will use his reaction to use Retributive Strike on any nasties within sword range if they attack a friend. Here's the roll in advance:

Alan Retributive Strike - if success, target gains Enfeebled 1 in addition to damage: 1D20+5-2 = [10]+5-2 = 13
1D12+4 = [8]+4 = 12

 

jmucchiello

Adventurer
GM: Waiting on [MENTION=6855204]tglassy[/MENTION] : Coralin
[MENTION=11456]Tailspinner[/MENTION] : Elkhorn
[MENTION=4936]Shayuri[/MENTION] : Triessa

Remember, you don't have to post in initiative order.

Not that I expect a lot of posting over the holiday. Happy Thanksgiving.
 

Shayuri

Villager
(OOC - Kinda...been having a heckuva a time finding time, and then I had to relearn Pathfinder 2 from scratch, and the playtest PDF is laid out in a nonsensical way...lol...ANYWAY!)

Triessa yelps as the giant bug stings her foot, and she stomps at it frantically while jumping back to get clear. With a wave of her hand and a muttered incantation, her dagger levitates from the sheathe at her side and arrows at the centipede that so rudely accosted her!

Fort save [roll0], DC 13 (3 damage taken if successful, 4 if not)
Step away from centipede.
Cast Hand of the Apprentice using Somatic and Verbal spellcasting actions. [roll1] to hit, for [roll2] damage.
 

Advertisement

Top