Endur
First Post
After the inital fracas with two gnolls, the party has a moment to pause and regroup at the bottom of the stairwell (and light lanterns and/or torches).
The party finds itself in a dank and cool area with masonry walls. Black, wet slime collects between the stones, making most areas slightly slick.
The two slain gnolls wore black leather armor and black capes. They carried battle axes. Each has a pouch containing 15 gold pieces. They each wore a strange medallion, a black iron triangle with an upside down Y inscribed within. No one recognizes the medallion.
The room the party finds themselves in is relatively large. Two doors are to the west. A small wooden door and an open archway is to the east. The south wall is lined with empty prison cells, some with doors hanging open, others closed. There are several stone columns scattered through the room, with manacles attached to the columns.
A foul smell hangs in the air.
Bones, broken stonework, and rusty bits of metal litter the dungeon floor.
The party finds itself in a dank and cool area with masonry walls. Black, wet slime collects between the stones, making most areas slightly slick.
The two slain gnolls wore black leather armor and black capes. They carried battle axes. Each has a pouch containing 15 gold pieces. They each wore a strange medallion, a black iron triangle with an upside down Y inscribed within. No one recognizes the medallion.
The room the party finds themselves in is relatively large. Two doors are to the west. A small wooden door and an open archway is to the east. The south wall is lined with empty prison cells, some with doors hanging open, others closed. There are several stone columns scattered through the room, with manacles attached to the columns.
A foul smell hangs in the air.
Bones, broken stonework, and rusty bits of metal litter the dungeon floor.
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