• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Endur's Return to the Temple of Elemental Evil

The oblvious ghasts do not notice Belaver or his companions as he quietly casts the Barkskin spell. Even Festrath is quiet, as if he too does not wish to draw the attraction of the horrible-smelling ghasts.

The ghasts do notice the small earth elemental that Belaver summons behind them.

The ghasts fall to the ground and grovel in front of the summoned Earth Elemental.

"Great One honors us with its presence. What are your orders, O powerful servant of Ogremoch?"
 

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Lylamwyn frowns. "Aren't students usually expected to do what teachers tell them to do?", he says, not sounding surprised at all.

*I seriously need to charm him.*
 

Lenya

“Guys? Let's just get on with the search, okay?” Lenya says, slightly annoyed and also anxious to put the last ghasts to rest.
 


The elemental speaks in a language that neither Belaver nor the Ghasts understand (Terran). The elemental then points towards the exit.

The Ghasts crawl and scurry out of the crypts in the direction that the elemental pointed.
 

Raner looks around, just now noticing that Belaver didn't follow in persuit of the ghasts.

"Aye, we should get to searchin. Those smelly undead've got to be round here somewhere. But first we should go back for Belaver. We don't want them finding him before we find them."
 

Toriah agrees with Lenya. "Le's keep going for now. An' stop playin' aroun'! We have enough to worry abou' withou' you two fightin'."
 




Into the Woods

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