Endur's Return to the Temple of Elemental Evil

Lenya

“Yes, this here is not a room with just one entrance, if we consider the possibility, that someone might climb up that chute.”
 

log in or register to remove this ad

ooc:

There is no door in the Torture Chamber, just an archway. The other rooms have doors in various conditions.

At a mininum, I need to know the following:
1) In which rooms are you resting/guarding, do you each have your own bedroom, or are you all together in one room? The dungeon is warm enough that you don't need to cuddle together to stay warm.
2) Guard schedule and location. Location of any Lights.
3) Spugnoir wants to borrow Lylamwyn's spellbook immediately. Is that ok?
4) Are relevant doors open or closed? If closed, are they secured and how?
5) Craven has the only remaining healing in the party, 2 points of Lay on Hands.
6) There are at least three entrance/exits into this complex of rooms:
a) Stairs going up (blocked by Dragon presumably)
b) doorway where you fought the Ogre Skeleton
c) chute going down
d) possibly more unknown secret passages?
 
Last edited:

Thanee said:
“Yes, this here is not a room with just one entrance, if we consider the possibility, that someone might climb up that chute.”

"If we put something over the door, it will not be possible for someone to scale the chute and enter the room without alerting us all."
 

"And please, who is the worst hurt? I can alleviate some of the worst pain," Craven says, setting down his lantern.

"Certainly can't we find enough trash and whatnot to block this door? And we better shut and secure the other doors as well. I don't want the cultists coming back," he adds. "Can we put something heavy against them, or put a bar across them?"
 



Searching the two western rooms before you turn in for the night, you discover lots of clutter and debris that can be used to block doors and otherwise create as many obstacles as you like.

You also find: 1 suit of leather armor, 3 large wooden shields, seven spears, nine glaives, and a black cape with a yellow eye of fire sewn on it.
 

Toriah replies to Craven, "I won' make it through another fight." He looks much the worse for wear and winces often as he moves.

He agrees with Lenya's plan, though he would prefer not to keep watch at all, particularly by himself. He does not say as much, prefering to put a brave face for the group and so that none can accuse him of shirking or cowardice.
 

*Craven steps forward and lays his hands on Toriah's wounds, closing them slightly. Then he turns to Spugnoir.*

"Redithidoor we will give last rites to and lay to rest tomorrow. The rest are not going to get in tonight," Craven says with more confidence than he feels.
 

OOC: Current injuries of the party after all healing magics have been exhausted: Chat -1, Craven -5, Raner -15, Spugnoir -14, Toriah -5

The party follows Lenya's suggestions for setting up a camp for the night in the torture chamber.

Before the guards head to their posts, Spugnoir starts studying Lylamwyn's spellbook.

While Spugnoir is studying the spellbook, Chat trips while walking behind him and accidentally stabs Spugnoir in the back with his rapier. The rapier passes through Spugnoir’s heart. By coincidence, hitting the exact same spot on the back where Chat had earlier stabbed the ghoul. Unlike the ghoul, Spugnoir needs his heart to function. Spugnoir says “Ouch.” and dies. The wound is precise and so neat not even a drop of blood spills on the spellbook that Spugnoir was studying intently.
(Chat’s attack roll: 3 + 7= 10 Spugnoir’s flatfooted AC: 12 -2 sitting = 10. Damage: 21. DC 14 Fort Save 4+4=8, Spugnoir failed his save against death.)

Drawing his rapier out of Spugnoir, Chat says, ”I told you that going to the Moathouse was a damn fool adventure that would result in someone’s death.”

Round 1 Initiative
25: Chat – Recognizing Craven’s prowess, Chat attacks Craven next, but his rapier is deflected by Craven’s shield (7+7 = 14 vs. Craven’s flatfooted ac of 16 miss. Craven’s shield saves his life from a 5d6+1 sneak attack).
19: Belaver tries to spear Chat and misses (2). Neshi bites Chat in the ankle (18 hit, 3 points of damage, DC 11 fort save 4+= fail, 3 points of con damage)
16: Black Cat hisses and claws Chat on the other ankle (18+4=22 hit, damage 1)
15: Kerwyn tries to knife Chat, but Chat is too quick (5 miss).
10: Toriah tries to stab Chat with his rapier (6 miss).
7: Lylamwyn tries to fire into the melee, but there are too many people there to hit Chat (5 miss).
7: Raner swings his waraxe at Chat, striking him hard (14+5=19 hit, 7 damage)
3: Lenya moves to block the archway and hurls a blast of green flame at the traitor (18+4=22 hit, 4 damage, DC 14 will save 18+0=18 passed)
3: Craven swings his warhammer at the traitor, but the warhammer is deflected by Chat's buckler, which seems more resistant than the usual buckler. (11+4=15 vs. AC 17, miss).
 
Last edited:

Remove ads

Top