[LPF] A Soul Indiscretion

[sblock=The Duke]The Duke - Human Inquisitor (Sapo) - 1
Initiative +8 Perception +6

AC 15 (11 T, 14 FF) CMD 17
HP 10/10
Fort +3 Ref +1 Will +4
Combat Reflexes 0
1st Level Spells 1/2

In Hand Meteor Hammer (Fortress - 15-20ft reach)
Conditions Bless, Enlarge, Judgment (AC)
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Falkner yells over "That's about as good a deal as you are going to get! Touch our friend there and we'll give you to the big guy for playtime. tell us what we want to know, we'll let you go free."

Hs then advances a few feet to stand next to Borric. (R6)
 
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Seeing his last two upright colleagues turned into paste by the giant Duke the Croaker's eyes fill with panic and as Fury begins to move he lashes out and his blade catches Fury across the back sending him down to the planks and back to unconsciousness.

OOC: Fury takes 5 damage and is dying.
Borric and Falkner can take what I assume are readied actions.
 
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[sblock=OOC]The fellow was poised over him he's not letting him go full defensive. His readied action took place before Fury did anything essentially. If you are poised over someone with a sword ready to strike to my mind decision time comes before he brings his shield and weapon up to defend himself. He was essentially readied on if anyone makes a false move I hit hit him.[/sblock]
 

[sblock=OOC]I am a little confused, and perhaps I caused some in others. Are we still in combat rounds?

Borric's last talking was just to go along with his remaining move action. THen everyone else did Free Action talking. So as much as I would like to take a free readied strike, I am not sure it is Borric's turn. He follows after Zelena.[/sblock]
 


OOC: All PCs may go ahead and take their actions - we won't worry about order for the moment.


[sblock=perrinmiller]Good point, but since there's only one foe left I'll essentially abandon init order and let the slaughter commence. The situation is a little odd, but basically Fury's actions triggered it so... Well everyone gets to go if he's still alive after that we'll worry about order again. I presume you plan to kill him since you have a sleeping gang member left to question.[/sblock]
 

OOC: Gotcha, TALLY HO! :p

Borric snarls, "That's it ya tosser! Your life ain't worth spit, regardless what you know."

No longer lucky, the fighter's guisarme has trouble finding center of mass on the last thug . He moves the rest of the way across the canal to cut off that route of escape.

[sblock=Actions]Free Action: Talking
Standard Action: Attack on Thug: Guisarme (1d20+7=10, 2d4+4=11); Miss.
Move Action: To P-4[/sblock][sblock=Mini Stats]Initiative: +4
AC: 20 (18 without shield/flat-footed, 12 Touch)
HP: 23 Current: 13
CMB: +5 CMD: 17 Fort: +5 Reflex: +2 Will: +1 (+2 vs. Fear)

Current Weapon in Hand: Guisarme[/sblock]___________________________

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Borric Hawkins
 

The Duke will shrink back down to normal size, close some space with Fury and cast stabilize on him.

[sblock=TheDuke] - Human Inquisitor (Sapo) - 1
Initiative +8 Perception +6

AC 17 (13 T, 14 FF) CMD 16
HP 10/10
Fort +3 Ref +2 Will +4
Combat Reflexes 2
1st Level Spells 1/2

In Hand Meteor Hammer (Fortress - 10-15ft reach)
Conditions Bless
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