[LPF] A Soul Indiscretion

The Duke will speak "If none of you are excited by the armor, I'd be happy to wear it, seems like an improvement over these studs."

[sblock=The Duke]Human Inquisitor (Sapo) - 1
Initiative +8 Perception +6

AC 16 (12 T, 14 FF) CMD 16
HP 10/10
Fort +3 Ref +2 Will +4
Combat Reflexes 2
1st Level Spells 1/2

In Hand Empty
Conditions[/sblock]
 

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Having disposed of the bodies - in the Ranocchio the canals serve as roads, sewers, and cemeteries - the group find the area safe and deserted enough, few people generally wanting to enter the Croaker's territory.

The last gang member clearly resigned to his predicament gazes up at the group sullenly, "Fine you got me, what do you want to know?"

[sblock=Treasure Distribution]
I suggest everyone who wants it rolls a d20 and the highest gets the chain shirt for the time being. On the other hand you might simply want to head over to The Mystic pearl again and sell it so everyone can have a share.

I will say that by the end of this adventure an individual share will be able to encompass the price of the shirt - and then some.[/sblock]
 

Fury really doesn't want to lose the flexibility and lightness of his leather armor so when The Duke expresses interest he doesn't object and will help the big man into it.

[sblock=OOC]I could start the questioning but I think I'll wait and let those others who haven't been able to take a leading role because I've always been jumping on things get a chance.[/sblock]
 

Syl walks over to Falkner and out of hearing range of the captive, tells him, "Heck Waltor loves acting all intimidating. He's got a mean sting if you step on him after a night of drinking, but he's generally harmless. Doesn't mean he can't puff up all big and scare you with that tail."


He approaches Zelena, whom he figured to be the best at drawing information from the Croaker. "Falkner is right, little Miss. If Waltor's scary looks will help you, just let me know. He's kind of keen on you anyway, so he'd love to help you, I bet."
 

OOC: Please ignore the following if anybody else wants the shirt and rolls higher

"Thanks Fury" comes muffled from The Duke as he takes his studded leather off. The Duke will straighten out his worn tunic before wriggling into the chain shirt with Fury's help.
"You fellows weren't kidding, this does smell nice" as The Duke rubs his armpits and seems surprised at the pleasant smell his fists carry with them afterward.

The Duke will then carefully fold up his old studded leather and puts it in his pack.


[sblock=The Duke]Human Inquisitor (Sapo) - 1
Initiative +8 Perception +6

AC 19 (15 T, 14 FF) CMD 16
HP 10/10
Fort +3 Ref +2 Will +4
Combat Reflexes 2
1st Level Spells 1/2

In Hand Nothing
Conditions[/sblock]
 

Falkner whispers back to Syl

"If that doesnt work, we'll just tell him that our cleric can interrogate his corpse just as easily as we can interrogate him. Works every time.
 


Borric looks to Fury, the local boy, and says within hearing distance of their prisoner, "By all means you and Zelena interrogate away. I will be more than happy to start slicing off body parts if it will help."

He gives the prisoner a wicked smirk.

[Sblock=OOC]Borric doesn't have any ranks in social skills, so I will only be doing Aid Another actions for the interrogation.[/Sblock][sblock=Mini Stats]Initiative: +4
AC: 20 (18 without shield/flat-footed, 12 Touch)
HP: 23 Current: 13
CMB: +5 CMD: 17 Fort: +5 Reflex: +2 Will: +1 (+2 vs. Fear)

Current Weapon in Hand: Guisarme[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 

Zelena lets the larger folk deal with the armor as she grumbles away to herself. She then turns her attention to their prisoner. She is nice, calm, gentle in waking him, "Welcome back, you took a little nap there. We have a few questions for you, and if you are really cooperative, you may walk out here just fine and dandy, not a scratch on you."

The gnome smiles, but turns serious, "You missed most of the fun on the planks there. But to make sure the point hits home you will have to see something," She points to the shiny armor that Duke is now trying on and admiring. "I believe you know who that belonged to. And I am sure you know he would never part with such a treasure, while he still lived. I assure you, he is quite dead, and likley become food for whatever lay in wait in the canals."

She lets it all sink in for several moments, "Now, how do you wish to proceed? Do you want to help us? Or hinder us?"

(( Diplomacy 1d20+8=28 Oh yeah! :cool: ))


[sblock=Resizing Issue]Armor really should imo.:rant:
Reading from the PFCRB, p. 459...
Size and Magic Items
When an article of magic clothing or jewelry is discovered, most of the time size shouldn't be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.

There may be rare exceptions, especially with race-specific items.

One of the main reasons I disliked the the idea of weapon sizes from 3.5 which has carried over to PF. Whichever though... I will let it pass... for game expediency and all that. Just making an opinion known. :)[/sblock]
 


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