Thank you.
COPYPASTA
Which makes it MECHANICALLY D&D, but still a Magic the Gathering book in terms of flavour and lore. In the same way the art books contain zero MtG cards but are still Nahic books.Logically speaking, to an extent "Dragonlance" and "Ravnica" are separate intellectual property from either D&D or Magic.
The trade dress of this book is that of D&D. Did you listen to or watch the Dragon Talk that was done the day the book was announced? Jeremy Crawford was pretty clear that he wanted this to be in no way a Magic RPG book, but a definite D&D book that happens to be in the Ravnica setting, removing all Magic specific references. At one point, Wyatt had written up a bunch of color mana as alternate alignment system material (which is in Planeshift booklets previously), but Crawford cut it and made it all the in to D&D. They have made every effort in marketing to emphasize this is a D&D book.
Yeah, that still doesn't quite make me excited for Ravnica itself, sorry. The factions controlling everything, again, does not make me think, "Oh, that's unique to Ravnica!" Again, the interplay of different factions and how they try to influence and manipulate each other feels like a core part of worldbuilding. The Ecumenpolis is cool, yes, but what does expanding the city out to cover the world add that a regular urban campaign doesn't? Nevermind that the book itself doesn't seem to really care about the fact that it's a world spanning city, though the table of contents makes it hard to judge.
Perhaps it's just not a setting for me, but I'm still not really seeing the appeal for it that I couldn't get out of, say, playing in Sharn.
Which makes it MECHANICALLY D&D, but still a Magic the Gathering book in terms of flavour and lore. In the same way the art books contain zero MtG cards but are still Nahic books.
Much like the three editions of Star Wars WotC published were mechanically D&D (to the point fears and species could often work in 3.0e and 3.5e) but we’re still Star Wars and not D&D.
Yes. I've seen Ravnica as part of the MtG universe since 2005. True story. It is, in part, why they used it instead of some new setting build from scratch. If you can't wrap you hear around Ravnica being part of the MtG universe, I can't help you and you'll just have to live in denial.
"Ummm.... Magic the Gathering is repeatedly mentioned in the sample page we have, linked in the first post.
And Magic the Gathering is mentioned on the cover. It’s mentioned before D&D on the back cover.
And the name of the product on Amazon is: “Dungeons & Dragons Guildmasters' Guide to Ravnica / D&D/Magic: The Gathering Adventure Book and Campaign Setting”
Arguing it is a Ravnica book and not a MtG book feels like arguing a Dragonlance product isn’t a D&D product.
It’s not a MtG card game product but it is very much part of the same brand"
They specifically removed any Magic flavor, other than the setting itself: the book, unlike Star Wars, does bill itself as D&D and use the trade dress. Everything in the book is in D&D terms. Crawford has been extremely specific about this, and the marketing has followed suit.
Magic Ravnica is part if the M:tG multiverse, but D&D Ravnica is part of the D&D multiverse. Earth-One and Earth-2 style. Again, WotC made this clear from word go: this is a D&D book set in the D&D multiverse even (Crawford said that specifically).
Yep, as I mention in my response to [MENTION=37579]Jester David[/MENTION] (who made the same points you did, in fact did you copy his post or am I suffering from deja vue here), I made a mistake here. I just looked at the front cover and there is nothing about MtG there. I still think that is significant.